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Rec.Autos.Simulators Archive

Championship & ICR2

5 posts by 4 people · 18 Jan 1996 - 28 Jan 1996

What i miss in ICR2 is a multi-player championship option, just like in F1GP. In F1GP it was no problem is (due to for instance accidents, damage etc.) you got second or worse. Then points were important, both for the drives as the team. ---------------------------------------- - This message was brought to you by - - - "Chapo!" ---------------------------------------
mike 20 Jan 1996#311196
Quoted text (11 lines)> What i miss in ICR2 is a multi-player championship option, just like in F1GP. In > F1GP it was no problem is (due to for instance accidents, damage etc.) you got > second or worse. Then points were important, both for the drives as the team. > ---------------------------------------- > - This message was brought to you by > - > - > - "Chapo!" > ---------------------------------------
I also miss the statistics - fastest lap, or fastest average speed ( in indycar racing ), team standing, that kinda thing.
: What i miss in ICR2 is a multi-player championship option, just like in F1GP. In : F1GP it was no problem is (due to for instance accidents, damage etc.) you got : second or worse. Then points were important, both for the drives as the team. --- Yes, I think this would be a very good idea as well. I think a smallish menu should be added to load which season you want to play (ie. you give it a name or whatever), then when you load up with your buddy on the modem you can select the season you wish (the modem one) and a small data transfer of the appropriate .bin file, and away you go... full scale season play via the modem. All the users would have to ensure is that the same carset is being used, the same track files (if any have been modified, .txt) and the same version of the game. Why this has not been done, I'm not sure. It's been suggested though, ;-). --- As it is now, one must run the races individualy and track stats in a spread sheet or on paper. Very clumsy these days I think. My take on the matter anyhow. Later, Chris Goucher -- Christopher Goucher
>> What i miss in ICR2 is a multi-player championship option, just like in F1GP. In >> F1GP it was no problem is (due to for instance accidents, damage etc.) you got >> second or worse. Then points were important, both for the drives as the team. >I also miss the statistics - fastest lap, or fastest average speed ( in >indycar racing ), team standing, that kinda thing. Maybe Rick Genter is reading this thread ? He can do something about this. Multi-player now is just to get the first position, or else do *anything* to accomplish this. Being second has no use. ----------------------------------------- - This message was brought to you by - - - "Kik Na, Da Leg Un Kla" -----------------------------------------
David Kadlc 28 Jan 1996#311719
Yeah, I'd like to see that too. Papyrus has an awesome sim, but Microprose seems to know their stuff about multiplayer. Good suggestions. Dave.

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