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Rec.Autos.Simulators Archive

Cars Don't Pit On NASCAR RACING!!!!!!

12 posts by 10 people · 16 Apr 1996 - 23 Apr 1996

John Oliv 16 Apr 1996#316016
On Nascar racing, while i am racing i get up into the lead and then i have to make a pit stop to get fuel and 4 tires. Then when i get out on the track again i notice that no other cars go into pit the whole race. Why is this, I get mad that i spend all this time setting my car up to race and when i finally dominate i lost because all the other cars don't have to pit. Is this a really big problem and is there a patch for it. Also, How can i get the pit stall that i qualified for. I always get the last available pit stall. It really ticks me off when i have to go the speed limit when for the whole stretch of pit road when i am tearing out to get back on the track. I hope someone can help me, I thank anyone who writes back in advance because i know a lot of you could care less about my problems. Thanks, John Oliver #32 (Jello Motorsports) <----- My own racing team. using AOL, they suck. )
Lo 16 Apr 1996#316017
What length are you running the race at. We've run numerous modem and regualr races over hear and the AI cars pit just like anyone else. Los
Tony Joh 17 Apr 1996#316098
with: Well, that really gets us fired up to help you out. :-) The AI will pit on a schedule of stops. If you pit when they do, then you'll compete with them equally. If not, you have to use some strategy to balance when you pit with how quickly you use your equipment up. It also depends on how long your races are. If you're running a 10% race with a qual setup or something, then yeah, the AI aren't gonna pit. Be grateful for it. Imagine having to sandwich yourself into pit stalls between other cars or worse, pitting on the backstretch on some tracks and losing your track position. _________________________________________ Tony Johns IWCCCARS Project Coordinator http://www.xmission.com/~iwcc/project.htm
EldredP 17 Apr 1996#316099
Quoted text (8 lines)>Subject: Cars Don't Pit On NASCAR RACING!!!!!! >Date: 16 Apr 1996 22:43:44 GMT >On Nascar racing, while i am racing i get up into the lead and then i >have to make a pit stop to get fuel and 4 tires. Then when i get out on >the track again i notice that no other cars go into pit the whole race. >Why is this, I get mad that i spend all this time setting my car up to >race and when i finally dominate i lost because all the other cars don't >have to pit. Is this a really big problem and is there a patch for it.
Full length race? First stall or last stall, you STILL have to obey the pit speed limit<g>.
Quoted text (7 lines)>I hope someone can help me, I thank anyone who writes back in advance >because i know a lot of you could care less about my problems. >Thanks, >John Oliver #32 (Jello Motorsports) <----- My own racing team. > using AOL, they suck. >)
This just shows close-mindedness... I am NOT paranoid. And why are you always watching me?!? Eldred Pickett
>It really ticks me off when i have to go the >speed limit when for the whole stretch of pit road when i am tearing out Just a thought.... Does anyone know if there is a setting in the track.txt or any other file that lets you change the pit road speed limit? Will it accept a three digit number? :-) Best wishes Robert Huggins
Mike Manthe 18 Apr 1996#316181
There is a line in the track's .DAT file that tells the AI when to pit the computer cars. This can be altered, but if you are running a 30 lap race, and the AI is set to pit between 35 and 39, then you are just using up your car's tires and/or fuel too fast. I ran a test one day - told the AI to pit all cars between laps 11 and 12 - to see how much of a mess the pits would be if all 38 of them were trying to pit under green. But the simulation had an accident on lap 10 anyway. The numbers here may even suggest to the AI a more frequent accident rate. :-) As usual, not enough data yet to tell. Your mileage may vary. Box was full when shipped.....Never run with scissors... Mike
RickGent 18 Apr 1996#316182
The pit road speed limit is not in the track.txt file. Sorry. Rick Genter Technical Lead, IndyCar Racing II Sierra On-Line, Inc.
Whatbra 20 Apr 1996#316314
>First stall or last stall, you STILL have to obey the pit speed limit<g>. Anybody got a way to lose this speed limit? I used to love watching the cars scream into the pits at 120 sliding to a stop and then speed out wwith the tires smoking, but alas that is WAY to dangerous in real life. BUT in the sim who cares who I kill? I want to run some classic carsets and would love to run the classic rules. any Info?
RickGent 20 Apr 1996#316315
Anybody got a way to lose this speed limit? <<< Sorry, the pit road speed limit is always enforced in a Race session. Rick Genter Technical Lead, IndyCar Racing II Sierra On-Line, Inc.
Dean Bob 20 Apr 1996#316316
>Also, How can i get the pit stall that i qualified for. I always get the >last available pit stall. It really ticks me off when i have to go the >speed limit when for the whole stretch of pit road when i am tearing out >to get back on the track. Consider reversing out of the pit lane then. :-) It's a bit dangerous on some of the smaller tracks, but on the large speedways, reversing out of the pit lane is always the quickest way out. Talladega is the best of all for pitting, go straight over the grass out onto the track. -- Dean Bobin http://www.zeta.org.au/~dbobin
Dea 22 Apr 1996#316452
Quoted text (11 lines)>(Robert Huggins) writes: >>Just a thought.... Does anyone know if there is a setting in the >>track.txt or any other file that lets you change the pit road speed >>limit? Will it accept a three digit number? :-) >The pit road speed limit is not in the track.txt file. Sorry. >Rick Genter >Technical Lead, IndyCar Racing II >Sierra On-Line, Inc.
Hey, Rick...side issue here: Are you REQUIRED by SOL to include them on your sig instead of Papyrus now? -- Dean Robb (WB: Raz1) PC-Easy On-site computer services and consulting
RickGent 23 Apr 1996#316556
writes: No. However, there is no longer an entity named Papyrus Design Group, Inc., so it seemed kind of silly to keep putting it on my sig. Rick Genter Technical Lead, IndyCar Racing II Sierra On-Line, Inc.

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