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Rec.Autos.Simulators Archive

Hawaii suggestion EVERYONE PLEASE READ

4 posts by 3 people · 05 May 1996 - 11 May 1996

Quoted text (17 lines)>HI THERE and thank you for coming to my post, >I have a suggestion that may eliviate a good amount of aggrevation >concerning hawaii accidents. Sure there are going to be accidents during >races but I think the problem gets even worse after the initial incident >when people are doing K-turns (three point turns) at the end of a two >hundred mile an hour speed way. During this time collecting more and more >cars into the pile up and raising the overall frustration level. To help >eliminate this problem maybe papyrus could intstall an "automatic spin >recovery" like the option in ICR2. One could argue that this takes away >from the realism of the game. In response to that arguement... If the top >priority is entertainment, the fact that the accidents are a little >easier to avoid would make the network more fun for everybody. I would >like to here other peoples comments on this subject. Maybe the nice folks >at Papyrus would take this under consideration. >-- >J Mark Piscitelli
-- J Mark Piscitelli *******The subject of the above message is subject to subjection********
Marc 10 May 1996#318388
I like the idea of having the racing being as close to real as possible...I don't like spin control!
Whatbra 11 May 1996#318477
Me either. All I do is one of them stuntman turns... you know florr it in reverse and them hard right and your nose spins counterclockwise and you slam the brakes quick and then get on the gas when pointing the right way. It takes lots of prctice to get it every time and NEVER turn wheel the other way as this whips you into the racing groove if you lose control. My way send you back wherre you were. Gene Gagne

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