Race Sim Central
Rec.Autos.Simulators Archive

ICR2 = No Big Deal...

2 posts by 1 person · 25 Nov 1995 - 25 Nov 1995

Dave Henrie 25 Nov 1995#308040
> >If you are having problems with the SVGA speed, make sure that you tried > >choosing in the setup to install the univbe.drv it makes a big difference.
Quoted text (7 lines) > > > >I was so surprised with the improvement that I went and FTP'ed the full > >UNIVBE51 product to see if it would do the same for Nascar. No it didn't > >improve it much and the FTP'ed univbe51 version was actually slower with > >ICR2.0 than the univbe.drv that papyrus includes with the demo, so maybe > >they really tweaked out the SVGA modes in their version, but whatever > >papyrus did, it is the fastest SVGA performance on my system of any game
I > >have seen so far. > > Could someone please explain just what UNIVBE is? (I do understand that > it's got something to do with a fast video driver.) What's UNIVB51? > Does this stuff require a particular type of hardware? It seems critically > important to those of us who are, uh, "hardware-challenged" :-) > > Brian Wong Systems Engineering Group (Servers) > Hey Brian, good question. I have no idea what Univibe is execpt that is included with the ICR2 demo and it works. I'm guessing it's a universal driver implemented for speed. It works with your video card. Not all cards are supported but my old S3 803(?) was. I tried with ICR2 demo and it did improve the graphic performance. (i'm guessing 15 to 25%) Still couldn't go full graphics but got the stands and cars and track paint,(not texture) with fairly good smoothness. I think I reduced the field to 26 cars so next I'll start adding cars to see how much difference they make. Dave Henrie * JABBER v1.1 * "I shall eat your heart and Spit it out Terran!"--WC]I[ -- | Fidonet: Dave Henrie 1:346/25 | Fido -> Internet/Usenet via Net 346 Services
Dave Henrie 25 Nov 1995#308041
Quoted text (16 lines)> > > I have tried the demo on my Pentium 90 2MB Diamond Stealth (DRAM) and > 8 MB RAM. In NASCAR I have to turn off most of the graphics - grass, > asphalt, wall texture, horizon, grandstand detail and crowd. The > IndyCar Demo had all these on - including grass and asphalt and it > just flowed. Have Papyrus 'cleaned up' the program to make it more > efficient? I did not count the number of cars. Could this be the > answer? > > It took me 2.5 hours to download the demo (14.4 kbs) but it was well > worth it. I have the money...get the game in the shops...please. > > Cheers, > > Craig >
If your dloading with a bbs and zmodem, at 14.4 it should only take about 70-75 minutes if you have the v42.biz fully configured. Dave Henrie(ps I have no clue what the transfer rate of FTP is so the net dloads may be waaaay differnt. In fact I had so much trouble with Netscape's downloading I have almost dropped the net entirely. Dave Henrie * JABBER v1.1 * "Die! You Furless Freak!"--WC]I[ -- | Fidonet: Dave Henrie 1:346/25 | Fido -> Internet/Usenet via Net 346 Services

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy