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NASCAR 2 QUESTION.. Will the EASY caution flag problems be fixed?

4 posts by 4 people · 18 Aug 1996 - 23 Aug 1996

Slick Mi 18 Aug 1996#334141
I am wandering if the problem of EASY CAUTIONS will be fixed in the new version ? It seems now, if you just LOOK at the AI too long they throw the caution.. :) Sorry if this is an old question, I'm just trying not to get too caught up with the NASCAR 2 hype. Sinse the last time a new sim was due too be released and turned out to be a DECADE late...But I'm still curious about this fix. Thanks, Mick
moti.. 18 Aug 1996#334142
Quoted text (7 lines)> I am wandering if the problem of EASY CAUTIONS will be fixed in the > new version ? It seems now, if you just LOOK at the AI too long they > throw the caution.. :) Sorry if this is an old question, I'm just > trying not to get too caught up with the NASCAR 2 hype. Sinse the last > time a new sim was due too be released and turned out to be a DECADE > late...But I'm still curious about this fix. Thanks, > Mick
on hawaii they have fixed it. ive hit walls and blown tires and it didnt come out. even spns unless alot of damage it does not come out they have done a good job fixing that...
alw.. 22 Aug 1996#334604
Quoted text (7 lines)>I am wandering if the problem of EASY CAUTIONS will be fixed in the >new version ? It seems now, if you just LOOK at the AI too long they >throw the caution.. :) Sorry if this is an old question, I'm just >trying not to get too caught up with the NASCAR 2 hype. Sinse the last >time a new sim was due too be released and turned out to be a DECADE >late...But I'm still curious about this fix. Thanks, >Mick
Amen. Other than the ability to abort a pitstop, this is my other major complaint. Several times there have been cautions and I cind myself asking what caused it. Guess it was because I rubbed doors at Bristol. Imagine that! -Kev
David Spark 23 Aug 1996#334745
Quoted text (14 lines)>>I am wandering if the problem of EASY CAUTIONS will be fixed in the >>new version ? It seems now, if you just LOOK at the AI too long they >>throw the caution.. :) Sorry if this is an old question, I'm just >>trying not to get too caught up with the NASCAR 2 hype. Sinse the last >>time a new sim was due too be released and turned out to be a DECADE >>late...But I'm still curious about this fix. Thanks, >>Mick >Amen. Other than the ability to abort a pitstop, this is my other >major complaint. Several times there have been cautions and I cind >myself asking what caused it. Guess it was because I rubbed doors at >Bristol. Imagine that! >-Kev
The MULTI.EXE version of NASCAR used for Hawaii is *much* less sensitive to cautions than NASCAR.EXE. I've seen cars do full 360's, slam into the wall and damage a wheel, two cars banging together and no cautions. In some cases, it's a little too insensitive. We had a Late Night race at Bristol with a driver pinned against the wall facing the wrong way and no caution flag. He tried to get turned around during a break in the traffic, but got T-boned. That's one time when I would have preferred to see a caution. Anyway, the point I was trying to make is that I think Papyrus has been testing a lot of new ideas with MULTI.EXE, and you can probably expect to see those ideas make it to NASCAR 2. This would include less sensitive caution flags, the ability to abort repairs in the pits to keep from going a lap down, and a tow truck to haul you back to your pits if you damage a wheel. Dave (davids) Sparks Late Night League http://www.sequoia-dev.com/Hawaii/latenite.html

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