Dear Ed,
First of all, thank you and everyone at Papyrus for an absolutely
wonderful sim. You guys have done an outstanding job. I have a few
suggestions for N2 that I hope will help.
1. Pit stops during caution should be more uniform. In a real Nascar
race, during cautions either everybody pits or nobody pits, depending
on what the leader does.
2. I would like to see more 3 wide racing at Talladega.
3. More aggressive AI drivers at Tal. It seems AI drivers still won't
pass slow cars very much.
4. It would be nice to see cars pulling out to pass and other cars
going with them to try to draft by another car at Tal.
5. Closer racing at Tal. The racing a Talladega is much more bunched up
than on the sim. The difference between first and last is usually just
a few seconds.
6. Make it easier to exit pit stall without having to back up to miss
the car in front of you.
7. AI cars wrecking each other through direct contact instead of just
spinning into the wall and then taking other cars out.
8.Make cautions less sensitive. Sometimes a little bump brings a
caution. Heck, you can't help but swap a little paint at Martinsville or
North Wilkesboro
Also, two questions:
1. Will the new Texas Motor Speedway be included?
2. Will the "Breakdowns" option be included?
Thanks again for a great game.
-
: 6. Make it easier to exit pit stall without having to back up to miss
: the car in front of you.
This could be accomplished by making the steering lock Maximum while in
the pit stall area, then defaulting back to the "garage" set steering
lock.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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Quoted text (12 lines)
>: 6. Make it easier to exit pit stall without having to back up to miss >: the car in front of you. >This could be accomplished by making the steering lock Maximum while in >the pit stall area, then defaulting back to the "garage" set steering >lock. >-- >**************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. >=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=> I have never used any of the other wheels, T1, T2, Thompson, etc. I am
> wondering....how do they work? What settings are most people using with them?
> Any Comments?
> Have Fun!
> Ralph<Ralphw on Hawaii>Williams
I was going to post something on this subject anyway, but you came out and
asked for it, so....
I recently installed shifting buttons on the spokes of my T2 wheel (thanks to
Walt Ottenad for the inspiration!). Doing so forced me to keep two hands on
the wheel at all times...I used to generally drive with my left hand and shift
with the right. Keeping both hands on the wheel, I found it a lot harder to
get the wheel around fast, so I turned up the lock-to-lock. Previously this
would make me kind of jumpy on the straights, but with my second hand providing
stability, this doesn't seem to be a problem anymore. I'm going to crank it
up at all of the non-ovals.
And I'm quite happy with my T2...I don't want to try an ECC or TSW to make me
feel any different about it... :)
Neil
--
Meek and obedient you follow the leader
down well trodden corridors into the valley of steel..
Neil Yeatman, Ajax, Ontario, CANADA
>I recently installed shifting buttons on the spokes of my T2 wheel (thanks to
>Walt Ottenad for the inspiration!).
Actually, you can thank ME, too ...I was the guy that e-mailed him and
requested that he figure out how to do it and tell everyone. To my
surprise he eagerly accepted the challenge...I'm now one happy
shifter!
Randy
<snip>
What setting are you using for steering lock now? Linear or Non-linear?
Thanks for the info.
Ralph<Ralphw on Hawaii>Williams
/---------------------------------------------------------------------------\
/Ralph Williams My real .sig file is in the shop getting repaired.\
/---------------------------------------------------------------------------\
Quoted text (18 lines)
> <snip> > >I was going to post something on this subject anyway, but you came out and > >asked for it, so.... > >I recently installed shifting buttons on the spokes of my T2 wheel (thanks to > >Walt Ottenad for the inspiration!). Doing so forced me to keep two hands on > >the wheel at all times...I used to generally drive with my left hand and shift > >with the right. Keeping both hands on the wheel, I found it a lot harder to > >get the wheel around fast, so I turned up the lock-to-lock. Previously this > >would make me kind of jumpy on the straights, but with my second hand providing > >stability, this doesn't seem to be a problem anymore. I'm going to crank it > >up at all of the non-ovals. > What setting are you using for steering lock now? Linear or Non-linear? > Thanks for the info. > Ralph<Ralphw on Hawaii>WilliamsQuoted text (27 lines)
>Dear Ed, >First of all, thank you and everyone at Papyrus for an absolutely >wonderful sim. You guys have done an outstanding job. I have a few >suggestions for N2 that I hope will help. >1. Pit stops during caution should be more uniform. In a real Nascar >race, during cautions either everybody pits or nobody pits, depending >on what the leader does. >2. I would like to see more 3 wide racing at Talladega. >3. More aggressive AI drivers at Tal. It seems AI drivers still won't >pass slow cars very much. >4. It would be nice to see cars pulling out to pass and other cars >going with them to try to draft by another car at Tal. >5. Closer racing at Tal. The racing a Talladega is much more bunched up >than on the sim. The difference between first and last is usually just >a few seconds. >6. Make it easier to exit pit stall without having to back up to miss >the car in front of you. >7. AI cars wrecking each other through direct contact instead of just >spinning into the wall and then taking other cars out. >8.Make cautions less sensitive. Sometimes a little bump brings a >caution. Heck, you can't help but swap a little paint at Martinsville or >North Wilkesboro >Also, two questions: >1. Will the new Texas Motor Speedway be included? >2. Will the "Breakdowns" option be included? >Thanks again for a great game. >-: 1) No, there will be only 16 tracks in the box -- 9 from NCR 1.x plus
: the & from the Track Pack. Many have been updated, though.
: 2) If you mean the tow truck, yes, it will be there.
Ed, I know this has probably already be responded to, but since there
has been so much chatter regarding this 'n than for NCR2 I can't
remember the answer. And since you have already answered some questions
you have answered before, I though I could throw another on in the pot.
Notice: It okay to answer that "we are looking into it, but we can't
promise anything..." This way we will have to right to get upset if it
doesn't happen, but...
Are you attempting to find a way to include double-line restarts in
NCR2? (You will notice I said "attempting". I hope this is a big
enough hole to drive a tow-truck^H^H^H^H^H^H^H^H^Hfire-truck through.)
;-)
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
I think when he says breakdowns he means engine failure and stuuff .what
about
it?Also will we be able to adjust the track bar during the race?
Regards, Eric
: Ed, I know this has probably already be responded to, but since there
: has been so much chatter regarding this 'n than for NCR2 I can't
: remember the answer. And since you have already answered some questions
: you have answered before, I though I could throw another on in the pot.
Okay, I now realize that his question was already sorta answered.
Apparently Adam Levesque of Papyrus said that double-restarts are a
POSSIBILITY. There appears to have been a MAJOR hedge even on that.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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