Race Sim Central
Rec.Autos.Simulators Archive

GP2 Needs Grunt

4 posts by 3 people · 30 Jul 1996 - 31 Jul 1996

Rob Sn 30 Jul 1996#330496
I am using SVGA with everything turned off on my P100 When I racing I find I don't look at the Verg, sky & all the other bits. Just the road & the other cars, I am happy with wicked looking smooth flowing cars than in any grass or hills that wizz by. Yes I would like them ALL turned on, but only really when I have friends round then it will give them something to look at. :) Laters
Jack Frillm 30 Jul 1996#330497
: I am using SVGA with everything turned off on my P100 : When I racing I find I don't look at the Verg, sky & all the other bits. Excuse my ignorance but what is a VERG? -- \ / \ / ---------------------+ ( ) +------------------ Jack Frillman | ^ " Carrots are devine you | LEXIS-NEXIS (513) 865-6800 | |/ it's magic! | Dayton, Oh 45401 EXT. 4812 | | -Bugs Bunny | ---------------------+ / \ +------------------ | / -- --
Craig Smi 30 Jul 1996#330498
GP2 Arrived in Australia on 22/7 and I was one of the frist to Buy it. I have a P133 with 16M and an S3 Trio64+ Video Card. On auto high Res the with the sky texture turned off it says I should get 16fps however when I checked the occupancy rate it was around 150% I now use manual graphics set at 15fps with track grass and hills turned off. It recommends 19.6 however 80 - 100% CPU Occupancy exits at this detail level. I found that if you dont overtax the processor the game flows much more quickly. I tried low res however dispite what the mags have said you just can't see where you are going properly. Overall a great game if you have a P133+ NB I would be interested in comments from anyone who is lucky enough to own a P200.
Rob Sn 31 Jul 1996#330804
Is not the VERG the grass at the side of the track ??? Rob

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