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Why race Talledega?

6 posts by 5 people · 18 May 1996 - 25 May 1996

Drbob 18 May 1996#319258
Can someone explain to me the fascination with Talledega? To me it's the least interesting track. Not a realistic sim of Talledega? No pedal work? No real competition from the AI cars? Maybe it's just too subtle for me. And I don't understand why the people who are complaining about bad drivers on Hawaii would ever race Talledega, where the bad drivers can stay close. How about C***te? Strategy - use your mirrors, if a clown approaches from behind stay high and pass them underneath as they slide up in the turn (just like Dale E.). You're gone and only have to worry about lapping them. bob (personal goal- race Sears Point at 100%, manual shifting)
David Spark 20 May 1996#319432
>Can someone explain to me the fascination with Talledega? To me it's the >least interesting track. Not a realistic sim of Talledega? No pedal work? >No real competition from the AI cars? Maybe it's just too subtle for me. I'm with you on this, but I think the attraction is speed and close racing. 95% of the speed comes from the setup, which makes it an easy track for rookies, just d/l a setup of the net and your pretty competitive. Unfortunately, most of them try to run 3 and 4 wide into the turns and it doesn't work unless everybody holds their line perfectly. I think most guys think the lanes in the turns are just eye candy, but they are there for a reason. To get your rating up. As I've noted in r.a.s before, the skill system is biased towards large races and Talladega attracts the largest crowds. I avoided Dega like the plague after the first couple of nights, but could never find more than 4 or 5 other guys who wanted to race the other tracks. Meanwhile, I'm watching guys who can barely keep the car pointed nose-first pass me up in skill level. So I ran a few Degas and my skill level went from 5 to 7 in 2 days. The problem with this strategy is that they are just as likely to take you out when they try to go under you. I am convinced that the best strategy is to enter a closed race series with people that you trust to race door-to-door. Unfortunately, this probably won't satisfy my lust for speed completely, and I'll continue to run pick-up races, but I'm learning who to avoid. Hey, me too! I think I'm finally getting a handle on the Glen, Sears Point is next. BTW, the best qual times at SP in multi-player are 92's, and I heard somebody got a 93 the other day. Dave "davids" Sparks Sequoia Motorsports
Joe McGinn 20 May 1996#319433
>doesn't work unless everybody holds their line perfectly. I think most guys >think the lanes in the turns are just eye candy, but they are there for a >reason. In Talladega the lanes *are* just eye-candy. If the track was realistic, and you could race 2-3 wide and maintain speed (i.e., as on the real Talladega) they would be there for a reason, as is in Nascar they are pure eye-candy. Joe
Whatbra 21 May 1996#319523
writes: I agree 100% til you get to that part about Sears Point.... You are a very SICK MAN <G> That is one race I ain't touching. Gene Gagne For fun I like 200 laps at Bristol Damage on no pace no yellow. Just like Enduros I run at my local short track.
David Spark 21 May 1996#319524
>In Talladega the lanes *are* just eye-candy. If the track was >realistic, and you could race 2-3 wide and maintain speed (i.e., as on >the real Talladega) they would be there for a reason, as is in Nascar >they are pure eye-candy. It would be nice if you could run 2-3 wide and stay even through the turns, but you can't (YET). That doesn't lessen the importance of having lane markers, unless you think we should all just line up single file and follow each other around until the checkered flag. If someone gets under you going into the turn, it is your responsibility to move up into the 2nd lane and give them room to pass. That's what the lane markers are there for. Yes, it will cost you some time (not speed), but at least you're still racing, instead of a pile of sheet metal on the infield grass. I've found that pulling into the second lane in T1 just long enough to let them pass under me, then ducking in behind them, I can get enough of a draft to pass them back going into T3. Dave "davids" Sparks Sequoia Motorsports
TOBY BRANFO 25 May 1996#319953
WW> bob (personal goal- race Sears Point at 100%, manual shifting) YES! A REAL driver.....why are you playing NASCAR then??? B-) WW> I agree 100% til you get to that part about Sears Point.... You are WW> a very SICK MAN <G> That is one race I ain't touching. Ah - thats a more typical Nascar fan.....! B-) Cheers! --- * RM 1.3 U0414 * I smashed a Window and saw.......OS/2. (?!)

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