Well, after finally getting RBR to run on my system (which runs every other
known racing game and sim right out of the box), I am experiencing a strange
issue. I am using the black MOMO wheel which luckily detects and works well
in RBR (unlike just about every other controller). I have patch 1.01. I
can see the calibration of my wheel and pedals on the controller set-up
screen and the wheel and split axis pedals all operate smoothly and exactly
as one would expect on that screen. I have adjusted all axes to completely
linear operation (thank you SCi for providing decent adjustment
capabilities). But, in the game, the throttle reacts much to quickly and
sensitively. It reacts as though the first 15% of pedal travel contains all
the throttle. Am I missing something (I hope!)?
Marc
--
****************************************************************************
Marc Collins
[email hidden]
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
****************************************************************************
Rallying only uses foot to the floor techniques ;-)
I haven't noticed that, I'll go check.
Andi.
--
Remove only one zero to reply
"Marc Collins" <[email hidden]> wrote in message
news:hLU6d.25905$[email hidden]...
> Well, after finally getting RBR to run on my system (which runs every
other
> known racing game and sim right out of the box), I am experiencing a
strange
> issue. I am using the black MOMO wheel which luckily detects and works
well
> in RBR (unlike just about every other controller). I have patch 1.01. I
> can see the calibration of my wheel and pedals on the controller set-up
> screen and the wheel and split axis pedals all operate smoothly and
exactly
> as one would expect on that screen. I have adjusted all axes to
completely
> linear operation (thank you SCi for providing decent adjustment
> capabilities). But, in the game, the throttle reacts much to quickly and
> sensitively. It reacts as though the first 15% of pedal travel contains
all
> the throttle. Am I missing something (I hope!)?
>
> Marc
>
> --
>
****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>
****************************************************************************
>
>
>
Marc, did you experiment with the filtering?
Pete
"Marc Collins" <[email hidden]> wrote in message
news:hLU6d.25905$[email hidden]...
> Well, after finally getting RBR to run on my system (which runs everyother
> known racing game and sim right out of the box), I am experiencing astrange
> issue. I am using the black MOMO wheel which luckily detects and workswell
> in RBR (unlike just about every other controller). I have patch 1.01. I
> can see the calibration of my wheel and pedals on the controller set-up
> screen and the wheel and split axis pedals all operate smoothly andexactly
> as one would expect on that screen. I have adjusted all axes tocompletely
> linear operation (thank you SCi for providing decent adjustment
> capabilities). But, in the game, the throttle reacts much to quickly and
> sensitively. It reacts as though the first 15% of pedal travel containsall
> the throttle. Am I missing something (I hope!)?
>
> Marc
>
> --
>****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>****************************************************************************
>
>
>
What filtering do I need to be 100% linear? I thought I had set everything
to that--straight lines, no curves in the graphs. All "curvatures" off.
Completely smooth linear reaction in the calibration window. Jerky, almost
digital reaction in the game itself.
Marc
"Pete" <[email hidden]> wrote in message
news:seX6d.20497$[email hidden]...
Quoted text (41 lines)
> Marc, did you experiment with the filtering? > > Pete > > "Marc Collins" <[email hidden]> wrote in message > news:hLU6d.25905$[email hidden]... >> Well, after finally getting RBR to run on my system (which runs every > other >> known racing game and sim right out of the box), I am experiencing a > strange >> issue. I am using the black MOMO wheel which luckily detects and works > well >> in RBR (unlike just about every other controller). I have patch 1.01. I >> can see the calibration of my wheel and pedals on the controller set-up >> screen and the wheel and split axis pedals all operate smoothly and > exactly >> as one would expect on that screen. I have adjusted all axes to > completely >> linear operation (thank you SCi for providing decent adjustment >> capabilities). But, in the game, the throttle reacts much to quickly and >> sensitively. It reacts as though the first 15% of pedal travel contains > all >> the throttle. Am I missing something (I hope!)? >> >> Marc >> >> -- >> > **************************************************************************** >> Marc Collins >> [email hidden] >> >> Your mouse has moved. Windows must be restarted for the change >> to take effect. Reboot now? >> > **************************************************************************** >> >> >> > > It takes a bit of fine tuning to get the wheel and pedals just right. If
you want I could send you my profile and start from there. I know
before I played with the filtering I was finding it very difficult to get
the wheel and pedals right for me.
Pete
"Marc Collins" <[email hidden]> wrote in message
news:n8%6d.20630$[email hidden]...
> What filtering do I need to be 100% linear? I thought I had seteverything
> to that--straight lines, no curves in the graphs. All "curvatures" off.
> Completely smooth linear reaction in the calibration window. Jerky,almost
> digital reaction in the game itself.
>
> Marc
In article <seX6d.20497$[email hidden]>,
[email hidden] (Pete) wrote:
> Marc, did you experiment with the filtering?
The filtering menu in RBR is a bit confusing. I can't check at the moment,
but when I was messing about with the brake & throttle I found I had to
change the "2nd curve" (or whatever it's called) to very curvy indeed
before I got a longish throw throttle response I was happy with.
Andrew McP
Marc Collins wrote:
> But, in the game, the throttle reacts much to quickly and
> sensitively. It reacts as though the first 15% of pedal travel contains all
> the throttle. Am I missing something (I hope!)?
I had exact same feeling of over sensitivity on brake and throttle.
Adjust the Curvature filtering to how you like the throttle and brake to
feel. Takes a bit of playing to set it up so your control behaves
properly but then its all pure fun racing after that. :)
On Thu, 30 Sep 2004 17:56:58 -0400, "Pete" <[email hidden]>
wrote:
Pete,
Would you be so kind to send me your profile?
I am also struggling with the curves to compensate for the
sensitivity.
And as of yet I do not feel a difference of anything I do cause I
really suck at this game :)
Can't drive for more then 1 min before wrecking the car and certainly
can't take the corners at the gears that are given by the co-driver :(
I do however have almost finished the school with all gold stars
Greetings and read you later! * Live never to be ashamed if anything you
Arjan "Sharkey" * do or say is published around the world-
[email hidden] * even if what is published is not true.*
bom=com :) Richard Bach; Illusions
Quoted text (7 lines)
> It takes a bit of fine tuning to get the wheel and pedals just right. If >you want I could send you my profile and start from there. I know >before I played with the filtering I was finding it very difficult to get >the wheel and pedals right for me. > > > PeteWhy would any fiddling be required when it shows and allows one to adjust it
to 100% linear (which is what I want)?
Marc
"Andrew MacPherson" <[email hidden]> wrote in message
news:[email hidden]...


































