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Rec.Autos.Simulators Archive

GP2 Direct Link Impressions

4 posts by 4 people · 21 Jul 1996 - 23 Jul 1996

JEB 21 Jul 1996#327560
Quoted text (20 lines)> OK OK, Yesterday we said that the direct link was to slow.... > Well, actually it is, but the game is so absolutely fantastic, that you > accept the drop in frame-rate. > But lets face it !!!! > You need heavy hardware to run this game, with just a minimum of SVGA > details turned on. Maybe its a bug in the game |-), but even at > framerates well over 20, you suddenly experience a dramatic drop in > frame-rate. > Try the following.... > Direct link on ex. Imola. Run a quick-race. Player A ***s up... Takes > Schumacher out ;-). When player A enters the pit (to check the oil), the > framerate drops, and drops, and drops... Jack the car down, and suddenly > the framerate is up again. Straaaange.... > After playing the game for two hole days (and two hole nights), I accept > the lack of graphic performance, simply because the game is outstanding, > and the cars, crashes, buildings, environment, looks just like the real > thing. > This game is very very VERY much fun to play... > LB
That is more like the experience that we have had. I reported it as the lag when one guy is in the dirt. It also happens when one guy is up on the jack in the pits, you are quite correct. I do NOT see any other lags though...not in our/my experience. Therefore, if both of you manage to stay on the track, for the most part, it is pretty smooth. JEB
OK OK, Yesterday we said that the direct link was to slow.... Well, actually it is, but the game is so absolutely fantastic, that you accept the drop in frame-rate. But lets face it !!!! You need heavy hardware to run this game, with just a minimum of SVGA details turned on. Maybe its a bug in the game |-), but even at framerates well over 20, you suddenly experience a dramatic drop in frame-rate. Try the following.... Direct link on ex. Imola. Run a quick-race. Player A ***s up... Takes Schumacher out ;-). When player A enters the pit (to check the oil), the framerate drops, and drops, and drops... Jack the car down, and suddenly the framerate is up again. Straaaange.... After playing the game for two hole days (and two hole nights), I accept the lack of graphic performance, simply because the game is outstanding, and the cars, crashes, buildings, environment, looks just like the real thing. This game is very very VERY much fun to play... LB
Norm 22 Jul 1996#327892
It was the same in F1GP, when on a direct connect. If you go in the pits, everything grinds to a halt, dunno why, but its not something new to F1GP2. Norm
Roberto Zi 23 Jul 1996#328239
says... Hi ! Perhaps I'm wrong but if memory serves me well (which is very unlikely at this point of the year ;-) the same happened with F1GP. 2 years ago I grabbed my brother PC and I connected it with mine (serial link) in order to race with some friends (using F1GP) and I noticed the same effects; when one of the two players went to the pit, the "racing" one suffered of the same slowdowns you mentionned above. Perhaps is the PIT code which demands too much CPU power ... dunno . Saludos, Roberto -- --------------------------------------------------------------------- Strhold Sistemi EDP Reggio Emilia ITALY --------------------------------------------------------------------- Acca', nisciuno e' fess ! (TOM - the red cat, Silvester's friend) ---------------------------------------------------------------------

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