Race Sim Central
Rec.Autos.Simulators Archive

GP Manager

8 posts by 7 people · 15 Mar 1996 - 24 Mar 1996

Chi-To 15 Mar 1996#314146
Anybody knows where I can find a copy of GP Managers in the SF Bay Area? For those of you who have played the game, what do you think about it?
Khyron 17 Mar 1996#314207
> Does GP manager require World Circuit, or can it run on it's own? > Doug > -- GP Manager is a standalone-product. It has nothing to do with WorldCircuit. The only thing you need to run GPM, is MS Windows 3.1x or Windows95. Khyrone
Ville Ko 18 Mar 1996#314256
> Does GP manager require World Circuit, or can it run on it's own? > Only if you want it to became a playable package. It runs on its own but you will love playing WC/F1gp after you have frustrated yourself with Grand Bugs Manager enough. ------------------------------------------------------------------------------------- - Second place is first of the losers.(Ron Dennis) - -------------------------------------------------------------------------------------
Nathan Brop 20 Mar 1996#314363
>>Does GP manager require World Circuit, or can it run on it's own? >GP Manager is a completely separate game from World Circuit. >For what it's worth, I bought it and thought it was so bad that I took >it back to the shop and exchanged it for another game. I am ***ed to the old Wizard Games of Scottland's race management game "Grand Prix". How does GP manager compare to it? Later, Nathan
Polesitte 20 Mar 1996#314364
writes: >>>Does GP manager require World Circuit, or can it run on it's own? >>GP Manager is a completely separate game from World Circuit. >>For what it's worth, I bought it and thought it was so bad that I took
Quoted text (7 lines)>>it back to the shop and exchanged it for another game. >I am ***ed to the old Wizard Games of Scottland's race management >game "Grand Prix". How does GP manager compare to it? >Later, >Nathan
Until GPM gets the bugs out, I would highly recommend the new sequel to Wizard Games' Grand Prix, called Grand Prix Wizard. Got my copy last week, and it's thoroughly enjoyable. The best part is when you enter the pits in third place and have a 9-second stop, you'll generally re-enter in third place -- not three laps down, as once happened to me in GPM. The game, while not as graphics intensive as GPM, has many, many new features, including track position, race day strategy and driver ratings in about a dozen categories, instead of just one general rating like the old game. The game starts with all the current f-1 drivers with their 1996 teams. Surprisingly, many IndyCar drivers -- Matsushita, De Ferran, Gugelmin, Greco -- also are represented (although I can't figure out why Jacques V. starts the game 32 years old!. But all in all, a fun game. Wizard Games stateside no: 1-800-487-4625. in UK: 0131-333-4958. rest of world: 508-658-2209. Ron K.
Martin App 24 Mar 1996#314588
> I am ***ed to the old Wizard Games of Scottland's race management > game "Grand Prix". How does GP manager compare to it? > Later, > Nathan I#ve played both, and i like the Wizard game better. it isn't as pretty, but, on the other hand, - it has no bugs - it has a good playability - its cheaper. bye Martin -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \(*)|\ Martin Appel \ +/_\o
Does anyone has a max. FPS (30) in SVGA,with all details set to on and with max. number of oponents (~30) ? If answer is "yes" ,please tell me on what machine and graphich card... Thx! ________________________________________________________________________ | Marko Hadjina _ , ,----,Tehnicki fakultet| | F.la Guardia 23 _._ .___(_)|\===--,- _. | | Rijeka,CROATIA | | 51000 RIJEKA _./ _ \' ,----------,- / _ \'---' ---------------- | | CROATIA ,-=,( (_) ) | HAWK | ( (_) ) UNIVERSITY OF | |Phone-051/214830 '---'-\___/--'----------'--\___/ NAVAL ARHITECTURE | +----------------- The New Power in IndyCar Racing ----------------------+
Does anyone has a max. FPS (30) in SVGA,with all details set to on and with max. number of oponents (~30) ? If answer is "yes" ,please tell me on what machine and graphich card... OK,it don't have to be 30,anything between 20-30 is interesting. Etc. I`ve started Indy2 on P133 with Spea V7 Mirage 2Mb card (acording to testers it is very fast DOS card,next to Hercules Stingray pro) . So,in SVGA ,all details on and (very important) with maximum number of oponent formulas I have a min. FPS=19.That`s realy min.,`cause Indy never goes under that,not even in city racing with lot of cars crashing around you. I must admit it don`t looks slow at all,in fact,it is quite playable,but,one could expect more from P133,eh? Any coments? Is it to slow for P133? Should I expect more? And yes,I am using UNIVBE 5.1a. Thx! ________________________________________________________________________ | Marko Hadjina _ , ,----,Tehnicki fakultet| | F.la Guardia 23 _._ .___(_)|\===--,- _. | | Rijeka,CROATIA | | 51000 RIJEKA _./ _ \' ,----------,- / _ \'---' ---------------- | | CROATIA ,-=,( (_) ) | HAWK | ( (_) ) UNIVERSITY OF | |Phone-051/214830 '---'-\___/--'----------'--\___/ NAVAL ARHITECTURE | +----------------- The New Power in IndyCar Racing ----------------------+

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy