Race Sim Central
Rec.Autos.Simulators Archive

Running ICR2 in SVGA mode

5 posts by 5 people · 25 Jan 1996 - 15 Feb 1996

Wylie McKin 25 Jan 1996#311537
-- This is a post regarding running ICR2 in SVGA mode My system comprises : Clone P100 16MB RAM 1GB HD Soundblaster Pro 2 Diamond Stealth 64 DRAM 1MB graphics card Running Windows 95 (but boot to DOS for ICR2) Chronically bad joystick (I prefer using the keyboard anyway) My problem is that ICR2 runs fine and dandy in VGA mode but when I run in SVGA all the extras turn themselves off. Track becomes smooth, no tyre wear markings, no Grandstand, No grass texture etc, etc... If I turn all these on manually the game crawls and becomes unplayable. I know a quite a bit about PC setups and until ICR2 I have never had any problems running PC games and simulations. Any hints or explanations greatly appreciated ************************************************************************ Wylie McKinty ************************************************************************
Basically, I don't think there is a great deal you can do - there may be some mileage in trying out the UNIVBE driver, but this just makes things worse on my machine. ICR2 in SVGA just requires buckets of CPU power, and even P100 & P120's don't seem to be enough. Cheers, Steve.
David Schi 30 Jan 1996#311856
Hi, You didn't mention whether your system is a PCI or not, I would presume that all pentiums are PCI but if not, this would definitely be a cause of slowdown as well as if the video card is not PCI or VLB. Also, the DRAM card is notably slower than the VRAM card. Does UNIVBE make any difference if it is used or not? What other simulations have you run in SVGA that work okay? That's about all I can think of, Dave.
Quoted text (28 lines)>-- >This is a post regarding running ICR2 in SVGA mode >My system comprises : >Clone P100 >16MB RAM >1GB HD >Soundblaster Pro 2 >Diamond Stealth 64 DRAM 1MB graphics card >Running Windows 95 (but boot to DOS for ICR2) >Chronically bad joystick (I prefer using the keyboard anyway) >My problem is that ICR2 runs fine and dandy in VGA mode but when I run in >SVGA all the extras turn themselves off. Track becomes smooth, no tyre wear >markings, no Grandstand, No grass texture etc, etc... If I turn all these on >manually the game crawls and becomes unplayable. >I know a quite a bit about PC setups and until ICR2 I have never had any >problems running PC games and simulations. >Any hints or explanations greatly appreciated >************************************************************************ >Wylie McKinty >************************************************************************
Vancouver, B.C. Canada,
factltd.demon.co.uk!news.demon.co.uk!demon!btnet!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!ne ws.bc.net!news.infoserve.net!usenet
Quoted text (58 lines)> Newsgroups: rec.autos.simulators > Subject: Re: Running ICR2 in SVGA mode > Date: Tue, 30 Jan 1996 02:58:59 GMT > Lines: 48 > NNTP-Posting-Host: unix.infoserve.net > X-Newsreader: Forte Agent .99c/16.141 > Hi, > You didn't mention whether your system is a PCI or not, I would > presume that all pentiums are PCI but if not, this would definitely be > a cause of slowdown as well as if the video card is not PCI or VLB. > Also, the DRAM card is notably slower than the VRAM card. Does UNIVBE > make any difference if it is used or not? > What other simulations have you run in SVGA that work okay? > That's about all I can think of, > Dave. > >-- > >This is a post regarding running ICR2 in SVGA mode > >My system comprises : > >Clone P100 > >16MB RAM > >1GB HD > >Soundblaster Pro 2 > >Diamond Stealth 64 DRAM 1MB graphics card > >Running Windows 95 (but boot to DOS for ICR2) > >Chronically bad joystick (I prefer using the keyboard anyway) > >My problem is that ICR2 runs fine and dandy in VGA mode but when I run in > >SVGA all the extras turn themselves off. Track becomes smooth, no tyre wear > >markings, no Grandstand, No grass texture etc, etc... If I turn all these on > >manually the game crawls and becomes unplayable. > >I know a quite a bit about PC setups and until ICR2 I have never had any > >problems running PC games and simulations. > >Any hints or explanations greatly appreciated > >************************************************************************ > >Wylie McKinty > >************************************************************************ > Vancouver, B.C. Canada,
On my mates reasonable P-75 ICR2 runs brilliantly in SVGA mode, I think he set all the options (graphics) on manually but it all runs VERY smoothly. His Graphics card is somthing that I have never heard of before and I presume it's ***but I just cannot imagine why it runs ***on yours. Are you running the UNIVBE driver? It's supposed to make the game run faster in SVGA. ---------- Steve Hood "Is this testing whether I'm a replicant, or a ***, Mr Deckard?" "I'm not in the business... I am the business." BLADERUNNER.
Marko Ovas 15 Feb 1996#312705
: > Path: : factltd.demon.co.uk!news.demon.co.uk!demon!btnet!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!torn!ne : ws.bc.net!news.infoserve.net!usenet : > Newsgroups: rec.autos.simulators : > Subject: Re: Running ICR2 in SVGA mode : > Date: Tue, 30 Jan 1996 02:58:59 GMT : > Lines: 48 : > NNTP-Posting-Host: unix.infoserve.net : > X-Newsreader: Forte Agent .99c/16.141 --clip--clip--clip-- : > : > Also, the DRAM card is notably slower than the VRAM card. Does UNIVBE : > make any difference if it is used or not? : > : > What other simulations have you run in SVGA that work okay? --clip--clip-- : > : > : > >-- : > >This is a post regarding running ICR2 in SVGA mode : > > : > >My system comprises : : > >Clone P100 : > >16MB RAM : > >1GB HD : > >Soundblaster Pro 2 : > >Diamond Stealth 64 DRAM 1MB graphics card : > >Running Windows 95 (but boot to DOS for ICR2) : > >Chronically bad joystick (I prefer using the keyboard anyway) : > > : > >My problem is that ICR2 runs fine and dandy in VGA mode but when I run in : > >SVGA all the extras turn themselves off. Track becomes smooth, no tyre wear : > >markings, no Grandstand, No grass texture etc, etc... If I turn all these on : > >manually the game crawls and becomes unplayable. --clip--clip--clip-- : On my mates reasonable P-75 ICR2 runs brilliantly in SVGA mode, I think he set all the options (graphics) on : manually but it all runs VERY smoothly. : His Graphics card is somthing that I have never heard of before and I presume it's ***but I just cannot imagine : why it runs ***on yours. : Are you running the UNIVBE driver? It's supposed to make the game run faster in SVGA. Diamond's Stealth 64 DRAM cards are based at least for Trio64, Vision864 and Vision868 chipsets. I have a noname Vision868 based video card, with 2 MB DRAM. Now: Indycar uses UNIVBE-drivers and those do support all mentioned S3-chips. In my 486dx4-120 with S3-Vision868 card ICR2 is fully playable in SVGA-mode (640x480?). Only asphalt texture is off, grass and grand stand texture mappings are in AUTO-mode, and they tend to flicker back and forth. Depending number of cars nearby my car. When practising alone, only most complex structures are flickered off. Frame rate is set to max 27, min 25! If you can not play decently with P100 and some 64-bit S3-chip ICR2, I would blaim UNIVBE-drivers. Looks like they do *support* new S3-chips, but drivers are not fully optimized. Mail to Papyrus, and ask them 'How do I remove UNIVBE-driver?'. S3's ftp-site (at bbs.s3.com) provides at least for 928, 864, 868, 964 and 986 based card excellent VESA 2.0 compliant driver. S3vbe20 is FAST, check it out with Duke Nukem 3d! And I would like to use this, chipset specific driver with ICR2. But ICR2's UNIVBE is always loaded in memory... SciTech has (URL escapes now..) 3 week trial for 5.1A version, I got it from some magazines cdrom. This is noticeably faster than previous versions (I do not know, what version ICR 2 uses). Load this *before* lauching ICR2, so the games univbe is not loaded. Might help you here! If one has DRAM-based card, then it is. At least I'm quite satisfied with mine, especially with games in 640x480 modes. Refresh rates are not that bad in 640x480 modes, so cards memory does not ***up. Also, games tend to use 256 colors, so there's plenty of playing room with 2 MB. Marko

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy