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Rec.Autos.Simulators Archive

RBR - Purple Ghost/Pace Car blocking the view

6 posts by 4 people · 14 Sep 2004 15:13 UTC - 16 Sep 2004 15:30 UTC

Claude Leclerc 14 Sep 2004 15:13 UTC#32180
RBR is a great Rally simulator but the purple ghost car is causing me trouble. I like to see the ghost, but when it's too close, I can't see much of the track, which in very important in RBR. That's the one thing CMR games do betters, when we're getting close to a ghost car, the center view remain clean. Is there any fix to that, other than turning the ghost off? If we get the LAN patch, this problem will be very bad.
You can tune the ghost car to your likings, opacity and the distance of disappearing etc. I cant check out know where, but i remember seeing those in some ini (maybe richardburnsrally.ini). Go to the game folder, press F3 and type "ghost" for "A word or phrase in a file", that should find it. Cheers, LM "Claude Leclerc" <benquinAThotmail.com> wrote in message news:<41470a90$[email hidden]>...
Quoted text (7 lines)> RBR is a great Rally simulator but the purple ghost car is causing me > trouble. I like to see the ghost, but when it's too close, I can't see much > of the track, which in very important in RBR. > That's the one thing CMR games do betters, when we're getting close to a > ghost car, the center view remain clean. > Is there any fix to that, other than turning the ghost off? > If we get the LAN patch, this problem will be very bad.
Cars/GhostCarSettings.ini and you'll have: [Settings] Ambient = 0.5 0.5 0.7 FadeDistance = 100 MaxOpacity = 0.7 Mike http://mikebeauchamp.com "Claude Leclerc" <benquinAThotmail.com> wrote in message news:41470a90$[email hidden]...
Quoted text (10 lines)> RBR is a great Rally simulator but the purple ghost car is causing me > trouble. I like to see the ghost, but when it's too close, I can't see > much > of the track, which in very important in RBR. > That's the one thing CMR games do betters, when we're getting close to a > ghost car, the center view remain clean. > Is there any fix to that, other than turning the ghost off? > If we get the LAN patch, this problem will be very bad. > >
Thanks a lot, I will start digging into the ini files. This simulator is great! "Mike Beauchamp" <[email hidden]> a �crit dans le message de news: [email hidden]...
Quoted text (26 lines)> Cars/GhostCarSettings.ini > and you'll have: > > [Settings] > Ambient = 0.5 0.5 0.7 > FadeDistance = 100 > MaxOpacity = 0.7 > > Mike > http://mikebeauchamp.com > > > "Claude Leclerc" <benquinAThotmail.com> wrote in message > news:41470a90$[email hidden]... > > RBR is a great Rally simulator but the purple ghost car is causing me > > trouble. I like to see the ghost, but when it's too close, I can't see > > much > > of the track, which in very important in RBR. > > That's the one thing CMR games do betters, when we're getting close to a > > ghost car, the center view remain clean. > > Is there any fix to that, other than turning the ghost off? > > If we get the LAN patch, this problem will be very bad. > > > > > >
> Thanks a lot, I will start digging into the ini files. > > This simulator is great! And it's practically open source. Almost all the files are already editable. The .rbz files can be extracted using winZip or winRar and the .dat files can be extracted and recompiled using RBRutil that my friend wrote. All the textures are .dds files, which means you can open them and save them in Photoshop using the DDS plugin. Some of the .ini files are even commented to help with editing.. Mike http://mikebeauchamp.com
On Wed, 15 Sep 2004 15:29:27 -0400, Mike Beauchamp wrote:
Quoted text (10 lines)>> Thanks a lot, I will start digging into the ini files. >> >> This simulator is great! > > And it's practically open source. Almost all the files are already editable. > The .rbz files can be extracted using winZip or winRar and the .dat files > can be extracted and recompiled using RBRutil that my friend wrote. All the > textures are .dds files, which means you can open them and save them in > Photoshop using the DDS plugin. Some of the .ini files are even commented to > help with editing..
cool, great news! Can somebody please release a "beer bottle mod" to get rid of that nasty red bull stuff Richard serves you when you pass a rally school test? Please? Currently, that's my 2nd biggest gripe with the sim. The biggest is the poor navigator's aching and sighing when I hit some prominent landmark. Could somebody please replace that with a "yee-haw" or something, or maybe a cockney-like "aaawright ma'e"? ;-) TIA, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61

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