Just as expected, Sierra/Papyrus needs another way to make a buck or two.
Instead of releasing a patch that makes the game playable over the internet
via Kali (http://www.kali.net they instead choose to charge their players
per-minute or per-hour to use the Sierra network or some branch of it to
race. I guess its a marketing thing, do you charge yer current users of the
game to use it over internet at a per-minute/hour rate or do you encourage
non-Nascar owners to go buy the game from stores because its playable over the
internet with unlimited time. Apparently the former method makes more money
off current owners of the game. BTW, I havent purchased any of Papyrus's
racing games yet and from the looks of it, probably never will.
Quoted text (10 lines)
> Just as expected, Sierra/Papyrus needs another way to make a buck or two. > Instead of releasing a patch that makes the game playable over the internet > via Kali (http://www.kali.net) they instead choose to charge their players > per-minute or per-hour to use the Sierra network or some branch of it to > race. I guess its a marketing thing, do you charge yer current users of the > game to use it over internet at a per-minute/hour rate or do you encourage > non-Nascar owners to go buy the game from stores because its playable over the > internet with unlimited time. Apparently the former method makes more money > off current owners of the game. BTW, I havent purchased any of Papyrus's > racing games yet and from the looks of it, probably never will.Quoted text (10 lines)
>Just as expected, Sierra/Papyrus needs another way to make a buck or two. >Instead of releasing a patch that makes the game playable over the internet >via Kali (http://www.kali.net) they instead choose to charge their players >per-minute or per-hour to use the Sierra network or some branch of it to >race. I guess its a marketing thing, do you charge yer current users of the >game to use it over internet at a per-minute/hour rate or do you encourage >non-Nascar owners to go buy the game from stores because its playable over the >internet with unlimited time. Apparently the former method makes more money >off current owners of the game. BTW, I havent purchased any of Papyrus's >racing games yet and from the looks of it, probably never will.Quoted text (10 lines)
>Just as expected, Sierra/Papyrus needs another way to make a buck or two. >Instead of releasing a patch that makes the game playable over the internet >via Kali (http://www.kali.net they instead choose to charge their players >per-minute or per-hour to use the Sierra network or some branch of it to >race. I guess its a marketing thing, do you charge yer current users of the >game to use it over internet at a per-minute/hour rate or do you encourage >non-Nascar owners to go buy the game from stores because its playable over the >internet with unlimited time. Apparently the former method makes more money >off current owners of the game. BTW, I havent purchased any of Papyrus's >racing games yet and from the looks of it, probably never will.Quoted text (10 lines)
>Just as expected, Sierra/Papyrus needs another way to make a buck or two. >Instead of releasing a patch that makes the game playable over the internet >via Kali (http://www.kali.net they instead choose to charge their players >per-minute or per-hour to use the Sierra network or some branch of it to >race. I guess its a marketing thing, do you charge yer current users of the >game to use it over internet at a per-minute/hour rate or do you encourage >non-Nascar owners to go buy the game from stores because its playable over the >internet with unlimited time. Apparently the former method makes more money >off current owners of the game. BTW, I havent purchased any of Papyrus's >racing games yet and from the looks of it, probably never will.Just because someone happens to dislike NASCAR, is that any reason to
take a swipe at GP2? Coming from a series director it's a pretty unusual
stance.
NASCAR is a great game, but GP2 will undoubtedly be sensational and we
WILL have fun!
Cheers!
John
_________________________________
__ _____| |_____ __
_________| |__| :| John Wallace | |__| |_________
\ :| |::| :| Team WW Racing TSW | |::| | /
> :| |::| :|_________________________________| |::| | < / :|__|::|____:/ -=Ayrton Senna=- \.____|::|__| \
/_______:/ \::/ Racing is in my ***, it's part of me \::/ \._______\
Hmmm, you do know the throughput and latency rates of a LAN compared to
a 28.8 modem don't you? NASCAR is EASILY capable of being played over a
LAN, and if people want to take that further and try over the internet,
why not?
Personally I think LAN play under IPX is a must - it can't replace a
dial-up service like Hawaii, how could you get 32 computers and people
into one house!? - but it's a fabulous feature which is sadly missing at
the moment.
Cheers!
John
_________________________________
__ _____| |_____ __
_________| |__| :| John Wallace | |__| |_________
\ :| |::| :| Team WW Racing TSW | |::| | /
> :| |::| :|_________________________________| |::| | < / :|__|::|____:/ -=Ayrton Senna=- \.____|::|__| \
/_______:/ \::/ Racing is in my ***, it's part of me \::/ \._______\
Bummer .. we'll miss you up there
BTW ... there is no additional charges for the network above the
cost of the software during beta.


































