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Rec.Autos.Simulators Archive

Improvement of SVGA framerates (?)

1 post by 1 person · 13 Jun 1996 - 13 Jun 1996

mpe.. 13 Jun 1996#321793
I was hammering around Hockenheim on F1GP last night when I actually looked at some of the scenery flying past. Got me to thinking that it is really only the track, kerbs, walls and cars that need to be hi-res for helping to judge speed and distances. I wouldn't mind at all if the trees and stands, etc were lower res. Surely it wouldn't be too hard to come up with some sort of clever algorithm for coarse detail on most of the screen. This or course assumes the thing is processor bound not video-bus bound. Is this idea completely barmy and if not why has no-one done it? Mark

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