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Rec.Autos.Simulators Archive

GP2 Processor Occupancy..

3 posts by 3 people · 24 Jul 1996 - 29 Jul 1996

Quoted text (21 lines)> > What does it mean if my processor occupancy is over 100%? > > Julian > >If your settings for frame-rate are ex. 20, and your occupancy is over > >100%, it means that the game cant reach the 20 frames. > >However, its does NOT slow the game down. > >It is simply another way of telling the framerate. > >Im not sure if the occupancy is linear, if it is, it would mean that 20 > >frames, occupancy 200%, gives you a framerate of 10. > >Normally you would want a occupancy around 100, because that means that > >your computer is 100% booked... > >LB > Is that statement above true? I thought the game ran at the framerate you specified > no matter what the occupancy was. I thought the occupancy was just a way to tell > you that your computer wasnt able to calculate everything and thereby running the > game a bit slower (not true time), but at the same framerate and graphics. > Could anyone shed some light on this..
The framerate will always be the one you specified in the options, no matter what. If the Processor Occupancy shows 200 and you have a framerate of 20, it means that it can omly compute 10 frame per second but will keep on showing 20, therefore 1 second of racing will be spread across 2 seconds of your time. JFD
I must disagree.... If the occupancy is above 100%, the computer needs more time than it has, to complete the picture. Because of that, the framerate will drop. As I see it, Crammond designed the game, so that you will get a certain amount of frames (your setting) for every second of real-time. it is correct when you say, that 1 sec. turn into 2 sec. of the players time, but the framerate will be only 10, and not 20..... If the computer only can compute 10 frames, there is no way, it can show 20 ;-) LB
Kevin E. Hi 29 Jul 1996#329988
Quoted text (16 lines)>> The framerate will always be the one you specified in the options, no >> matter what. If the Processor Occupancy shows 200 and you have a >> framerate of 20, it means that it can omly compute 10 frame per second >> but will keep on showing 20, therefore 1 second of racing will be spread >> across 2 seconds of your time. >> JFD >I must disagree.... >If the occupancy is above 100%, the computer needs more time than it >has, to complete the picture. Because of that, the framerate will drop. >As I see it, Crammond designed the game, so that you will get a certain >amount of frames (your setting) for every second of real-time. it is >correct when you say, that 1 sec. turn into 2 sec. of the players time, >but the framerate will be only 10, and not 20..... >If the computer only can compute 10 frames, there is no way, it can show >20 ;-) >LB
What he is trying to say is this: The program will show 100 meters of travel over 1 second over 20 frames if it can. If it cannot, then the program will show 100 meters of travel over 2 seconds over 20 frames. Hope the explanation helps! Kevin

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