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Rec.Autos.Simulators Archive

Kali and ICR2 ????

7 posts by 5 people · 05 Jul 1996 - 11 Jul 1996

Vladst 05 Jul 1996#324663
Having been a quiet Indy500/Indycar/Nascar/Indycar2 fan.. I have a few questions which I'm sure someone out there knows about... I remember seeing at one stage a parameter that allows you to play network play on nascar/indycar2.. it was something like indycar /n:1000 (or whatever socker number you want to use).. I am wondering if it is possible to allow to play this under kali, because there doesn't seem to be that many serious local players around these parts. Someone has to have tried it... Oh, and that patch fasico.. what a drama.. All I can say is, how can you seriously expect to play games under win95.. its a multitasker, so no matter how hard you try, you'll never get 100% cpu processing your Indycar window.. nice idea, nice concept, but fails in execution.. Oh.. are there any players of nascar/indycar in the Brisbane, Australia area.. For the moment, I just want to have quick, short spring races.. something fast and furious.
Kevin Hua 05 Jul 1996#324664
Quoted text (12 lines)>Having been a quiet Indy500/Indycar/Nascar/Indycar2 fan.. I have a >few questions which I'm sure someone out there knows about... >I remember seeing at one stage a parameter that allows you to play >network play on nascar/indycar2.. it was something like indycar >/n:1000 (or whatever socker number you want to use).. I am wondering >if it is possible to allow to play this under kali, because there >doesn't seem to be that many serious local players around these parts. >Someone has to have tried it... Oh, and that patch fasico.. what a >drama.. All I can say is, how can you seriously expect to play games >under win95.. its a multitasker, so no matter how hard you try, you'll >never get 100% cpu processing your Indycar window.. nice idea, nice >concept, but fails in execution..
You can't play ICR2 or Nascar over Kali. Kali and the Internet in general has too much latency to play these games. Cars would be warping everywhere. Maybe you'll never get 100% cpu processor power working on the game but with all the "Direct____"" stuff microsoft is coming out with it should come very close to DOS performance. Kevin **************************************************************** Hartsdale, NY http://www.cloud9.net/~khuang Cloud 9 Internet ****************************************************************
Hi Kevin, Speak for yourself :) I get better latency logging onto Kali than I do directly dialing Hawaii (55ms/110ms Kali compared to typically 150ms via dial-up). The reason you can't use ICR2 with Kali is because Kali emulates an IPX network - ICR2 doesn't support IPX networks. It is theoretically possible to get the "Multi" version of NASCAR working over Kali, but I'm damned if I can get it to link to anyone. :( Anybody had any success with that at all? Cheers! John _________________________________ __ _____| |_____ __ ________| |__| :| John Wallace | |__| |________ \ :| |::| :| Team WW Racing TSW | |::| | / > :| |::| :|_________________________________| |::| | < / :|__|::|____/ * Sim Racing News * \____|::|__| \ /______:/ \::/ http://sneezy.dcn.ed.ac.uk/simnews/index.htm \::/ \._____\ http://www.math.ohio-state.edu/~harmon/simnews
Vladst 08 Jul 1996#325039
John... are you totally 100% sure that indycar/nascar doesn't support IPX?? Now, I realise it doesn't say it ANYWHERE.. but I remember ages ago, someone had actually posted a message telling everyone that it does support it but there were no docs about it anywhere.. it was something like this... indycar /n:???? where ???? is the socket number.. but its not the N parameter.. maybe someone could perhaps disassemble the indycar exe and see if there is such a feature..
Quoted text (19 lines)>Speak for yourself :) I get better latency logging onto Kali than I do >directly dialing Hawaii (55ms/110ms Kali compared to typically 150ms via >dial-up). The reason you can't use ICR2 with Kali is because Kali >emulates an IPX network - ICR2 doesn't support IPX networks. It is >theoretically possible to get the "Multi" version of NASCAR working over >Kali, but I'm damned if I can get it to link to anyone. :( Anybody had >any success with that at all? >Cheers! >John > _________________________________ > __ _____| |_____ __ >________| |__| :| John Wallace | |__| |________ > \ :| |::| :| Team WW Racing TSW | |::| | / > > :| |::| :|_________________________________| |::| | < > / :|__|::|____/ * Sim Racing News * \____|::|__| \ >/______:/ \::/ http://sneezy.dcn.ed.ac.uk/simnews/index.htm \::/ \._____\ > http://www.math.ohio-state.edu/~harmon/simnews
rth.nettrek.net.au> writes Yes. :) That's NASCAR that supports undocumented IPX play, Indycar II had it removed. The net play is slightly expanded using the Hawaii client "MULTI", but still undocumented and unsupported (doesn't stop me trying to play over kali though!). Cheers! John _________________________________ __ _____| |_____ __ ________| |__| :| John Wallace | |__| |________ \ :| |::| :| Team WW Racing TSW | |::| | / > :| |::| :|_________________________________| |::| | < / :|__|::|____/ * Sim Racing News * \____|::|__| \ /______:/ \::/ http://sneezy.dcn.ed.ac.uk/simnews/index.htm \::/ \._____\ http://www.math.ohio-state.edu/~harmon/simnews
Double Clut 09 Jul 1996#325211
If you type 'nascar ?' at a dos prompt, you'll see that there is an IPX network option: '-n:userid', replace 'userid' with the userid of your opponent. I've never tried it though.
Quoted text (12 lines)>Hi Kevin, >Speak for yourself :) I get better latency logging onto Kali than I do >directly dialing Hawaii (55ms/110ms Kali compared to typically 150ms via >dial-up). The reason you can't use ICR2 with Kali is because Kali >emulates an IPX network - ICR2 doesn't support IPX networks. It is >theoretically possible to get the "Multi" version of NASCAR working over >Kali, but I'm damned if I can get it to link to anyone. :( Anybody had >any success with that at all? >Cheers! >John
John - good to hear you've got a fast connection to Kali. Comparing NASCAR latencies with an internet PING latency isn't quite apples to oranges, because of packet size as well as the NASCAR sampling rate. However, that said, it sounds like your Kali access speed is good enough to take a closer look at, and MULTI.EXE should be capable of establishing a connection through the (unsupported) IPX capability. You would need to leave the user ID _blank_ to be able to establish a KALI link. If you're successful, I'd like to hear about it. Charlie Heath Papyrus Design Group

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