Race Sim Central
Rec.Autos.Simulators Archive

GP2 and NASCAR Sense of Speed?

4 posts by 4 people · 04 Aug 1996 - 04 Aug 1996

And 04 Aug 1996#331613
After playing GP2 for the last week, I decided to give NASCAR a try, and see how GP2 affected my NASCAR driving. The first thing I noticed was the sense of speed in Nascar seems very slow. (way to slow in fact) Now I realize you are going slower, but something doesn't seem right. Anyone else notice this? I suppose if I spent another week with NASCAR I wouldn't notice it. (since I never noticed it before) I don't think it's a FPS problem, I have it set to run about 20fps with track and grass off, and 25 cars drawn ahead. Andy [link lost in import: /~ridger] Kali/***/Nascar
JEB 04 Aug 1996#331614
Quoted text (12 lines)> After playing GP2 for the last week, I decided to give NASCAR a try, > and see how GP2 affected my NASCAR driving. The first thing I noticed > was the sense of speed in Nascar seems very slow. (way to slow in > fact) Now I realize you are going slower, but something doesn't seem > right. Anyone else notice this? I suppose if I spent another week > with NASCAR I wouldn't notice it. (since I never noticed it before) > I don't think it's a FPS problem, I have it set to run about 20fps > with track and grass off, and 25 cars drawn ahead. > Andy > [link lost in import: /~ridger] > Kali/***/Nascar
I noticed the same thing. I attribute it to the fact that in a NASCAR you are actually going slower. It is not, as you mentioned, a frame rate problem. I also thought that NASCAR was slower after I ran ICR2 for the first couple of times too. I think it is just the difference between the cars themselves and the constant action of the F1 courses, as opposed to the ovals. That is my take on the situation. JEB in Vegas
Chuck Stuar 04 Aug 1996#331615
Quoted text (8 lines)> After playing GP2 for the last week, I decided to give NASCAR a try, > and see how GP2 affected my NASCAR driving. The first thing I noticed > was the sense of speed in Nascar seems very slow. (way to slow in > fact) Now I realize you are going slower, but something doesn't seem > right. Anyone else notice this? I suppose if I spent another week > with NASCAR I wouldn't notice it. (since I never noticed it before) > I don't think it's a FPS problem, I have it set to run about 20fps > with track and grass off, and 25 cars drawn ahead.
Its a combination of rpm sound and the different perception between road courses and ovals. -- Chuck Stuart - Mesquite TX USA
Steve Goodw 04 Aug 1996#331616
Actually I think the pitching and yaw has a lot to do with it as well, feeling the bumps as you drive etc....the car pitches up and down quite a bit in F1GP2, it slides a little here and there, the sounds allow you to adjust quickly though, and there is more trackside detail and the road textures seem to be designed in a way to give you maximum sence of speed, turn of the road texture and see the difference. CU Steve
Quoted text (21 lines)>> After playing GP2 for the last week, I decided to give NASCAR a try, >> and see how GP2 affected my NASCAR driving. The first thing I noticed >> was the sense of speed in Nascar seems very slow. (way to slow in >> fact) Now I realize you are going slower, but something doesn't seem >> right. Anyone else notice this? I suppose if I spent another week >> with NASCAR I wouldn't notice it. (since I never noticed it before) >> I don't think it's a FPS problem, I have it set to run about 20fps >> with track and grass off, and 25 cars drawn ahead. >> Andy >> [link lost in import: /~ridger] >> Kali/***/Nascar >I noticed the same thing. I attribute it to the fact that in >a NASCAR you are actually going slower. It is not, as you >mentioned, a frame rate problem. I also thought that NASCAR >was slower after I ran ICR2 for the first couple of times too. >I think it is just the difference between the cars themselves >and the constant action of the F1 courses, as opposed to the >ovals. That is my take on the situation. >JEB in Vegas

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy