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Rec.Autos.Simulators Archive

Has ICR2 Fixed Corner Time-Warp of ICR1???

2 posts by 2 people · 29 Nov 1995 - 30 Nov 1995

Steve Smith 29 Nov 1995#308308
Was I the only one to experience the 'time-warp' bug at some of the tracks (the airport, for example), in ICR, where AI cars would SUDDENLY slow way down at a corner and then just as suddenly rocket away once around, like slot cars hitting a bad section of track? I kept rear-ending AI cars 'til I realised something 'special' was going on, and kept to the outside on turns. Has this been fixed/improved in ICR2 ???? It kind of spoiled ICR 1 for me. ssmith
David Spark 30 Nov 1995#308400
Quoted text (14 lines)> Was I the only one to experience the 'time-warp' bug at > some of the tracks (the airport, for example), in ICR, > where AI cars would SUDDENLY slow way down at a corner > and then just as suddenly rocket away once around, like > slot cars hitting a bad section of track? > I kept rear-ending AI cars 'til I realised something > 'special' was going on, and kept to the outside on turns. > Has this been fixed/improved in ICR2 ???? > It kind of spoiled ICR 1 for me. > ssmith
They still tend to do that in ICR2, particularly on the starts/restarts when a whole line of cars tries to pile into the hairpin at the end of a straight, though not as bad in ICR. However, one problem that really bugged me in ICR seems to be fixed: When you overtake an AI car, it won't jam on its brakes, but instead it moves over to let you pass. I used to get done in quite often in ICR when I drove hard into a corner with the intention of dropping to the apron to make a pass and the car in front of me would "panic" and jam on the brakes, causing me to clip the tail end of the car. Dave

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