Why the HELL is it so DAMN EASY to spin out in these games????
I HIGHLY doubt the real cars will spin that easily.....
Not so much on the ovals, but like I said in a previous post, the road
courses seem to be paved with a mixture of Duralube and Soapy water.
It's just NUTS..I can hardly get around one lap w/o spinning out somewhere..
BUT..I DO like ICR2...241 MPH (straightaway max speed, at 3:30 a.m.,
half asleep, with a joystick and up/down keys) at Michigan....oh yes...I do
like it
ALSO! I just remembered...WHERE is there a place to switch from VGA to
SVGA mode in the Papyrus games? my computer defaults to VGA mode for the
full versions of the games, but when I ran my Nascar Demo CD (from the
CH pedals I returned, and convieniently forgot to return the Nascar
Demo..oops) it defaults to SVGA mode...how do I regain control over this?
Thanks,
Bill
Quoted text (16 lines)
>Why the HELL is it so DAMN EASY to spin out in these games???? >I HIGHLY doubt the real cars will spin that easily..... >Not so much on the ovals, but like I said in a previous post, the road >courses seem to be paved with a mixture of Duralube and Soapy water. >It's just NUTS..I can hardly get around one lap w/o spinning out somewhere.. >BUT..I DO like ICR2...241 MPH (straightaway max speed, at 3:30 a.m., >half asleep, with a joystick and up/down keys) at Michigan....oh yes...I do >like it >ALSO! I just remembered...WHERE is there a place to switch from VGA to >SVGA mode in the Papyrus games? my computer defaults to VGA mode for the >full versions of the games, but when I ran my Nascar Demo CD (from the >CH pedals I returned, and convieniently forgot to return the Nascar >Demo..oops) it defaults to SVGA mode...how do I regain control over this? >Thanks, >BillReminds me of a friend who graduated from SCCA sports sedans to a Merlin
Formula Ford; first lap out of the box, in a big sweeper onto the front
straight at a local club race track, looped it big time. He cruises into
the pits, remarks "these formula cars are sensitive SOB's!"
Watch F1 or Indy racing coverage from in-car cameras on road courses, and
look for the pilots to steer INTO the wall (at God-knows-what-speed) to
correct an oversteer. The top F1 guys don't get paid the 10-15-20+
Megabucks to drive a car glued to the ground.
pwb
Quoted text (11 lines)
>I HIGHLY doubt the real cars will spin that easily..... ><<< >We just had a group attend the Skip Barber driving school to learn to >drive Formula 4 cars. One comment that I heard repeated several times was >"if you just *think* about it the car will spin out." The real cars >apparently can spin even more easily than the game... >Rick Genter >Technical Lead, IndyCar Racing II >Papyrus Design Group, Inc.: I still think RACE DRIVIN' (ATARI arcade game) is the best simulator.
Race Drivin' is still my favorite, but it needs to be updated. It was
mind blowing a few years ago, but today it's graphics and sound are
ho-hum, to me anyway. Does everyone else reading this newsgroup always
head straight for the driving games at the arcade? =)
Rick, how about some more "power" so we can spin the car around when
we're sitting backwards on the track "after the fact".... when you
run with a low steering lock you gotta pull up, back up, etc...
<<<
Well, in IndyCar Racing II there is a driving aid called "spin recovery"
that, after you finish your spin, corrects your orientation in 3 seconds.
You basically get to do the same "Batman U-turn" that the AI cars get to
do.
As for having spin recovery in NASCAR, well....
Rick Genter
Technical Lead, IndyCar Racing II
Papyrus Design Group, Inc.
: : I still think RACE DRIVIN' (ATARI arcade game) is the best simulator.
: Race Drivin' is still my favorite, but it needs to be updated. It was
: mind blowing a few years ago, but today it's graphics and sound are
: ho-hum, to me anyway. Does everyone else reading this newsgroup always
: head straight for the driving games at the arcade? =)
Yes, and I thought RACE DRIVING was excellent; you could actually
steer the car with the throttle.
SEGA rally is my current waste of quarters tho...
Robh.
>: Why the HELL is it so DAMN EASY to spin out in these games????
>: I HIGHLY doubt the real cars will spin that easily.....
>: Not so much on the ovals, but like I said in a previous post, the road
>: courses seem to be paved with a mixture of Duralube and Soapy water.
Done any REAL racing lately ?
EEERRRRR..... with all do respect.... SEGA Rally and SEGA Daytona are
two different types of racing... so it's hard to tell which one is
better than others... BUT..... I still have to say that Daytona still
ROCKS.... I tryied Rally several times.. Money NOT well spent I tell
ya... so I guess I will stick to Daytona..!!! Rally ... NAAAAAAA
|We just had a group attend the Skip Barber driving school to learn to
|drive Formula 4 cars. One comment that I heard repeated several times was
|"if you just *think* about it the car will spin out." The real cars
|apparently can spin even more easily than the game...
Rick,
This is a little late, sorry.
I've driven the (now) Formula Dodge cars that Skip has. These cars do
*not* spin out if you "think" about it. In fact, these cars have a
much more stable feeling than my so called street sports car. I think
the problem with these games is that you can't feel what is going on,
hence you can't correct the problem until it's too late. For example,
at Lime Rock, turn three is a "compromise" turn where you don't hit
the apex in the "normal" spot. This makes the car feel very strange
and the rear end becomes very light. I've spun here several times, not
because the car is twitchy, but because I overcorrected. Many of the
proper corrections I made were done before the car started to visually
go wrong - the steering would get light and less responsive, the car
would lean, and also, the amount of pressure you feel on your right
shoulder also gives significant input.
Another difference I've found is the ability to correct problems with
the throttle. ICRII is better at this than NASCAR, but still, spins
occur when it looks like they shouldn't. This is also probably related
to the "feel" problem mentioned above.
Great game though!
greg
--
------
"Nobody scores my navigator and gets away with it!" - Calamity Jane, DR2000
>>My favourite game of the moment has to be SEGA Rally which is totally
>>amazing - blows Daytona completely out of the water.
AH>EEERRRRR..... with all do respect.... SEGA Rally and SEGA Daytona are
>two different types of racing... so it's hard to tell which one is
>better than others... BUT..... I still have to say that Daytona still
>ROCKS.... I tryied Rally several times.. Money NOT well spent I tell
>ya... so I guess I will stick to Daytona..!!! Rally ... NAAAAAAA
I haven't played either, but Sega Rally looked quite good on the demo tape
I saw.
---
* TLX v4.10 * Fame: Chiefly a matter of dying at the right moment.
---
* OLX 2.2 TD *


































