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Rec.Autos.Simulators Archive

GP2 patch wants - please!

9 posts by 9 people · 07 Aug 1996 - 17 Aug 1996

Chris Cox 07 Aug 1996#332245
This games rules, congratulations to the design team. Here are SOME suggestions for an update disk: 1. Make "G" key show gaps to six cars around you like it did for the F1GP1 patch. 2. Longer replay so when you read someone is out of the race, you can actually see what caused it instead of a 20 sec replay of them sitting in a gravel trap 3. When saving a new hotlap, the old time should appear in the file description so you KNOW you have beaten it (I think I have accidentally saved over some older, yet faster times) 4. Wet weather PLEASE! Chris.
On Wed, 07 Aug 1996 17:11:19 +1100, Chris Cox >This games rules, congratulations to the design team. Here are SOME >suggestions for an update disk: >1. Make "G" key show gaps to six cars around you like it did for the >F1GP1 patch. Good idea. I would prefer some sort of intelligent display (e.g. showing where I am in reference to Schumacher if we are on different fuel stop strategies, or how far behind Hill if I have to finish no worse than two spots behind him if I am to win the championship, etc). Too much to hope for I suppose <g> I think that the group is unanimous on this one! A simple work around on this one is to give the file a name corresponding to the lap time. For instance, I saved my best lap at Silverstone (1:24.102 <g>) as 84p102.hlh. You can end up with a lot of files, but it's easy enough to tell which ones require deleting. Yes indeed. I am happy to forego rooster tails and spray given the frame rate hit that they would induce, but I am really looking forward to a sim that will model changing wet / dry conditions. Richard
Richard Sob 08 Aug 1996#332517
Quoted text (7 lines)>This games rules, congratulations to the design team. Here are SOME >suggestions for an update disk: >1. Make "G" key show gaps to six cars around you like it did for the >F1GP1 patch. >2. Longer replay so when you read someone is out of the race, you can >actually see what caused it instead of a 20 sec replay of them sitting >in a gravel trap
And also make the replays cancelable so you don't have to watch the whole thing. ------------- Richard Sobey Are you browning your browns?
Michael Bar 10 Aug 1996#332905
How about a car and driver performance editor so if I move Schuey to Ferrari he doesn't drive like Alesi! Mike
Greg Cisko 12 Aug 1996#333277
>How about a car and driver performance editor so if I move Schuey to >Ferrari he doesn't drive like Alesi! >Mike Also important, is that the Ferrari ***out before the end of the race (every race). Sorry I couldn't resist :-)
> Also important, is that the Ferrari ***out before the end of the race > (every race). > Sorry I couldn't resist :-) Nah, you've gotta remember that GP2 is in the '94 season... i.e. Hill has to sideswipe Schumaker and take them both out ;-) -- Whatever it was I just said was probably just personal opinion rather than the official view of my employer.
Frank Bean 16 Aug 1996#333916
>4. Wet weather PLEASE! This has *got* to be number one on my list! I can't believe it got left out when so much else was included. Great game, but *please* make it rain!
>>How about a car and driver performance editor so if I move Schuey to >>Ferrari he doesn't drive like Alesi! >>Mike >Also important, is that the Ferrari ***out before the end of the race >(every race). Not so funny. I'm running a full championship season driving No 28 and I have scored 1 engine ***out and 1 electrical problem from only 5 races. With the failure rate running at 40% failure, it ain't far behind the real thing!!
> >4. Wet weather PLEASE! > This has *got* to be number one on my list! I can't believe it got > left out when so much else was included. > Great game, but *please* make it rain! That's true, there are real F1 races with rain, why the "best F1 simulator" don't.

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