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Rec.Autos.Simulators Archive

ICR2 Ovals/AI

2 posts by 2 people · 11 Feb 1996 - 12 Feb 1996

GRANT 11 Feb 1996#312499
Anyone else have problems on the short ovals with opponent AI? I find that the slower cars are way too slow in the corners, and they hold me u p quite a lot. I just finished 200 miles at Phoenix and the slower cars were nothing more than moving roadblocks. I had the opponents set at 100 percent, and the faster cars were running well, but the slower cars were way too slow. I have since adjusted the skill level in the drivers2,txt file, so we'll see how this affects their speed. Anyone else have this kind of problem? It's no fun running around rear-ending cars because they slam on the brakes so hard to take the corner 30 mph slower than me Steve Grant
Josh Beauli 12 Feb 1996#312585
Quoted text (12 lines)>Subject: ICR2 Ovals/AI >Date: 11 FEB 96 12:17:30 AST >Anyone else have problems on the short ovals with opponent AI? I find >that the slower cars are way too slow in the corners, and they hold me u >p quite a lot. I just finished 200 miles at Phoenix and the slower cars >were nothing more than moving roadblocks. I had the opponents set at 100 >percent, and the faster cars were running well, but the slower cars were >way too slow. I have since adjusted the skill level in the drivers2,txt >file, so we'll see how this affects their speed. Anyone else have this >kind of problem? It's no fun running around rear-ending cars because >they slam on the brakes so hard to take the corner 30 mph slower than me >Steve Grant
Phoenix is the worst-done track in ICR2, with Australia a close second. AI and bugs are terrible at these tracks. -Josh Beaulieu

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