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Rec.Autos.Simulators Archive

Painting Cars in IRC/NASCAR

2 posts by 2 people · 29 Jun 1996 - 30 Jun 1996

Ron Sco 29 Jun 1996#323851
What do you artists use to paint cars in ICR II and NASCAR Racing? It sure can't be PaintKit, which, particularly for small details, seems to be almost useless. I tried exporting a car and painting it in Corel Photo-Paint. It looked pretty good there (considering my very limited abilities), but when I imported it back into NASCAR, the colors weren't even close! Any tips or suggestions would certainly be appreciated. Thanks, Ron Scott
> What do you artists use to paint cars in ICR II and NASCAR Racing? Hmm, I designed a Heineken indycar using Autodesk Animator Pro and the Pain(t)kit. Anipro can imoport PCX pictures, but saves only GIF so you'll have to use the ANICONV program to convert back to PCX. I DO use Paintkit however to make small adjustments and to try out little things. I agree it's quite limited especially when you're using stamps. Anipro or even the normal Animator(which is very cheap nowadays) will handle stamps just fine. I encountered these problems with many Windows-based Art packages. It seems that a lot of these programs remap the colors of the pcx files to their own taste, but Paintkit only works when colors are mapped exactly as used in the game. You could try to save the palette of the imported picture, but I do not know if that will work. My advice : stick to one of the Animator packages. They're simply the best 256-colour drawing programs around. I don't know about Autodesk Animator Studio for Windows though. The version I have doesn't run under Dosshell'95. Here you go Bye R!win

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