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PC Gamer review of F1GP2 - more info

4 posts by 3 people · 24 Jan 1996 - 26 Jan 1996

Gib 24 Jan 1996#311492
Here's a few snippets For the benefit of those that can't get their hands on PC Gamer magazine's review of F1GP2. The screenshots look absolutely stunning (you'll have to take my word for it!). Looks like Geoff has came up trumps again (as if he wouldn't), can't wait until the end of February. "Grand Prix 2 really is a 95% game, though like every other game that Geoff Crammond had programmed it looks fantastic, plays brilliantly and is more ***ive than you can possibly imagine. And that's just for starters" "Everything's fully textured and every single object on the screen looks just like the real thing. They all zip along at unprecedented speed, all the more remarkable when you consider the level of detail and the number of polygons that are being displayed simultaneously" "The lighting algorithms on the cars are perhaps the most pleasing example of the assembly engine's power. As you turn in towards cars that are passing you on the inside, the sunlight glints off them just as you'd expect it to in real life" "When you are playing in VGA, everything on-screen is crisp and unpixellated (with the exception of a slightly bumpy edge on the ***pit)" "For SVGA, we're tlking a P90 to get 25fps with lots of detail, you're in for a treat. "Although Grand Prix 2 is probably the fastest game available for the PC at the moment, you'll still need to play around with the detail levels if you own a lower spec PC" "One of GP2's key strengths is that it recreates the Grand Prix circuits of the world with forensic accuracy, yet remains fun to play if you throw your car around as if playing an arcade game. GP2 is the perfect combination of the two approaches to racing game design and it shows that both are possible together" "Each competitive weekend progresses like the real event, with Friday and Saturday qualifying sessions and then a pre-race warm-up followed by the race itself. Friday should be used to accumulate racing data. As soon as you leave the pits, the data logger begins tracking your performance." "As you change down for a hairpin, the exhaust backfires with raucous pleasure before you scream out on the other side, mounting the kerb and hearing the tyres rumble over it. And, of course, the whine of the engine accompanies you throughout, but never even thinks about becoming boring" "It's not often that you can't think of a single negative thing to say about a game, but that seems genuinely to be the case here. Grand Prix 2 is as near to *** perfection as its possible to conceive at the moment" "Absolutely perfect" Gib Fragmasters of Edinburgh
Ooops, I just came in my pants....... -- This message has been posted from the public cafe account at ***ia, 88 Hanover Street, Edinburgh. The opinions expressed herein are not necessarily those of ***Surf Ltd.
Neil Yeatma 25 Jan 1996#311559
Here's what the February issue of Computer Games Strategy Plus has to say about F1GP2 in their "Driver, Start Your Engines" article...right after the section on ICR2. "...in early 1996 in the form of Spectrum HoloByte's sequel to World Circuit, Grand Prix II. It too will feature high-resolution graphics and even more detail and texturing while retaining much of the outright playability that the previous version had. The alpha version of the game shows the graphic improvement but feels like the same old handling engine underneath. It's certainly easier to drive than IndyCar, and the cars feel downright tossable in the turns. The game will feature 16 tracks, weather (the rain effect was particularly impressive in the prequel), driving aids, multiple levels of opponent ability (with much improved driver AI), and full pitching and rolling (cars tilt and spin when they hit the curbing - a spectacular looking effect)." -- Neil Yeatman, Ajax, Ontario, CANADA Live music is better; bumper stickers should be issued! Neil Young - Union Man, from Hawks and Doves, 1980
Gib 26 Jan 1996#311617
I heard you've got a nice arse, pity it's on your shoulders. Why don't you just *** off, you anonymous little arsehole. Gib Fragmasters of Edinburgh Turnpike evaluation. For information, see http://www.turnpike.com/

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