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RBR No Go Split Axis with Hyper Stim

20 posts by 14 people · 16 Sep 2004 02:31 UTC - 18 Sep 2004 16:03 UTC

RBR split-axis pedal problems with Hyperstimulator and TSW

Users of Hyperstimulator and TSW pedals found Richard Burns Rally misread split brake and throttle axes. Fixes included deleting the combined control in RBR, using the Hyper Profiler's reverse-axis option as Les Marton explained, a registry tweak, and swapping the red and blue brake potentiometer wires, which TSW's Dave Thomas reportedly endorsed. A patch was rumoured.

tech supporthardware: wheels/pedalsRichard Burns Rally

Automated summary.

Jeff 16 Sep 2004 02:31 UTC#32070
Well I really like RBR even though I can't understand or keep up with the co-driver's instructions but the darn game won't let me use my hyper-stim setup in split axis mode. Why can't these people get the most basic component of a game correct? ISI was like that in the early versions of F1. Papy is the only one that got it right from the beginning. Win XP even. And yes the controller was in split axis mode: straight from GPL.
Alan Le 16 Sep 2004 04:41 UTC↳ reply to Jeff#32075
Quoted text (7 lines)> Well I really like RBR even though I can't understand or keep up with > the co-driver's instructions but the darn game won't let me use my > hyper-stim setup in split axis mode. Why can't these people get the > most basic component of a game correct? ISI was like that in the > early versions of F1. Papy is the only one that got it right from the > beginning. Win XP even. And yes the controller was in split axis > mode: straight from GPL.
You have to unassign the throttle/brake control and leave the individual brake and throttle assigned. Alan
On Thu, 16 Sep 2004 04:41:02 GMT, Alan Le wrote: > You have to unassign the throttle/brake control and leave the individual > brake and throttle assigned. Hi Jeff, if you problem is with a full-on brake when the pedal is not being pressed see the other thread entitled "RBR: two down..." for a possible resolution (it involved some easy soldering on my TSW2 pedals, if you're desparate you might give it a go). Good luck, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Sean Black 16 Sep 2004 09:58 UTC↳ reply to Jeff#32083
In article <[email hidden]>, Jeff <[email hidden]> writes >Well I really like RBR even though I can't understand or keep up with >the co-driver's instructions Have you tried the on-screen 3D co-driver prompts (if that's not too arcadey for you)? -- Sean Black
Before you do that try this: This worked for me and my TSW / WinXP system. I used this fix for Live For Speed, but I wonder if it would also work for this game as well. http://forum.rscnet.org/showthread.php?t=117168 Bill Bollinger www.gsxn.com "Uwe Sch�rkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (19 lines)> On Thu, 16 Sep 2004 04:41:02 GMT, Alan Le wrote: >> You have to unassign the throttle/brake control and leave the individual >> brake and throttle assigned. > > Hi Jeff, if you problem is with a full-on brake when the pedal is not > being pressed see the other thread entitled "RBR: two down..." for a > possible resolution (it involved some easy soldering on my TSW2 > pedals, if you're desparate you might give it a go). > > Good luck, > > uwe > > > -- > mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Guy Leach 16 Sep 2004 13:17 UTC↳ reply to Jeff#32089
Jeff wrote:
Quoted text (7 lines)> Well I really like RBR even though I can't understand or keep up with > the co-driver's instructions but the darn game won't let me use my > hyper-stim setup in split axis mode. Why can't these people get the > most basic component of a game correct? ISI was like that in the > early versions of F1. Papy is the only one that got it right from the > beginning. Win XP even. And yes the controller was in split axis > mode: straight from GPL.
Works fine here, I have to invert the brake axis in the Hyper software, and in RBR delete the brake+Throttle control.
Bill, Well I took a look at the registry in that area. I noticed two things: My OEM data was already set to the value that you gave for my hyper VID/PID key. There are registry keys that my hyper software keeps for each racing game configuration and loads them when I configure it. This vaires if it is separate axis control or combined. There are keys for the gas and brake axis min and max and also a key for reverse axis but I don't have a clue how to set the value for the reverse flag. When I delete the value in RBR config screen for the combined brake/gas and have my hyper set to split axis, the brake shows full on while the gas is fine. Clearly it would seem I need to set the flag in the registry to reverse the brake axis but I don't have a clue which value it is. Anyway I wrote to the game producers and Hyper to see about it. Surely other Hyper guys are having problems with this? I have a feeling all this stuff is documented in the DirectX programming guides.. Jeff On Thu, 16 Sep 2004 06:55:34 -0500, "Bill Bollinger" <[email hidden]> wrote:
Quoted text (7 lines)>Before you do that try this: > >This worked for me and my TSW / WinXP system. I used this fix for Live For >Speed, but I wonder if it would also work for this game as well. > >http://forum.rscnet.org/showthread.php?t=117168 >
Hey spam, Someone mentioned that if they config the controller (via the windows applet *important*) WITH the brakes applied half on, that it fixed the problem in RBR. This is kinda true with a few "dumb" games, as NR, GPL, and other dont give a squat how windows seen the gameport, but apparently RBR ask's windows "duh what you see?" and widnows goes "Duh, a pedal" This solutions was for some other pedals TSW2 (thomas wheel) but seems exactly same problem you have. I am looking for the post and poster if I find that one again. see any of the RBR where they are helping Uwe out, IIRC. No Spam wrote:
Quoted text (31 lines)> Bill, > Well I took a look at the registry in that area. I noticed two things: > My OEM data was already set to the value that you gave for my hyper > VID/PID key. There are registry keys that my hyper software keeps for > each racing game configuration and loads them when I configure it. > This vaires if it is separate axis control or combined. There are > keys for the gas and brake axis min and max and also a key for reverse > axis but I don't have a clue how to set the value for the reverse > flag. > > When I delete the value in RBR config screen for the combined > brake/gas and have my hyper set to split axis, the brake shows full > on while the gas is fine. Clearly it would seem I need to set the > flag in the registry to reverse the brake axis but I don't have a > clue which value it is. Anyway I wrote to the game producers and Hyper > to see about it. Surely other Hyper guys are having problems with > this? I have a feeling all this stuff is documented in the DirectX > programming guides.. > > Jeff > > On Thu, 16 Sep 2004 06:55:34 -0500, "Bill Bollinger" > <[email hidden]> wrote: > >> Before you do that try this: >> >> This worked for me and my TSW / WinXP system. I used this fix for >> Live For Speed, but I wonder if it would also work for this game as >> well. >> >> http://forum.rscnet.org/showthread.php?t=117168
I have a similar problem with my split-axis TSW peds (not TSW2). Throttle is recognized properly in RBR, but the brake registers as half-on when it's not depressed, and fully off when it's fully pressed. I tried the registry hack mentioned elsewhere, and also tried the "brake half-depressed while calibrating in Windows" suggested elsewhere and neither worked for me. (BTW -- this is under WinXP.) Fortunately, I use a Logi MOMO Force wheel in conjunction with the TSW peds (as a separate controller). When I set RBR to point to the Logi's peds, everything is detected properly. So, unless someone has a suggestion for getting the TSW brake ped to work properly, I'll have to use the Logi peds with RBR. 8( .....I'd rather use the TSW peds since that set-up works with all of my other sims though. Uwe Sch�rkamp wrote:
Quoted text (18 lines)> On Thu, 16 Sep 2004 04:41:02 GMT, Alan Le wrote: > > You have to unassign the throttle/brake control and leave the individual > > brake and throttle assigned. > > Hi Jeff, if you problem is with a full-on brake when the pedal is not > being pressed see the other thread entitled "RBR: two down..." for a > possible resolution (it involved some easy soldering on my TSW2 > pedals, if you're desparate you might give it a go). > > Good luck, > > uwe > > -- > mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
bhoeni 17 Sep 2004 02:10 UTC#531975
I have a similar problem with my split-axis TSW peds (not TSW2). Throttle is recognized properly in RBR, but the brake registers as half-on when it's not depressed, and fully off when it's fully pressed. I tried the registry hack mentioned elsewhere, and also tried the "brake half-depressed while calibrating in Windows" suggested elsewhere and neither worked for me. (BTW -- this is under WinXP.) Fortunately, I use a Logi MOMO Force wheel in conjunction with the TSW peds (as a separate controller). When I set RBR to point to the Logi's peds, everything is detected properly. So, unless someone has a suggestion for getting the TSW brake ped to work properly, I'll have to use the Logi peds with RBR. 8( .....I'd rather use the TSW peds since that set-up works with all of my other sims though.
Quoted text (17 lines)> > You have to unassign the throttle/brake control and leave the individual > > brake and throttle assigned. > Hi Jeff, if you problem is with a full-on brake when the pedal is not > being pressed see the other thread entitled "RBR: two down..." for a > possible resolution (it involved some easy soldering on my TSW2 > pedals, if you're desparate you might give it a go). > Good luck, > uwe > -- > mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Bob Gee 17 Sep 2004 02:16 UTC↳ reply to BRH#31988
Uwe previously posted a brake fix for his TSW2 that involved switching two wires on the brake pot. Per Dave Thomas at TSW, this is the proper fix and will also work for the TSW model. Simply swap terminals for the red and blue wires on your brake pot. Only downside is that you won't have combined mode available. Simple recalibration took care of GPL and NR2003. "BRH @comcast.net>" <"bhoenig<no-spam> wrote in message news:[email hidden]...
Quoted text (44 lines)>I have a similar problem with my split-axis TSW peds (not TSW2). Throttle >is > recognized properly in RBR, but the brake registers as half-on when it's > not > depressed, and fully off when it's fully pressed. I tried the registry > hack > mentioned elsewhere, and also tried the "brake half-depressed while > calibrating in Windows" suggested elsewhere and neither worked for me. > (BTW > -- this is under WinXP.) > > Fortunately, I use a Logi MOMO Force wheel in conjunction with the TSW > peds > (as a separate controller). When I set RBR to point to the Logi's peds, > everything is detected properly. So, unless someone has a suggestion for > getting the TSW brake ped to work properly, I'll have to use the Logi peds > with RBR. 8( .....I'd rather use the TSW peds since that set-up > works > with all of my other sims though. > > > > Uwe Sch�rkamp wrote: > >> On Thu, 16 Sep 2004 04:41:02 GMT, Alan Le wrote: >> > You have to unassign the throttle/brake control and leave the >> > individual >> > brake and throttle assigned. >> >> Hi Jeff, if you problem is with a full-on brake when the pedal is not >> being pressed see the other thread entitled "RBR: two down..." for a >> possible resolution (it involved some easy soldering on my TSW2 >> pedals, if you're desparate you might give it a go). >> >> Good luck, >> >> uwe >> >> -- >> mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) >> Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ >> Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) >> GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61 >
Quoted text (7 lines)> Uwe previously posted a brake fix for his TSW2 that involved switching two > wires on the brake pot. Per Dave Thomas at TSW, this is the proper fix > and will also work for the TSW model. Simply swap terminals for the red > and blue wires on your brake pot. > > Only downside is that you won't have combined mode available. Simple > recalibration took care of GPL and NR2003.
I'm guessing it would be very simple to add a switch for this. Rumour has it that there'll be a patch shortly to fix the split axis problems for TSW pedals.
The Hyper Profiler Software sets the values you see under the OEM Registry Key. On the Gameport version, this is used by the Hyper Device Drivers. They are overridden whenever the Hyper software detects a new game is about to start. The OEM Key is actually a placeholder for special registry settings specific to the Hyper (ie. AXISFLAGS etc), and DirectX ignores what's under this key. This is as per Microsoft guidelines in the DDK (Device Driver Development Kit). Most of this stuff in the Registry is documented in the Microsoft DDK - here is some good, if not intense reading if you are interested... http://msdn.microsoft.com/library/default.asp?url=/library/en-us/intinput/hh/intinput/di_a401deb1-8cc6-4767-92d2-adc96721eee2.xml.asp I suggest that you don't muck around with these values under the OEM key directly to try to solve the problem with RBR. The Hyper Profiler software allows you to Invert the Accelerator and Brake axis for all Game Profiles or just for specific Games. If you want to Invert the Brake for all Game Profiles then select the "Default" Profile and select Edit and the Invert Brake option. You will then need to recalibrate your controller - the Calibration settings will then apply to all Game Profiles. You can alternatively create a Game Profile specfiic to the Game and then edit that profile and Invert the Brake. Again, you will need to Calibrate your controller, however the Calibration settings only apply to that specific Game Profile. Les "No Spam" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (27 lines)> Bill, > Well I took a look at the registry in that area. I noticed two things: > My OEM data was already set to the value that you gave for my hyper > VID/PID key. There are registry keys that my hyper software keeps for > each racing game configuration and loads them when I configure it. > This vaires if it is separate axis control or combined. There are > keys for the gas and brake axis min and max and also a key for reverse > axis but I don't have a clue how to set the value for the reverse > flag. > > When I delete the value in RBR config screen for the combined > brake/gas and have my hyper set to split axis, the brake shows full > on while the gas is fine. Clearly it would seem I need to set the > flag in the registry to reverse the brake axis but I don't have a > clue which value it is. Anyway I wrote to the game producers and Hyper > to see about it. Surely other Hyper guys are having problems with > this? I have a feeling all this stuff is documented in the DirectX > programming guides.. > > Jeff > > On Thu, 16 Sep 2004 06:55:34 -0500, "Bill Bollinger" > <[email hidden]> wrote: > > >Before you do that try this: > > > >This worked for me and my TSW / WinXP system. I used this fix for Live
For > >Speed, but I wonder if it would also work for this game as well. > > > >http://forum.rscnet.org/showthread.php?t=117168 > > >
On Fri, 17 Sep 2004 10:58:38 GMT, "Les" <[email hidden]> wrote: This did the trick! I never noticed the "reverse axis" check boxes when I set up the new profile. Consequently all my fiddling was focused on the calibration screens once I found the game couldn't read my controls properly and I never even thought of looking to edit the profile. Perhaps these check boxes could be duplicated on the calibration screen for those of us who setup profiles so infrequently. Thanks, Les. Jeff
Quoted text (13 lines)>I suggest that you don't muck around with these values under the OEM key >directly to try to solve the problem with RBR. The Hyper Profiler software >allows you to Invert the Accelerator and Brake axis for all Game Profiles or >just for specific Games. If you want to Invert the Brake for all Game >Profiles then select the "Default" Profile and select Edit and the Invert >Brake option. You will then need to recalibrate your controller - the >Calibration settings will then apply to all Game Profiles. You can >alternatively create a Game Profile specfiic to the Game and then edit that >profile and Invert the Brake. Again, you will need to Calibrate your >controller, however the Calibration settings only apply to that specific >Game Profile. > >Les
Hmmm.... My TSW already has a switch on it to go from combined axis to split axis. I always have it set to split. Perhaps I should juts set it for combined and see if RBR sees it as split, since it seems to see it "reversed"? I'll try it and report back. Steve Simpson wrote:
Quoted text (11 lines)> > Uwe previously posted a brake fix for his TSW2 that involved switching two > > wires on the brake pot. Per Dave Thomas at TSW, this is the proper fix > > and will also work for the TSW model. Simply swap terminals for the red > > and blue wires on your brake pot. > > > > Only downside is that you won't have combined mode available. Simple > > recalibration took care of GPL and NR2003. > > I'm guessing it would be very simple to add a switch for this. Rumour has > it that there'll be a patch shortly to fix the split axis problems for TSW > pedals.
bhoeni 18 Sep 2004 01:57 UTC#531983
Hmmm.... My TSW already has a switch on it to go from combined axis to split axis. I always have it set to split. Perhaps I should juts set it for combined and see if RBR sees it as split, since it seems to see it "reversed"? I'll try it and report back.
Quoted text (11 lines)> > Uwe previously posted a brake fix for his TSW2 that involved switching two > > wires on the brake pot. Per Dave Thomas at TSW, this is the proper fix > > and will also work for the TSW model. Simply swap terminals for the red > > and blue wires on your brake pot. > > Only downside is that you won't have combined mode available. Simple > > recalibration took care of GPL and NR2003. > I'm guessing it would be very simple to add a switch for this. Rumour has > it that there'll be a patch shortly to fix the split axis problems for TSW > pedals.
BRH 18 Sep 2004 02:21 UTC↳ reply to BRH#31862
Nope. That didn't work. As soon as I threw the switch, XP's game controller applet said that the controller was no longer connected -- and within RBR, it wasn't. 8( BRH wrote:
Quoted text (19 lines)> Hmmm.... My TSW already has a switch on it to go from combined axis to split > axis. I always have it set to split. Perhaps I should juts set it for combined > and see if RBR sees it as split, since it seems to see it "reversed"? > > I'll try it and report back. > > Steve Simpson wrote: > > > > Uwe previously posted a brake fix for his TSW2 that involved switching two > > > wires on the brake pot. Per Dave Thomas at TSW, this is the proper fix > > > and will also work for the TSW model. Simply swap terminals for the red > > > and blue wires on your brake pot. > > > > > > Only downside is that you won't have combined mode available. Simple > > > recalibration took care of GPL and NR2003. > > > > I'm guessing it would be very simple to add a switch for this. Rumour has > > it that there'll be a patch shortly to fix the split axis problems for TSW > > pedals.
bhoeni 18 Sep 2004 02:21 UTC#531984
Nope. That didn't work. As soon as I threw the switch, XP's game controller applet said that the controller was no longer connected -- and within RBR, it wasn't. 8(
Quoted text (20 lines)> Hmmm.... My TSW already has a switch on it to go from combined axis to split > axis. I always have it set to split. Perhaps I should juts set it for combined > and see if RBR sees it as split, since it seems to see it "reversed"? > I'll try it and report back. > > > Uwe previously posted a brake fix for his TSW2 that involved switching two > > > wires on the brake pot. Per Dave Thomas at TSW, this is the proper fix > > > and will also work for the TSW model. Simply swap terminals for the red > > > and blue wires on your brake pot. > > > Only downside is that you won't have combined mode available. Simple > > > recalibration took care of GPL and NR2003. > > I'm guessing it would be very simple to add a switch for this. Rumour has > > it that there'll be a patch shortly to fix the split axis problems for TSW > > pedals.
On Fri, 17 Sep 2004 22:21:18 -0400, BRH wrote: > Nope. That didn't work. As soon as I threw the switch, XP's game controller applet > said that the controller was no longer connected -- and within RBR, it wasn't. 8( > The solution is quite simple: solder or plug an additional wire (say a black one) to the unused terminator on your brake and throttle pots, unplug the red wires where they go into the little plastic thingies in the pedal base, stick the other end of the black wires into there and your axes should be reversed in movement. If it's only your brake axis that is "reversed", you'll have to do this modification on the brake pedal only; you can leave the throttle alone in this case. All other sims featuring decent controller routines should be ok with a simple re-calibration. If you want to go back to the old setup unplug the black wires and stick the red ones in again. HTH, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
In article <[email hidden]>, [email hidden] says...
Quoted text (27 lines)> On Fri, 17 Sep 2004 22:21:18 -0400, BRH wrote: > > Nope. That didn't work. As soon as I threw the switch, XP's game controller applet > > said that the controller was no longer connected -- and within RBR, it wasn't. 8( > > > > The solution is quite simple: solder or plug an additional wire (say a > black one) to the unused terminator on your brake and throttle pots, > unplug the red wires where they go into the little plastic thingies in > the pedal base, stick the other end of the black wires into there and > your axes should be reversed in movement. > > If it's only your brake axis that is "reversed", you'll have to do > this modification on the brake pedal only; you can leave the throttle > alone in this case. > > All other sims featuring decent controller routines should be ok with > a simple re-calibration. > > If you want to go back to the old setup unplug the black wires and > stick the red ones in again. > > HTH, > > uwe > > >
I have a TSW with the USB upgrade installed. My pots have 3 wires: red, white and blue. To reverse the axis all you have to do is switch the red and blue wires of your brake pot in the plastic terminals--no soldering required. Of course, if you do this you'll lose the ability to use combined axis on the wheel.

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