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Need Race setups for Nascar 2003

8 posts by 5 people · 15 Sep 2004 02:04 UTC - 18 Sep 2004 13:22 UTC

Michael Calabrese 15 Sep 2004 02:04 UTC#32015
Can anyone tell me where I can find good race setups for Nascar 2003? I race off line mostly and cannot setup a car to race competitively. Any help would be greatly appreciated. Thanks, Michael
http://www.setup-guru.com/ "Michael Calabrese" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> Can anyone tell me where I can find good race setups for Nascar 2003? > I race off line mostly and cannot setup a car to race competitively. > > Any help would be greatly appreciated. > > Thanks, > Michael
Cup and CTS setups here... BTW these wont *whip everyone's ass* in a 12 lap sprint but they are nice, pretty fast, and stable (Caveaot = NO Aids used on the servers these are strictly developed on, so using *driving aids* might make you slower...). Plus if you look around the site, you can find lots of online player's cup/cts paintjobs (so that you can see non generic cars if they are in your race) http://www.flm-networks.com find the "forums" link, near top of left column, when you get to forums you can see setups thread.
Just wanted to say thanks to all for pointing me in the right direction. I have come across some excellent setups and I'm finally competative and consistant. I do have another question about force feedback. Does anyone have preferences between using FF or non FF wheels? When I started sim racing years ago I started with the Thrustmaster and eventually bought a Thomas Super Wheel (best money I spent for sim racing.) When FF started creaping in my friend convinced me to buy one and I went with the MS Sidewinder wheel. I like the wheel over all, it's durable, good effects... However, my racing suffered quite a bit. The car would break loose for no reason, all by itself or near other cars. It has become frustrating but I kept at it, trying all different settings with sensitivity, linearity, amount of force, etc... I just went back to my trusty TSW and I'm rock solid again. Always at the top of the speed charts, Consistent laps, racing side by side...it's great. I do still like some aspects of having the FF but not to the point where it's not fun anymore. Does anyone have any suggestions on how I could setup the MS Sidewinder settings and or in game settings to allow me to use it competetivly? Thanks again, Mike
If you dont tweak the settings for the MS ff, then by all means it is going to suck. I wont go back to anything since I got my 2 MS FF wheels. the red grip one I use now is the fav too! Here is a rundown for GPL & Nascar. Caveat, though with this motherboard (p4s5aDX) the wheel sometimes acts as though it doesnt see the "sidwinder" profile, upon launch of Nr2003. I can explain how to overcome this at the end, if this becomes a problem for you too. 1st in the sidewinder app, make a new profile, set everything like the GPL profile that came with the game, with FF on med, and return to center spring OFF! seprate axis! sensitivity to low, map front to rear forces. (you will find these in different tabs). In NR2003, Re-cal the wheel of course. when I get done (just before you hit OK, I cal with wheel just right of center (where I rationalize that *most* setups have me hold the wheel to go straight down a straight, not perfect at all but IMHO makes the wheel more comfortable, of cours this means you use fast, expert, or most any downloaded sets (that dont use aids)). set linearity to 80-90% (I like 85) set forces to 90-100 % Drive like hell! FWIW, I find that I can feel changes in tension onto the FF when -or- _as_ the rear wheels are going to "break loose" or the fronts are about to push really bad, To me this is awesome and helpful. some people hate it I guess, (or say they do) until they kind of adapt to the information the wheel is able to be giving you about your driving 'situation.' No Im not the fastest guy out there, in fact my records almost sux, but usually this is because of other mental errors (not just mine either), & not the wheels problem LOL. But 7of 8 buddies moved from TM's to MS, and they all agree (in fact still mention it when we happen to see each other in person) how much we love the MS FF wheel. again 6 of these guys were pretty upset "out of the box" until I helped them get some settings as a base... Ala - the ones above. Drive like hell... Sting32 almost forgot, thanks to me having an invidia card, and never having any other, I DONT know for sure if you can do this... some times, like 3 of 10 launches of NR2003, the wheel will turn on the centering spring and on at full! this to me, overrides all the other settins (read as "communication from the car's behavior" up through to the dummy behind the wheel, all you will feel is the wheel trying to return to center of it's travel. that is when it sux really bad.) The wheel will center "itself" as you launch the game, so to avoid this, I hit the power button anytime to "OFF" (center of the wheel) until I get into the racing screen. once in a while it still centers, so I windows-key out open the profiler, pick another profile, apply, pic the real profile (self made "nascar03a" thru "nascar03d" are all the same on my machine) and apply, then get back to the game with power off on the wheel again! drive like hell, but when race is over, or if Im gonna quit a race, I shut the power off the wheel. saves the 3 steps above for me on the next race. Again my other machine doesnt/didnt argue like this, both had 98 then xp... YMMV. Michael Calabrese wrote:
Quoted text (26 lines)> Just wanted to say thanks to all for pointing me in the right > direction. I have come across some excellent setups and I'm finally > competative and consistant. > > I do have another question about force feedback. Does anyone have > preferences between using FF or non FF wheels? When I started sim > racing years ago I started with the Thrustmaster and eventually bought > a Thomas Super Wheel (best money I spent for sim racing.) When FF > started creaping in my friend convinced me to buy one and I went with > the MS Sidewinder wheel. I like the wheel over all, it's durable, good > effects... However, my racing suffered quite a bit. The car would > break loose for no reason, all by itself or near other cars. It has > become frustrating but I kept at it, trying all different settings > with sensitivity, linearity, amount of force, etc... > > I just went back to my trusty TSW and I'm rock solid again. Always at > the top of the speed charts, Consistent laps, racing side by > side...it's great. > > I do still like some aspects of having the FF but not to the point > where it's not fun anymore. Does anyone have any suggestions on how I > could setup the MS Sidewinder settings and or in game settings to > allow me to use it competetivly? > > Thanks again, > Mike
Thanks for the tips. It seems to be better but still a bit twichy for my liking. Have you tried with low force instead of medium? Any thoughts on the damping or latency settings within NR2003? Thanks. "Plowboy2" <stingre.removethis_@yahoo!.removeit> wrote in message news:<x1H2d.52455$wu.44619@okepread04>...
Quoted text (58 lines)> If you dont tweak the settings for the MS ff, then by all means it is going > to suck. > > I wont go back to anything since I got my 2 MS FF wheels. the red grip one > I use now is the fav too! > > Here is a rundown for GPL & Nascar. Caveat, though with this motherboard > (p4s5aDX) the wheel sometimes acts as though it doesnt see the "sidwinder" > profile, upon launch of Nr2003. I can explain how to overcome this at the > end, if this becomes a problem for you too. > > 1st in the sidewinder app, make a new profile, set everything like the GPL > profile that came with the game, with FF on med, and return to center spring > OFF! seprate axis! sensitivity to low, map front to rear forces. (you will > find these in different tabs). > > In NR2003, > Re-cal the wheel of course. when I get done (just before you hit OK, I cal > with wheel just right of center (where I rationalize that *most* setups have > me hold the wheel to go straight down a straight, not perfect at all but > IMHO makes the wheel more comfortable, of cours this means you use fast, > expert, or most any downloaded sets (that dont use aids)). > > set linearity to 80-90% (I like 85) > set forces to 90-100 % > > Drive like hell! FWIW, I find that I can feel changes in tension onto the > FF when -or- _as_ the rear wheels are going to "break loose" or the fronts > are about to push really bad, To me this is awesome and helpful. some > people hate it I guess, (or say they do) until they kind of adapt to the > information the wheel is able to be giving you about your driving > 'situation.' No Im not the fastest guy out there, in fact my records almost > sux, but usually this is because of other mental errors (not just mine > either), & not the wheels problem LOL. But 7of 8 buddies moved from TM's to > MS, and they all agree (in fact still mention it when we happen to see each > other in person) how much we love the MS FF wheel. again 6 of these guys > were pretty upset "out of the box" until I helped them get some settings as > a base... Ala - the ones above. > > Drive like hell... Sting32 > > almost forgot, thanks to me having an invidia card, and never having any > other, I DONT know for sure if you can do this... > some times, like 3 of 10 launches of NR2003, the wheel will turn on the > centering spring and on at full! this to me, overrides all the other > settins (read as "communication from the car's behavior" up through to the > dummy behind the wheel, all you will feel is the wheel trying to return to > center of it's travel. that is when it sux really bad.) > > The wheel will center "itself" as you launch the game, so to avoid this, I > hit the power button anytime to "OFF" (center of the wheel) until I get into > the racing screen. once in a while it still centers, so I windows-key out > open the profiler, pick another profile, apply, pic the real profile (self > made "nascar03a" thru "nascar03d" are all the same on my machine) and apply, > then get back to the game with power off on the wheel again! drive like > hell, but when race is over, or if Im gonna quit a race, I shut the power > off the wheel. saves the 3 steps above for me on the next race. Again my > other machine doesnt/didnt argue like this, both had 98 then xp... YMMV.

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