ok...i'm open to the suggestion that it is me that is crap, but when
using indy2 i find that the braking distances that i need to use are
far greater than the AI cars seem to use. for instance trying to
brake for the 2 chicanes on the backside of the australian
track is a nightmare (and when the distance markers
disapear....forget it) I know that the amount of downforce in
the real indycars have been reduced, has the AI taken this
into account. Currently i use a joystick, but might have to
think about a wheel of somekind.
Also anyone tried using the F193 and 95 zip files from the
pits?...i cant get close to them on 100%...nice to look at but too
***y quick in the road courses, for me at least.
I never had all this hassle with indy 1...Any advice would be
appreciated.....and yes i probably am crap:)
-- billy w
>Also anyone tried using the F193 and 95 zip files from the
>pits?...i cant get close to them on 100%...nice to look at but too
>***y quick in the road courses, for me at least.
Thats because Steve tuned them to drive like F1 cars! Quick and
nimble!
Jed
The Pits
www.ukps.com/thepits
www.fwb.gulf.net/~jkohl/thepits
> ok...i'm open to the suggestion that it is me that is crap, but when
> using indy2 i find that the braking distances that i need to use are
> far greater than the AI cars seem to use.
Don't know if this is true in EVERY case; I find that (with a joystick, 100%
opponents) I can wait MUCH deeper into many corners than the AI cars before braking.
This is, in fact, how I manage to get around them - I sure as heck can't out
accelerate them ! Specific points in mind:
1) End of long straights at Elkhart (for sure my favorite course).
2) End of front straight at Laguna, just into the Corkscrew, then into the turn just
before the pit entrance and front straight.
and probably others as well. Places where I can't out-brake, I probably just don't
know my braking points as well. It's definitely a SKILL.
pwb
Billy, you're not crap, maybe just your joystick. A wheel combo helps
alot. I've turned a 1:41.1xx at Elkhart Lake but can't qualify any
better than 20th with the f195 carset!
JJ> >Also anyone tried using the F193 and 95 zip files from the
JJ> >pits?...i cant get close to them on 100%...nice to look at but too
JJ> >***y quick in the road courses, for me at least.
JJ> Thats because Steve tuned them to drive like F1 cars! Quick and
JJ> nimble!
NOT Indycars then! B-)
Cheers!
---
* RM 1.3 U0414 * I'm FLYING I'm FLYING! >>THUD<<
Quoted text (17 lines)
>Subject: ***brakes on indycar 2 >Date: Sun, 11 Feb 1996 12:27:46 GMT >ok...i'm open to the suggestion that it is me that is crap, but when >using indy2 i find that the braking distances that i need to use are >far greater than the AI cars seem to use. for instance trying to >brake for the 2 chicanes on the backside of the australian >track is a nightmare (and when the distance markers >disapear....forget it) I know that the amount of downforce in >the real indycars have been reduced, has the AI taken this >into account. Currently i use a joystick, but might have to >think about a wheel of somekind. >Also anyone tried using the F193 and 95 zip files from the >pits?...i cant get close to them on 100%...nice to look at but too >***y quick in the road courses, for me at least. >I never had all this hassle with indy 1...Any advice would be >appreciated.....and yes i probably am crap:) >-- billy w: Don't know if this is true in EVERY case; I find that (with a joystick, 100%
: opponents) I can wait MUCH deeper into many corners than the AI cars before
: braking.
This is true. The AI brake much worse than in ICR1.
: It's definitely a SKILL.
I wouldn't say that. It's quite easy to outbrake the AI. Not as easy as
World Circuit, but far easier than ICR1.
At least in ICR1 they would make a counter move (ie blocking) or use less
brake themselves if you tried. They just don't seem to do that in ICR2.
At least not at Toronto where I can outbrake them from 50ft back, easy.
>ok...i'm open to the suggestion that it is me that is crap, but when
>using indy2 i find that the braking distances that i need to use are
>far greater than the AI cars seem to use. for instance trying to
>brake for the 2 chicanes on the backside of the australian
>track is a nightmare (and when the distance markers
I also find the fact that the AI cars seem to follow the corner
exactly where as I take a line straight through the centre of
both corners (the back chicane at Australia). It just seems a
little odd that the AI cars can throw these amazing left right
left combos at the same speed as I go straight through. If I try
to emulate the AI cars I will hit the wall. Why cant the drive on
the grass straight through this corner???
Grant.
--
PHONE +61 7 3247 4968 / *
FAX +61 7 3247 5033 \_,-._/
Brisbane,Queensland,Australia. (DOS one day, 95 the next)!
Not only would I like to have the BRAKES that the AI cars have, I'd also like
to have the ability to spin myself around and get headed in the right direction
as fast as the AI cars! There again, that wouldn't be a problem if i would
stay on course, huh?!?! I guess I must be ***too - billy's ***one, I'm ***
"two"!


































