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Rec.Autos.Simulators Archive

To Ed Martin: Server Caused Crashes?

3 posts by 3 people · 06 May 1996 - 06 May 1996

Bill Niemey 06 May 1996#317940
I've had a ringside seat for some very wacky Talledega starts (and I've saved the replays for them too) and I've got a theory. That the server or the phone lines (or something other than the drivers) are causing some (certainly not all) of the crazy crashes we're getting. Cars jump sideways and even backwards. Cars disappear and reappear. Little touches between cars cause very big spins. And this seems to happen the most at starts, when the server has the most work to do. Does your server operate by only telling me things that I need to know? For example, if I'm on the backstraight, I don't need to know the position of a car on the front straight cause I can't see it. But at the start, I need to see all the cars in front and in back of me. And so does everyone else. So the server is ***? Bill aka BillyJoe -------------------------------------------------------------- Centrimedia web development http://www.centrimedia.com/ --------------------------------------------------------------
I too think this could be true. I raced yesterday with the NCAR league guys and we forgot to enable pace lap. I changed my setup to have a shorter 1st gear for the standing start but others didn't - I'm CONVINCED I drove straight through the car on front of me on the grid! He just disappeared and I drove on through - wierd! Cheers! John _________________________________ __ _____| |_____ __ _________| |__| :| John Wallace | |__| |_________ \ :| |::| :| Team WW Racing TSW | |::| | / > :| |::| :|_________________________________| |::| | < / :|__|::|____:/ Sim Racing News \.____|::|__| \ /_______:/ \::/ http://www.dcn.ed.ac.uk/pulse/index.htm \::/ \._______\
Ed Martin 06 May 1996#317942
Quoted text (20 lines)> I've had a ringside seat for some very wacky Talledega starts (and I've > saved the replays for them too) and I've got a theory. That the server > or the phone lines (or something other than the drivers) are causing some > (certainly not all) of the crazy crashes we're getting. Cars jump sideways > and even backwards. Cars disappear and reappear. Little touches between cars > cause very big spins. > And this seems to happen the most at starts, when the server has the most > work to do. Does your server operate by only telling me things that I need > to know? For example, if I'm on the backstraight, I don't need to know the > position of a car on the front straight cause I can't see it. But at the > start, I need to see all the cars in front and in back of me. And so does > everyone else. So the server is ***? > Bill aka BillyJoe > -------------------------------------------------------------- > Centrimedia web development > http://www.centrimedia.com/ > --------------------------------------------------------------
I can't get into proprietary information, but yes, because there are so many cars so close together at the start of the race, that's why you tend to see some freaky behavior. It's not really the server ***, it's more that the phone lines & modem technology is ***. We can only send so much info down an analog phone line. -- Ed Martin Papyrus Design Group

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