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ICR2: Portland??

12 posts by 10 people · 25 Jun 1996 - 28 Jun 1996

I know it's just my setup, but... Even though I can beat the AI cars on this track in total lap times, they still blow by me at the end of the long straights. Is this really just my setup (too much drag)? Or is this "just one of those sim deals"? -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
> I know it's just my setup, but... > Even though I can beat the AI cars on this track in total lap times, > they still blow by me at the end of the long straights. Is this really > just my setup (too much drag)? Or is this "just one of those sim > deals"? No doubt Mike I have been racing th AI at 104% to gear up for my league race. I do the same, in the turns im all over em but once we hit the straights the AI is GONE!! I wish i knew the answer too Mike..
Nick Totor 25 Jun 1996#323263
Quoted text (12 lines)> >I know it's just my setup, but... > >Even though I can beat the AI cars on this track in total lap times, > >they still blow by me at the end of the long straights. Is this really > >just my setup (too much drag)? Or is this "just one of those sim > >deals"? > i used to go 4 seconds a lap quicker then they would {100%} but their > straight line speed was greater than mine. I guess their cars are set > up to drive straight. > GAUNTLET
The one advantage being that, even with less cornering capabilities, the AI cars never go off the track 8 ( Fighting severe understeer at Portland... Nick ______________________________________________________________________ #6 (will he be #28 in '97) & #94 in the *real* quest for the Cup My home away from home... http://www.mindspring.com/~ntotoro/ ______________________________________________________________________
GAUNTL 26 Jun 1996#323390
i used to go 4 seconds a lap quicker then they would {100%} but their straight line speed was greater than mine. I guess their cars are set up to drive straight. GAUNTLET
Clark Arch 26 Jun 1996#323391
Quoted text (7 lines)>I know it's just my setup, but... > >Even though I can beat the AI cars on this track in total lap times, >they still blow by me at the end of the long straights. Is this really >just my setup (too much drag)? Or is this "just one of those sim >deals"? >
I experience this same thing. I believe it's because the setup you're using is turning horsepower into downforce, which IMHO, is probably more important for this course. Do you also notice how slow the AI cars are around the corners? Clark Archer IVGA #3920
************************* > Upside out, or inside down...False alarm the only game in town. >=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-= Michael, I would guess that you have your wing angle too high. You didn't say what it was, but my experience with AI cars at 100% is no more than 15% front, 14% rear. Jerry
: Michael, : I would guess that you have your wing angle too high. You didn't say : what it was, but my experience with AI cars at 100% is no more than 15% : front, 14% rear. I am not positive, but I really think part of the problem for the non-AI drivers could relate to the "traction" bug. If I reduce wing to get better straight speed, I am racing on ice in the turns. I have opted for more down force to keep from doing too much agricultural racing :) This is the setup I am using at the moment. Fuel: 40 gallons 1st Gear: 11.90 Steering Lock: 11 degrees 2nd Gear: 9.40 Stagger: -0.100 inches 3rd Gear: 8.20 4th Gear: 7.00 Front Wing: 15.40 5th Gear: 6.00 Rear Wing: 14.80 6th Gear: 5.40 Boost Level: 0 Front Anti-Roll: 6 Rear Anti-Roll: 4 Brake Bias: 6 TIRE COMPOUND PSI CAMBER SHOCK Right Front Soft 35 -2.30 90% Right Rear Soft 33 -1.20 85% Left Rear Soft 37 -1.40 50% Left Front Soft 35 -2.10 70% I can out accelerate the AI coming out of the turns onto the straights, but they eventually get even with me about a quarter of the way down the straight. By mid-way they are drawing ahead of me and blow right on by around 3/4's down. However, if I am lucky and got a good enough of a jump coming onto the start/finish straight I can outbrake them coming into the festival turns. After the ICR2 patch comes out it will be interesting to see if I can reduce the wings and still stay on the track. As it is I can still easily lose it if I am not careful. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Quoted text (8 lines)>>Even though I can beat the AI cars on this track in total lap times, >>they still blow by me at the end of the long straights. Is this really >>just my setup (too much drag)? Or is this "just one of those sim >>deals"? >i used to go 4 seconds a lap quicker then they would {100%} but their >straight line speed was greater than mine. I guess their cars are set >up to drive straight.
Could be several things. You might have auto braking ON; this means you can't late brake (and overcook the corner sometimes). Too much downforce.... you go faster in corners, but slower on straights. If a course is mostly straights where significant time spent traveling at high speeds matters more for fast times, reduce downforce. You aren't late-apexing, instead you are trying to carry maximum speed INTO the corner, instead of maximizing speed coming OUT of the corners... meaning go a bit slower and deeper into the corner, then do the turn-in, then start coming on the gas before you hit the late apex... the earlier you can get into the gas (even starting from a slower cornering speed) the more revs you build earlier, and the more speed you can carry out of the corner and ALL THE WAY DOWN THE STRAIGHTAWAY... obviously, most important to late-apex on the turns before straights, the longest straight the most significant. Don't just try to hang on and go as fast as possible into the turn Check your local public library for high-performance driving books, better yet find your local Sports Car Club of America (SCCA) and do some Autocrossing/Gymkhana (parking lot racing around pylon courses, against the clock only, in your street car, safe, but low speed is relative and you would be amazed how much drifting you can do around 30mph or so on a tight course), so you can see what is fast and what isn't. It's cheap, fun, and not a sim... it's called a real life! --
Greg Cisko 27 Jun 1996#323475
I think it is drag. Remember that below a certain speed (50mph I think) your wings do not have an effect. So after a certain point too much drag is not good. Drag is only important in the 50+ Mhp curves. Also, your gear ratio could be sooo high that it is taking too long to accelerate. >-- >**************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. >=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
GAUNTL 28 Jun 1996#323608
Quoted text (40 lines)>: Michael, >: I would guess that you have your wing angle too high. You didn't say >: what it was, but my experience with AI cars at 100% is no more than 15% >: front, 14% rear. >I am not positive, but I really think part of the problem for the non-AI >drivers could relate to the "traction" bug. If I reduce wing to get >better straight speed, I am racing on ice in the turns. I have opted >for more down force to keep from doing too much agricultural racing :) >This is the setup I am using at the moment. >Fuel: 40 gallons 1st Gear: 11.90 >Steering Lock: 11 degrees 2nd Gear: 9.40 >Stagger: -0.100 inches 3rd Gear: 8.20 > 4th Gear: 7.00 >Front Wing: 15.40 5th Gear: 6.00 >Rear Wing: 14.80 6th Gear: 5.40 >Boost Level: 0 >Front Anti-Roll: 6 >Rear Anti-Roll: 4 >Brake Bias: 6 > TIRE COMPOUND PSI CAMBER SHOCK > Right Front Soft 35 -2.30 90% > Right Rear Soft 33 -1.20 85% > Left Rear Soft 37 -1.40 50% > Left Front Soft 35 -2.10 70% >I can out accelerate the AI coming out of the turns onto the straights, >but they eventually get even with me about a quarter of the way down the >straight. By mid-way they are drawing ahead of me and blow right on by >around 3/4's down. However, if I am lucky and got a good enough of a >jump coming onto the start/finish straight I can outbrake them coming >into the festival turns. >After the ICR2 patch comes out it will be interesting to see if I can >reduce the wings and still stay on the track. As it is I can still >easily lose it if I am not careful. >--
There are a few things wrong with this set up micheal The rear wing for instance its way to high and the front is way to low bump the front up to 17 and reduce the rear to 13 and u should see some results and reduce the rear cambers to -1.90 and -1.80
Gregory Fu 28 Jun 1996#323609
just get used to driving with less wing, find some mechanical grip like the real drivers. I don't even run that much rear wing at detroit, I'm at 1:13s race pace. Gregory Fung Vancouver, B.C., Canada
Josh Beauli 28 Jun 1996#323610
Quoted text (20 lines)>Subject: Re: ICR2: Portland?? >Date: Fri, 28 Jun 1996 07:43:40 GMT >This is the setup I am using at the moment. >Fuel: 40 gallons 1st Gear: 11.90 >Steering Lock: 11 degrees 2nd Gear: 9.40 >Stagger: -0.100 inches 3rd Gear: 8.20 > 4th Gear: 7.00 >Front Wing: 15.40 5th Gear: 6.00 >Rear Wing: 14.80 6th Gear: 5.40 >Boost Level: 0 >Front Anti-Roll: 6 >Rear Anti-Roll: 4 >Brake Bias: 6 > TIRE COMPOUND PSI CAMBER SHOCK > Right Front Soft 35 -2.30 90% > Right Rear Soft 33 -1.20 85% > Left Rear Soft 37 -1.40 50% > Left Front Soft 35 -2.10 70%
-try a couple degrees more wheel lock, it will help you get through that chicane more handily -about 2 deg's less wing on both ends -have a min tire pressure of either 34 or 35 -stiffer shocks in qual, softer rear shocks in race to help those babies last. For qual try 90, 100, 90, 100 respectively. About losing ground on the straight: it's inevitable with a fast AI setting, but you should be easily able to outbrake them into the chicane. Josh Beaulieu

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