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Anti aliasing in gpl (cat drivers)

6 posts by 5 people · 26 Sep 2004 21:07 UTC - 29 Sep 2004 01:01 UTC

David Ciemny 26 Sep 2004 21:07 UTC#31199
Hi all..recall seeing a trick to enable AA in gpl with newer versions of cat drivers. Can anyone enlighten me on where to find the fix. thanks.. DC
"David Ciemny" <[email hidden]> wrote in message news:5cG5d.407$va.330@trndny03... > Hi all..recall seeing a trick to enable AA in gpl with newer versionsof cat > drivers. Can anyone enlighten me on where to find the fix. thanks.. Not sure if this is what you mean but the AA tick box in gpl is only for Rendition. Enable AA in your display properties & it'll work in gpl. I don't have an ATi card though so if you're just trying to find where to enable AA in the display properties I haven't a clue ;-) Malc.
"Malc" <[email hidden]> wrote in news:415745ee$0$69730$ed2619ec@ptn- nntp-reader01.plus.net:
Quoted text (7 lines)> Not sure if this is what you mean but the AA tick box in gpl is only for > Rendition. Enable AA in your display properties & it'll work in gpl. > > I don't have an ATi card though so if you're just trying to find where > to enable AA in the display properties I haven't a clue ;-) > > Malc.
no part of the problem was ATI didn't think any gamer that ran a 16bit color program would NEED AA so they didn't include it with their drivers. For the original Cat drivers, AA was only for 32bit color...I remember the topic but as usual don't remember the solution. dh
You'll find the answer in a section in this FAQ - http://forum.rscnet.org/showthread.php?t=105748 It says: FSAA doesn't work with ATI cards It's been reported that to make FSAA work: 1- In core.ini under [ Direct3D7 ]: DirectMirrorRendering = 0 2- In the ATI 3D tab, set FSAA to 4X, AF to 8X, Anisotropic to "performance" and Disable Truform. (someone reports "when using Anisotropic set to �quality' FSAA doesn't seem to work") Bob Simpson Dave Henrie <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (17 lines)> "Malc" <[email hidden]> wrote in news:415745ee$0$69730$ed2619ec@ptn- > nntp-reader01.plus.net: > > > Not sure if this is what you mean but the AA tick box in gpl is only for > > Rendition. Enable AA in your display properties & it'll work in gpl. > > > > I don't have an ATi card though so if you're just trying to find where > > to enable AA in the display properties I haven't a clue ;-) > > > > Malc. > > no part of the problem was ATI didn't think any gamer that ran a 16bit > color program would NEED AA so they didn't include it with their drivers. > For the original Cat drivers, AA was only for 32bit color...I remember the > topic but as usual don't remember the solution. > > dh
"Malc" <[email hidden]> wrote in message news:<415745ee$0$69730$[email hidden]>... > "David Ciemny" <[email hidden]> wrote in message > news:5cG5d.407$va.330@trndny03... > > Hi all..recall seeing a trick to enable AA in gpl with newer versions > of cat > > drivers. Can anyone enlighten me on where to find the fix. thanks.. > IIRC you had to set DirectMirrorRendering=0 (or something very similar) in core.ini. I think they also fixed it in the 4.9 Cats so it works without the setting. Sorry I can't be more specific - I froze my 98SE install at 3.8 Cats for just this sort of thing (and the wonky sound under XP). HTH, Kendt
Kendt Eklund wrote:
Quoted text (20 lines)> "Malc" <[email hidden]> wrote in message news:<415745ee$0$69730$[email hidden]>... > >>"David Ciemny" <[email hidden]> wrote in message >>news:5cG5d.407$va.330@trndny03... >> >>>Hi all..recall seeing a trick to enable AA in gpl with newer versions >> >> of cat >> >>>drivers. Can anyone enlighten me on where to find the fix. thanks.. >> > > IIRC you had to set DirectMirrorRendering=0 (or something very > similar) in core.ini. I think they also fixed it in the 4.9 Cats so > it works without the setting. > Sorry I can't be more specific - I froze my 98SE install at 3.8 Cats > for just this sort of thing (and the wonky sound under XP). > > HTH, > Kendt
that is the fix I was looking for thanks..will give it a try DC

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