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Rec.Autos.Simulators Archive

ICR2 Car breakdowns - how random is random?

2 posts by 2 people · 09 Apr 1996 - 10 Apr 1996

Hi, I was just wondering about the car breakdowns feature during a race. So far I've had gearbox, oil pump, water pump, halfshaft and something else I can't remember. I'd just like to know whether it's modeled purely statistically or whether driving style has anything to do with it at all - or even taking into account the fact that you're 25 secs ahead of the second placed driver on lap 238 of a 250 lap race which you have slogged through for some 2 hours or so only pausing every once in a while to relieve your bladder could actually influence the decision making process of the simulator? Just wondering, is all... :-) ps. When it happened I was really pissed off. It really sucked, but however, it sucked good if you catch my meaning. -- |Yusseri Md. Yusoff | |University of Essex |
RickGent 10 Apr 1996#315574
Quoted text (7 lines)> I'd just like to know whether it's modeled purely >statistically or whether driving style has anything to do with it at all >- or even taking into account the fact that you're 25 secs ahead of the >second placed driver on lap 238 of a 250 lap race which you have slogged >through for some 2 hours or so only pausing every once in a while to >relieve your bladder could actually influence the decision making >process of the simulator?
It's purely statistical. Rick Genter Technical Lead, IndyCar Racing II Papyrus Design Group, Inc.

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