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sim which realy require wheel on PC ?

16 posts by 12 people · 01 Sep 2004 07:17 UTC - 03 Sep 2004 05:58 UTC

R<>P 01 Sep 2004 07:17 UTC#32717
Hi I am looking for sim which realy requires using wheel - I mean, using joy, pad or keyboard is much less effective then using wheel. Does somethink like that exists on PC platform now or is expected in near future ? regards R<>P
Nascar Racing 2003 Season by Sierra, Grand Prix Legends, Toca Race Driver2, F1Challenge 99-02. These are my favs at the moment. And get a real wheel. http://www.thomas-superwheel.com "R<>P" <[email hidden]> wrote in message news:ch3t1o$9ge$[email hidden]...
Quoted text (12 lines)> Hi > > I am looking for sim which realy requires using wheel - I mean, using joy, > pad or keyboard is much less effective then using wheel. > Does somethink like that exists on PC platform now or is expected in near > future ? > > regards > > R<>P > >
Biz 01 Sep 2004 16:32 UTC↳ reply to R<>P#32726
"R<>P" <[email hidden]> wrote in message news:ch3t1o$9ge$[email hidden]...
Quoted text (12 lines)> Hi > > I am looking for sim which realy requires using wheel - I mean, using joy, > pad or keyboard is much less effective then using wheel. > Does somethink like that exists on PC platform now or is expected in near > future ? > > regards > > R<>P > >
All the good sims are best played with a wheel
TlgtrProd 01 Sep 2004 16:45 UTC↳ reply to Biz#32727
ALL OF THEM... Kevin (aka tlgtr) **** Zip slowly, medical statistics show that over 100,000 people are injured annually by their clothing.
R<>P 02 Sep 2004 06:47 UTC↳ reply to TlgtrProd#32652
U�ytkownik "TlgtrProd" <[email hidden]> napisa� w wiadomo�ci news:[email hidden]... > ALL OF THEM... >Please read with understanding - I wrote "effective" and I mean: you can drive faster with wheel than using pad or keyboard. In most (if not all) titles situation is completly different. regards R<>P
The only driving games I remember that were better with the keyboard was the Need for Speed series. Most of the others are better with a wheel. "R<>P" <[email hidden]> wrote in message news:ch6fmc$aqa$[email hidden]...
Quoted text (15 lines)> > U�ytkownik "TlgtrProd" <[email hidden]> napisa� w wiadomo�ci > news:[email hidden]... >> ALL OF THEM... >> > Please read with understanding - I wrote "effective" and I mean: you can > drive faster with wheel than using pad or keyboard. > In most (if not all) titles situation is completly different. > > regards > > R<>P > > >
and maybe those folks are kidding themselves ... "Mike Beauchamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> And get a real wheel. >> http://www.thomas-superwheel.com > > Just because it is made in low quantities, overpriced and makes you feel > special it doesn't mean it is a "real" wheel. > > Maybe other people define "real" as having force feedback... > > Mike > >
"R<>P" <[email hidden]> wrote in news:ch6fmc$aqa$1 @sunflower.man.poznan.pl:
Quoted text (15 lines)> > U�ytkownik "TlgtrProd" <[email hidden]> napisa� w wiadomo�ci > news:[email hidden]... >> ALL OF THEM... >> > Please read with understanding - I wrote "effective" and I mean: you can > drive faster with wheel than using pad or keyboard. > In most (if not all) titles situation is completly different. > > regards > > R<>P > > >
There are folks who can easily run fast laps with joypads. Now does that mean the SIM is at fault? No..it means those people have gifted thumbs. lol.... The automatic assumption that a wheel is faster than a joypad is erroneous, but the assumption that a sim should respond better to a wheel than to a pad is goofy. The sim responds to the user's imputs...how we imput or what we use is irrelevant. Of course the console type sims often have all or nothing ssteering and there a pad is about the only way to keep the car ontrack. But any sim that uses analog inputs vs the console type should benefit wheel users. So unless it's a cheap console port, ALL sims 'should' give good results from using a wheel. dave henrie
"R<>P" <[email hidden]> wrote in message news:<ch6fmc$aqa$[email hidden]>...
Quoted text (7 lines)> U�ytkownik "TlgtrProd" <[email hidden]> napisa� w wiadomo�ci > news:[email hidden]... > > ALL OF THEM... > > > Please read with understanding - I wrote "effective" and I mean: you can > drive faster with wheel than using pad or keyboard. > In most (if not all) titles situation is completly different.
At the "sim" end of PC driving games, the "ALL OF THEM" answer is pretty much on the money. If you're using a pad or keyboard, you're probably also using driving assist modes and might not even know it. Because of this, your laptimes may increase if you switch to wheel and drop the aids. Apples to apples, same game, same assist level (i.e. none) a wheel/analogue stick and pedal set will ultimately be more effective. Besides, using a wheel, pedal and shifter set is a lot more fun that twiddling your thumbs :D Regards, Mark at v8thunder.com
"Phillip Malphrus, Jr." <[email hidden]> wrote in message news:[email hidden]... > and maybe those folks are kidding themselves ... > LOL! I agree. None of them are "real", the FF versions even less so IMO. As phony as they get in my experiences. If I had an automobile whose steering apparatus does what typical FF PC input wheels do, I'd take it back and demand it be fixed before it got me killed. BTW, I do use a TSW online.
Quoted text (15 lines)> "Mike Beauchamp" <[email hidden]> wrote in message > news:[email hidden]... > > And get a real wheel. > >> http://www.thomas-superwheel.com > > > > Just because it is made in low quantities, overpriced and makes you feel > > special it doesn't mean it is a "real" wheel. > > > > Maybe other people define "real" as having force feedback... > > > > Mike > > > > > >
Please, how many wheels did you actually setup and try? SimRacer wrote:
Quoted text (25 lines)> "Phillip Malphrus, Jr." <[email hidden]> wrote in message > news:[email hidden]... >> and maybe those folks are kidding themselves ... >> > > > LOL! I agree. None of them are "real", the FF versions even less so > IMO. As phony as they get in my experiences. If I had an automobile > whose steering apparatus does what typical FF PC input wheels do, I'd > take it back and demand it be fixed before it got me killed. BTW, I > do use a TSW online. > > > >> "Mike Beauchamp" <[email hidden]> wrote in message >> news:[email hidden]... >>> And get a real wheel. >>>> http://www.thomas-superwheel.com >>> >>> Just because it is made in low quantities, overpriced and makes you >>> feel special it doesn't mean it is a "real" wheel. >>> >>> Maybe other people define "real" as having force feedback... >>> >>> Mike
Biz 02 Sep 2004 21:14 UTC↳ reply to SimRacer#32677
"SimRacer" <nospam@[email hidden]> wrote in message news:_WIZc.5102$[email hidden]...
Quoted text (9 lines)> > > "Phillip Malphrus, Jr." <[email hidden]> wrote in message > news:[email hidden]... > > and maybe those folks are kidding themselves ... > > > > > LOL! I agree. None of them are "real", the FF versions even less so IMO.
As > phony as they get in my experiences. If I had an automobile whose steering > apparatus does what typical FF PC input wheels do, I'd take it back and > demand it be fixed before it got me killed. BTW, I do use a TSW online. Whether you appreciate the attempt to simulate real world steering feedback in todays wheels, any wheel without FF cannot simulate anything. Bottom line, without FF no simulation of the real world steering feedback can be accomplished.
lol, I dont know about Simracer but I've been playing computer sims since Bill Elliott's NASCAR Challenge from the early 90s. I bought my first mass produced wheel in 1996 and went through five Thrustmaster non-force feedback wheels followed by two Logitech force feedback wheels. I got my TSW2 in June 2001. Wow. What a difference. Many more times better than the wheels I had before. The quality of that wheel over the others was just a night and day's difference. For years I knew about the TSW wheel but thought it just wasn't worth it. Now, I wished that I had gotten it years before that instead of spending over $600 in wheels, I could have been done buying wheels. I went to the computer store in the middle of last year when everyone on here seemed to be raving about how much better the force feedback wheels are now than they were before and I picked up a Logitech Momo Force wheel. LOL. If that's the kind of wheel these people kid themselves into thinking is the equivalent of a TSW2, then they havent driven with a TSW2, at least not more than on one type of sim. Suffice it to say, I returned the MOMO ... "Plowboy2" <stingre.removethis_@yahoo!.removeit> wrote in message news:QELZc.233122$Oi.153048@fed1read04...
Quoted text (35 lines)> Please, > > how many wheels did you actually setup and try? > > > > SimRacer wrote: > > "Phillip Malphrus, Jr." <[email hidden]> wrote in message > > news:[email hidden]... > >> and maybe those folks are kidding themselves ... > >> > > > > > > LOL! I agree. None of them are "real", the FF versions even less so > > IMO. As phony as they get in my experiences. If I had an automobile > > whose steering apparatus does what typical FF PC input wheels do, I'd > > take it back and demand it be fixed before it got me killed. BTW, I > > do use a TSW online. > > > > > > > >> "Mike Beauchamp" <[email hidden]> wrote in message > >> news:[email hidden]... > >>> And get a real wheel. > >>>> http://www.thomas-superwheel.com > >>> > >>> Just because it is made in low quantities, overpriced and makes you > >>> feel special it doesn't mean it is a "real" wheel. > >>> > >>> Maybe other people define "real" as having force feedback... > >>> > >>> Mike > > >
Fair enough :P I been around a while too, but my BENC was on the Amiga... LOL everyone of my buds have sold thier logi wheels (of course we all bought TM's 1st long ago, in fact I still have the t2 for sentimental reasons...) They never seemed to get the logi right, my buds that is. some had the momo, some had earlier ones. see at 1st it seemed good. then one guy got the MS FF, we all laughed about the "tiny wheel" and all that, but dang in 6months we all had one fast. so I never had FF of anything but, I was the computer geek of the bunch. when the 1st guy got the MS FF, plus I asked Greggor Hutu back when, what he used and liked, well I was instantly sold. I have 2 now since they are scarce, figured the kid, no more than he even used the pc could "use" the spare, LOL "Phillip Malphrus, Jr" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (61 lines)> lol, I dont know about Simracer but I've been playing computer sims since > Bill Elliott's NASCAR Challenge from the early 90s. I bought my first mass > produced wheel in 1996 and went through five Thrustmaster non-force > feedback > wheels followed by two Logitech force feedback wheels. I got my TSW2 in > June > 2001. Wow. What a difference. Many more times better than the wheels I had > before. The quality of that wheel over the others was just a night and > day's > difference. For years I knew about the TSW wheel but thought it just > wasn't > worth it. Now, I wished that I had gotten it years before that instead of > spending over $600 in wheels, I could have been done buying wheels. I went > to the computer store in the middle of last year when everyone on here > seemed to be raving about how much better the force feedback wheels are > now > than they were before and I picked up a Logitech Momo Force wheel. LOL. If > that's the kind of wheel these people kid themselves into thinking is the > equivalent of a TSW2, then they havent driven with a TSW2, at least not > more > than on one type of sim. Suffice it to say, I returned the MOMO ... > > "Plowboy2" <stingre.removethis_@yahoo!.removeit> wrote in message > news:QELZc.233122$Oi.153048@fed1read04... >> Please, >> >> how many wheels did you actually setup and try? >> >> >> >> SimRacer wrote: >> > "Phillip Malphrus, Jr." <[email hidden]> wrote in message >> > news:[email hidden]... >> >> and maybe those folks are kidding themselves ... >> >> >> > >> > >> > LOL! I agree. None of them are "real", the FF versions even less so >> > IMO. As phony as they get in my experiences. If I had an automobile >> > whose steering apparatus does what typical FF PC input wheels do, I'd >> > take it back and demand it be fixed before it got me killed. BTW, I >> > do use a TSW online. >> > >> > >> > >> >> "Mike Beauchamp" <[email hidden]> wrote in message >> >> news:[email hidden]... >> >>> And get a real wheel. >> >>>> http://www.thomas-superwheel.com >> >>> >> >>> Just because it is made in low quantities, overpriced and makes you >> >>> feel special it doesn't mean it is a "real" wheel. >> >>> >> >>> Maybe other people define "real" as having force feedback... >> >>> >> >>> Mike >> >> >> > >
> LOL! I agree. None of them are "real", the FF versions even less so IMO.As > phony as they get in my experiences. If I had an automobile whose steering > apparatus does what typical FF PC input wheels do, I'd take it back and > demand it be fixed before it got me killed. BTW, I do use a TSW online. Typical blanket assumption. FF is highly dependent on setup and the game. I use a Logi DFP, and with NR2003 and F1C, I get no odd vibrations. What I do get is weighted steering that goes light when the front tires break and pulls a bit when going over a kerb. No, F1C over kerbs isn't great, but it's not outrageous and can be toned down to practically nothing. Plus, I get almost none of the weird pulling as weight shifts back and forth. Admittedly, the effects right out the box (speaking mostly of F1C) aren't good at all; PLR file editing is a must. Again, it's all in the setup, and believe me, it took me awhile. Besides, as someone else mentioned, non-FF wheels aren't any more realistic, because they don't simulate anything whatsoever. Any "feel" they try to create has nothing to do with whatever you're driving. In the end, it's all about whatever helps YOU immerse yourself in the game... iow, personal preference. Maybe it's just me, but it seems like the vocal non-FF advocates are the ones that seem to gloss over that last point most. Alan

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