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ICR 2 anyone out there race at 100% full realism and win?

15 posts by 11 people · 19 Mar 1996 - 06 Apr 1996

David Esth 19 Mar 1996#314284
I'm interested to know if anyone out there races ICR2 on 100% distance with damage set to realistic and win on those street circuits? Since I always seem to lose a wheel at some stage, which can be really anoying to say the least. Cheers...-David
Racing opposition at 100% with damage on is no easy task. You can win, although it is frustrating setting cars up in the begining to get enough consistent speed. I've found I'm much more competitive on certain tracks. You'll find too, that some tracks (eg. Aust.) the opposition blows away the track record at 100%. The whole field there broke the track record!! Find some tracks that you are competitive on and practice them. That will help with your confidence and you might be able to take whatever you learn to make some other tracks less painful. Try LongBeach. I find that an easy track to compete and win at.
Josh Beauli 21 Mar 1996#314397
>Subject: ICR 2 anyone out there race at 100% full realism and win? >Date: 19 Mar 1996 07:21:20 GMT >I'm interested to know if anyone out there races ICR2 on 100% distance with >damage set to realistic and win on those street circuits? Since I always seem >to lose a wheel at some stage, which can be really anoying to say the least. >Cheers...-David I'd say stay away from those concrete barriers when damage is on realistic. Try a race at Elkhart Lake with the realistic settings. (In the words of Don Cherry: "It's a Beauty!")
Still haven't gotten the win at 100% realistic damage. I qualified 2nd at Cleveland though which I was thoroughly e***d about. It was nice to actually SEE the pace car on the pace lap.... Jeff >I'm interested to know if anyone out there races ICR2 on 100% distance with >damage set to realistic and win on those street circuits? Since I always seem >to lose a wheel at some stage, which can be really anoying to say the least. >Cheers...-David
berger) writes: :> :>>I'm interested to know if anyone out there races ICR2 on 100% distance with :>>damage set to realistic and win on those street circuits? Since I always seem :>>to lose a wheel at some stage, which can be really anoying to say the least. Jip, did it a few times but only on arcade damage. I don't think i will be able to do it on realistic setting. At Surfers Paradise, Australia you can forget about doing well if you don't have pole or 2nd on the grid. You can hold back a little at the start and wait for the cars to spread out a little but it becomes to difficult to catch the leaders then. GP2 would have to be unreal hot to beat this ;) Cheers Christo ------------------------------------------------------- Univ of Pretoria | WWW : http://hagar.up.ac.za South Africa | -------------------------------------------------------
Josh Beauli 28 Mar 1996#314826
Quoted text (14 lines)>Subject: Re: ICR 2 anyone out there race at 100% full realism and win? >Date: 28 Mar 1996 06:45:10 GMT >berger) writes: >:> >:>>I'm interested to know if anyone out there races ICR2 on 100% distance with >:>>damage set to realistic and win on those street circuits? Since I always seem >:>>to lose a wheel at some stage, which can be really anoying to say the least. >Jip, did it a few times but only on arcade damage. I don't think i will be >able to do it on realistic setting. At Surfers Paradise, Australia you can >forget about doing well if you don't have pole or 2nd on the grid. You can >hold back a little at the start and wait for the cars to spread out a little >but it becomes to difficult to catch the leaders then.
I just completed my first 500 miler yesterday (at Mich.) and... Boy am I pumped!! Of course it was arcade damage, but still - keeping the car under you for 2 hours and 14 mins requires a great deal of concentration.
EldredP 28 Mar 1996#314827
Quoted text (21 lines)>Subject: Re: ICR 2 anyone out there race at 100% full realism and win? >Date: Thu, 28 Mar 1996 18:33:04 GMT >>Subject: Re: ICR 2 anyone out there race at 100% full realism and win? >>Date: 28 Mar 1996 06:45:10 GMT >>berger) writes: >>:> >>:>>I'm interested to know if anyone out there races ICR2 on 100% distance with >>:>>damage set to realistic and win on those street circuits? Since I always seem >>:>>to lose a wheel at some stage, which can be really anoying to say the least. >>Jip, did it a few times but only on arcade damage. I don't think i will be >>able to do it on realistic setting. At Surfers Paradise, Australia you can >>forget about doing well if you don't have pole or 2nd on the grid. You can >>hold back a little at the start and wait for the cars to spread out a little >>but it becomes to difficult to catch the leaders then. >I just completed my first 500 miler yesterday (at Mich.) and... Boy am I >pumped!! Of course it was arcade damage, but still - keeping the car under >you for 2 hours and 14 mins requires a great deal of concentration.
...But where did you FINISH? :) I am NOT paranoid. And why are you always watching me?!? Eldred Pickett
Josh Beauli 29 Mar 1996#314902
First, a lap ahead of everyone else. (225.986mph on five pit stops.)
Steve Gran 29 Mar 1996#314903
Quoted text (7 lines)>>>I just completed my first 500 miler yesterday (at Mich.) and... Boy am I >>>pumped!! Of course it was arcade damage, but still - keeping the car under >>>you for 2 hours and 14 mins requires a great deal of concentration. >>...But where did you FINISH? :) >First, a lap ahead of everyone else. (225.986mph on five pit stops.)
What were the opponents set at? I've done 500 miles there 3 times. 1 win, 1 2nd and a 6th (all at 98%). Next time, I'll try with arcade and 99 maybe... All my ICR2 races are 100% distance. Steve Grant
Josh Beauli 30 Mar 1996#314972
Quoted text (16 lines)>Subject: Re: ICR 2 anyone out there race at 100% full realism and win? >Date: 29 Mar 1996 15:43:15 GMT >>>>I just completed my first 500 miler yesterday (at Mich.) and... Boy am I >>>>pumped!! Of course it was arcade damage, but still - keeping the car under >>>>you for 2 hours and 14 mins requires a great deal of concentration. >>>...But where did you FINISH? :) >>First, a lap ahead of everyone else. (225.986mph on five pit stops.) >What were the opponents set at? >I've done 500 miles there 3 times. 1 win, 1 2nd and a 6th (all at 98%). Next time, >I'll try with arcade and 99 maybe... >All my ICR2 races are 100% distance. >Steve Grant
100 % with a RELS of 97 in the michigan.txt. I was using a drivers2.txt file (the IICC3 file) where the best AI are much faster than using the default file... The only way to really gage speed is using the mph...
my original post: actually, I am using EMM386. I don't remember seeing anything in papy's notes that says that's a no no. Anybody know?
I'm having trouble getting through a 100% race without crashing the computer. At Oz, 2/3 throught the race, blammo. Can anyone help me or point me to a source of info about icr2 crashing? I'm win'95, in dos mode without mem managers.
RickGent 30 Mar 1996#314975
actually, I am using EMM386. I don't remember seeing anything in papy's notes that says that's a no no. Anybody know? <<< Yep, that's a no no. :-) You should run IndyCar II without any memory manager. Rick Genter Technical Lead, IndyCar Racing II Papyrus Design Group, Inc.
LORD B 05 Apr 1996#315321
Wait a minute.... I am trying to run distance races (i.e. w/pit stops) and after pitting under yellow I wind up getting put at the tail end of the lead lap. Have noticed this at Australia and also, I believe, Mid-ohio. What gives? I should be able to blend into the line-up wherever I come out. Is the problem that everyone is screaming for a patch for? Also, best time at Mid-O is 1:10.xxx, I assume that this can be improved. How? tanx......BJ Linder
: Wait a minute.... : I am trying to run distance races (i.e. w/pit stops) and after pitting : under yellow I wind up getting put at the tail end of the lead lap. : Have noticed this at Australia and also, I believe, Mid-ohio. What gives? : I should be able to blend into the line-up wherever I come out. Is the : problem that everyone is screaming for a patch for? Yes -- YES -- YES -- Please Papyrus/Sierra, we spent our money for a racing simulation. Please release the patch for this. And PLEASE don't make us wait until you have polished and packaged the Win95/Mac version. That is still months away. Hey, I bought this simulation in November, this is not good customer relations to keep us***. This means we will have to wait 7-8 months to fix something that should have been fixed when we gave you are hard earned money. Do the RIGHT THING, and release the patch NOW! -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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