Papyrus has been bought out by Sierra
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
ALT.SEX.PICTURES
<<writes:
<<>Papyrus has been bought out by Sierra
<<>AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
<< GOD SAVE US !!!!!!
<<AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH<<HHHHHH!!!!!!!!!!!!!
!
<<(say it ain't so)
Noo!!!!!!!!! The Leisure Suit Larry car? Waaaaahhhhh!!!!!
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
#6, #94 & #16 in the REAL quest for the Cup!
Go Ford!!!
writes:
GOD SAVE US !!!!!!
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!
(say it ain't so)
It is true that we've been acquired by Sierra.
What does this mean? We are still Papyrus Design Group, Inc., though we
are now a wholly owned subsidiary of Sierra. We are continuing to work on
the leading edge racing simulations you've known (and will come to know)
and loved. None of the projects we had underway before the acquisition
have been affected one iota by the acquisition. We will also now be able
to expand our horizons and work on new, non-racing simulation games which
may or may not be published under the Papyrus label.
Sierra bought Papyrus because they didn't have a killer racing sim. They
aren't going to "fix" something if it isn't broken.
Rick Genter
Technical Lead, IndyCar Racing II
Papyrus Design Group, Inc.
Quoted text (13 lines)
>It is true that we've been acquired by Sierra. >What does this mean? We are still Papyrus Design Group, Inc., though we >are now a wholly owned subsidiary of Sierra. We are continuing to work on >the leading edge racing simulations you've known (and will come to know) >and loved. None of the projects we had underway before the acquisition >have been affected one iota by the acquisition. We will also now be able >to expand our horizons and work on new, non-racing simulation games which >may or may not be published under the Papyrus label. >Sierra bought Papyrus because they didn't have a killer racing sim. They >aren't going to "fix" something if it isn't broken. >Rick Genter >Technical Lead, IndyCar Racing II >Papyrus Design Group, Inc.: <<>Papyrus has been bought out by Sierra
<snip>
: Noo!!!!!!!!! The Leisure Suit Larry car? Waaaaahhhhh!!!!!
<snip>
I don't mind driving LSL car as long there is paintkit available, but I
do have a question about dos-version of IndyCar Racing 2:
Sierra is committed in making Windows 95 games, but at this time I'm not
really interested about Win95. Will there be patches for dos ICR2? Not
just dos->win upgrade CD, but ones that fix bugs in dos version and keep the
game running under dos?
Pasi.
: Papyrus has been bought out by Sierra
: AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Oh ***.
I vowed *never* to buy a Sierra game again after Outpost.
Robh.
Quoted text (10 lines)
>It is true that we've been acquired by Sierra. >What does this mean? We are still Papyrus Design Group, Inc., though we >are now a wholly owned subsidiary of Sierra. We are continuing to work on >the leading edge racing simulations you've known (and will come to know) >and loved. None of the projects we had underway before the acquisition >have been affected one iota by the acquisition. We will also now be able >to expand our horizons and work on new, non-racing simulation games which >may or may not be published under the Papyrus label. >Sierra bought Papyrus because they didn't have a killer racing sim. They >aren't going to "fix" something if it isn't broken.>Sierra bought Papyrus because they didn't have a killer racing sim. They
>aren't going to "fix" something if it isn't broken.
Rick,
I really hope this is true! You guys do an EXCELLENT job with the
racing sims, hate to see is "tainted" by Sierra's ideas, of what is
good. (not a big Sierra fan myself)
Will this affect the network you guys were talking about? Sure hope
it WON'T end up on INN. (or whatever it's called) To rich for my
***. :( While on the subject, how will delays, and warps be
handled? Will the connections be tested before we can race?
Thanks,
Andy
I am sorry Rick, but Indycar II is far from complete as released. The
pitting strategy of the AI as well as the yellow flag AI is just not
finished. I sure wish something would get tested more before it left the
shop. I hope that Sierra can and will fix that.
A loyal but frustrated beta tester
Jeff
>: Papyrus has been bought out by Sierra
>Oh ***.
>I vowed *never* to buy a Sierra game again after Outpost.
ROFL!
Pray they keep the Papyrus name...
Stuart.
--
From the bedroom of Stuart Booth,
Somewhere in Guildford, England...
Will this affect the network you guys were talking about?
<<<
I don't think so, but I really don't know; I'm not on the multiplayer
project.
Rick Genter
Technical Lead, IndyCar Racing II
Papyrus Design Group, Inc.
Quoted text (7 lines)
>>It is true that we've been acquired by Sierra. >>What does this mean? We are still Papyrus Design Group, Inc., though we >>are now a wholly owned subsidiary of Sierra. We are continuing to work on >>the leading edge racing simulations you've known (and will come to know) >>and loved. None of the projects we had underway before the acquisition >>have been affected one iota by the acquisition. We will also now be ableIf you don't aquire a great number of new
staff members, won't this slow your work on the racing sims?
<<<
We *have* "acquired a great number of new staff members". It doesn't take
75 R&D people to produce IndyCar II...
Also, how does this affect the Papyrus multi-player racing? Will we
now have to connect to Sierra, or will this remain in-house?
<<<
At this time the acquisition has had no effect on our planned multiplayer
service.
Rick Genter
Technical Lead, IndyCar Racing II
Papyrus Design Group, Inc.
writes:
MAN, I hate the idea of anyone losing there jobs.
Even more, as the software industry goes, at Papyrus.
To that 25%: Thanks for the work you guys and guys did to make us
racing sim freaks *** experience SOOOO much better!
With the skills you have you'll be kicking ***in the industry
very,very soon! Good Show !
Any chance that NASCAR Racing's code will be re-written to take
advantage of the improvements in speed of ICR2? If so, how will this
be made available?
<<<
I can't really say. I would like to think so, but I'm not working on
NASCAR, so I really don't know.
Rick Genter
Technical Lead, IndyCar Racing II
Papyrus Design Group, Inc.
Hi Rick,
Just promise that Larry Laffer is not included in future driver sets.
Any chance that NASCAR Racing's code will be re-written to take
advantage of the improvements in speed of ICR2? If so, how will this
be made available?
Cheers,
Craig
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