Well, managed to get the demo from ftp.std.com (contrary to what everyone
was saying earlier today, I DIDN'T get a "permission denied" message).
Anyway, I digress.
Simply put (just like Nascar) if you don't have a Pentium, don't bother
with the SVGA mode. I have a DX4-100, 16 mb RAM, ATI Graphics Xpression
VLB graphics card and even with a clean boot I got ch-ch-choppy performance
unless pretty well all the graphics are turned off (and no, the UniVBE
driver didn't work with my graphics card - it detected fine but the frame
rate was worse).
VGA mode was nice and smooth but it doesn't look much different than
Indycar I (which I already have plus the track pack). After about 30
minutes playing it didn't feel or drive much differently than Indycar I
either.
I am going to pass this one up for now (until I get a Pentium - which
won't be anytime soon). I think that there "recommended" system, a
Pentium 60 (see the readme.txt file), is far short of the "optimum"
system for SVGA. My system benchs about 65 which is very close to a
Pentium 60. I can only think that mean a Pentium 60 is the "optimum"
system for VGA graphics. This baby is going to need a Pentium 90 or better.
If Papyrus is reading this...GET A CLUE! I HATE it when software
companies "soft pedal" the hardware requirements for their products. Sure
I can see a 486-33 as the "minumum" system(see the readme.txt file) to get
this prog going in VGA but why don't you base your "optimum" hardware
requirements on the "optimum" graphics setting (i.e. SVGA)? (especially when
the SVGA option is the main difference/upgrade in this game over Indycar I).
At least you had the decency to release a demo that allowed me to evaluate it
on my system and come to the obvious conclusion that if I have Indycar I, I
don't need Indycar II (for now).
Flame-ON, Johnny!
KaBoNG!
IndyCar Racing II demo SVGA performance on 486 and Pentium
A DX4-100 owner said the ICR II demo was choppy in SVGA and that a Pentium was needed. Rick Genter of Papyrus explained that the graphics engine had a Pentium-specific optimisation and the box recommended a Pentium for SVGA. Other users reported varied results on P90s and 486s, and discussed the UniVBE driver, ATI Mach64 tweaks and acceptable frame rates.
With Rick Genter (Papyrus)
Automated summary.
Quoted text (14 lines)
>>Simply put (just like Nascar) if you don't have a Pentium, don't bother >>with the SVGA mode. >WOW. Pretty rad statement. >>I have a DX4-100, 16 mb RAM, ATI Graphics Xpression >>VLB graphics card and even with a clean boot I got ch-ch-choppy performance >>unless pretty well all the graphics are turned off (and no, the UniVBE >>driver didn't work with my graphics card - it detected fine but the frame >>rate was worse). >I'm sure you are disappointed with the performance you describe from YOUR >486, but as MANY people can assure you, it runs like a RABBIT on their >486's. I have a 486DX2-66, with nice video card (spider tarantula 64 bit).Quoted text (16 lines)
>I am going to pass this one up for now (until I get a Pentium - which >won't be anytime soon). I think that there "recommended" system, a >Pentium 60 (see the readme.txt file), is far short of the "optimum" >system for SVGA. My system benchs about 65 which is very close to a >Pentium 60. I can only think that mean a Pentium 60 is the "optimum" >system for VGA graphics. This baby is going to need a Pentium 90 or better. >If Papyrus is reading this...GET A CLUE! I HATE it when software >companies "soft pedal" the hardware requirements for their products. Sure >I can see a 486-33 as the "minumum" system(see the readme.txt file) to get >this prog going in VGA but why don't you base your "optimum" hardware >requirements on the "optimum" graphics setting (i.e. SVGA)? (especially when >the SVGA option is the main difference/upgrade in this game over Indycar I). >At least you had the decency to release a demo that allowed me to evaluate it >on my system and come to the obvious conclusion that if I have Indycar I, I >don't need Indycar II (for now). >Flame-ON, Johnny!My system benchs about 65 which is very close to a
Pentium 60. I can only think that mean a Pentium 60 is the "optimum"
system for VGA graphics. This baby is going to need a Pentium 90 or
better.
<<<
But your system is not a Pentium. We introduced an optimization in the
graphics engine that is *Pentium*-*specific*. Even though the raw CPU
rating of the DX4/100 may be close to that of the P60, the Pentium is a
different CPU architecture and there are things we can do with a Pentium
that we can not do with a 486. Sorry if you're disappointed, but that's
the way it is.
By the way, I use a P5-66 at work, and in SVGA I get about 12 FPS with all
textures on (including grass and track). I prefer to drive without grass
and track textures, which drives the frame rate up to around 16-20. On a
P-90, it's very smooth.
Rick Genter
Technical Lead, IndyCar Racing II
Papyrus Design Group, Inc.
>My system benchs about 65 .....
>>But your system is not a Pentium. We introduced an optimization in the
>>graphics engine that is *Pentium*-*specific*.
Thanks for advising of this Rick. For the info of yourself and those
folk more objective who may be listening in, I'm running a fast
quality of the SVGA graphics, the SVGA game, while loadable, is
definitely unplayable at any respectable frame rate/detail level in my
objective, yet necessarily subjective <g> evaluation despite applause
seeking hollow rhetoric to the contrary from the many
over-enthusiastic juveniles present. The VGA version plays about the
same as the previous version, albeit with nice graphical (colour)
aspects improved.
BTW, univbe 5.1a is loaded and my video card *is* supported. I note
the SVGA is *extremely* RAM hungry. (8Mb, need more...any & all
donations accepted <g>)
Thanks for advising this, however, don't you agree that something
should be mentioned *somewhere* (apart from as a re-active response to
a post in this newsgroup) re the game being enhanced for the Pentium
processor to avoid unrealistic expectations on the part of the buyer?
Perhaps on the box or in magazine advertising would be a good place??
Caveat Emptor ???
Again thanks for the 'quantitative' info. I was planning an hardware
upgrade, and now I can actually plan with confidence the *grunt*
required. I was planning a P100, 512k SBC supported SuperMicro Mb
running 16Mb 60ns burst EDO. From what you've said here, I now know
this will be ample. I prefer grass and track texture on, so I figure
that should be achievable and smooth at 20+ FPS with the 100 etc.
For the record IMO, the 'Kawasaki/Suzuki/Honda/Yamaha' sales oriented
sound was an abysmal disappointment. Samples from the driver position
in a real Indycar may not have e***d the children, (they have NFS
and the corner "hoodlum hangout" for that), however it certainly
would've made the *game* more of a *sim* and re-playable. The
NASCARish excessive tyre squealing and stand on the brakes and trickle
through the corner amateurs imaginative driving model is a function of
the 'arcade' demo..I hope???
Marketing's hand in this is evident, and is consistant with the no
network (LAN) decision. I'm sure it'll be sucessful, as it does appear
to be what the mass market wants or perhaps more accurately will
accept,..more's the pity. <smile>
Again, congrats on the excellent graphics, in the SVGA version, but
I'll pass and wait for Grand Prix 2 from Crammond. In the interim,
Indycar One still has many features lacking in VGA version 2, in
particular the sound, and quite a few playable modem hours yet to run.
Regards,
---Cogito Ergo Sum--- *
* Fidonet: 3:640/377 *
Keiron Rado, Brisbane, Queensland, Australia *
A lot of us have run this demo, and you might be surprised at what we've
found. There are quite a few P90s which can run SVGA with *ALL* details
turned on at racing frame rates.
My ICRS teammate ran it on a DX2-66 and reported that VGA is FAR faster
than ICR1, and also commented that SVGA is usable on his system. He's got
one with a PCI bus, but that's hardly uncommon these days.
On the other hand, I have an ancient DX2-66 with ISA graphics and I can't
get almost anywhere on SVGA, and even VGA is dodgy with other cars around.
From what I've seen and heard (from folks who have run ICR1 to death over
the past two years), I'd say that Papyrus made a good-faith estimate of what
you'd need, and that they got it basically right.
Do remember that the PC business has a fantastic variety of hardware and
sofwtare out there, and that just because two items look the same on the
spec sheet doesn't mean they will act the same. (In fact, they often don't.)
--
Brian Wong Systems Engineering Group (Servers)
Quoted text (36 lines)
>Well, managed to get the demo from ftp.std.com (contrary to what everyone >was saying earlier today, I DIDN'T get a "permission denied" message). >Anyway, I digress. >Simply put (just like Nascar) if you don't have a Pentium, don't bother >with the SVGA mode. I have a DX4-100, 16 mb RAM, ATI Graphics Xpression >VLB graphics card and even with a clean boot I got ch-ch-choppy performance >unless pretty well all the graphics are turned off (and no, the UniVBE >driver didn't work with my graphics card - it detected fine but the frame >rate was worse). >VGA mode was nice and smooth but it doesn't look much different than >Indycar I (which I already have plus the track pack). After about 30 >minutes playing it didn't feel or drive much differently than Indycar I >either. >I am going to pass this one up for now (until I get a Pentium - which >won't be anytime soon). I think that there "recommended" system, a >Pentium 60 (see the readme.txt file), is far short of the "optimum" >system for SVGA. My system benchs about 65 which is very close to a >Pentium 60. I can only think that mean a Pentium 60 is the "optimum" >system for VGA graphics. This baby is going to need a Pentium 90 or better. >If Papyrus is reading this...GET A CLUE! I HATE it when software >companies "soft pedal" the hardware requirements for their products. Sure >I can see a 486-33 as the "minumum" system(see the readme.txt file) to get >this prog going in VGA but why don't you base your "optimum" hardware >requirements on the "optimum" graphics setting (i.e. SVGA)? (especially when >the SVGA option is the main difference/upgrade in this game over Indycar I). >At least you had the decency to release a demo that allowed me to evaluate it >on my system and come to the obvious conclusion that if I have Indycar I, I >don't need Indycar II (for now). >Flame-ON, Johnny! >KaBoNG!Quoted text (10 lines)
>If you are having problems with the SVGA speed, make sure that you tried >choosing in the setup to install the univbe.drv it makes a big difference. >I was so surprised with the improvement that I went and FTP'ed the full >UNIVBE51 product to see if it would do the same for Nascar. No it didn't >improve it much and the FTP'ed univbe51 version was actually slower with >ICR2.0 than the univbe.drv that papyrus includes with the demo, so maybe >they really tweaked out the SVGA modes in their version, but whatever >papyrus did, it is the fastest SVGA performance on my system of any game I >have seen so far.Perhaps on the box or in magazine advertising would be a good place??
<<<
On the box the recommended platform for SVGA is a Pentium.
Rick Genter
Technical Lead, IndyCar Racing II
Papyrus Design Group, Inc.
Mic technique can be a B word. I've spent some time trying to get race car
engines recorded for radio spots (since I despise what they give you on
effect disks) Getting mics positioned is worse than cameras
: Could someone please explain just what UNIVBE is? (I do understand that
: it's got something to do with a fast video driver.) What's UNIVB51?
: Does this stuff require a particular type of hardware? It seems critically
: important to those of us who are, uh, "hardware-challenged" :-)
: --
Univbe *is* magic. It works with most video cards and is not manufacturer
specific. Some systems have not been able to run it, but there does not seem
to be any consitent pattern to this, atleast not to my knowledge.
Mike
>Actually, we *had* a recording of an IndyCar engine. It was awful. It was
>extremely loaded with turbo-whine, and even after massive filtering we
>couldn't get something we liked.
>Rick Genter
>Technical Lead, IndyCar Racing II
>Papyrus Design Group, Inc.
Rick,
Maybe you should post this recording on your home page and allow us
users a chance to sample it and give you our opinion.
Thanks, Mike
: Simply put (just like Nascar) if you don't have a Pentium, don't bother
: with the SVGA mode. I have a DX4-100, 16 mb RAM, ATI Graphics Xpression
: VLB graphics card and even with a clean boot I got ch-ch-choppy performance
: unless pretty well all the graphics are turned off (and no, the UniVBE
: driver didn't work with my graphics card - it detected fine but the frame
: rate was worse).
Try running the uvconfig.exe that comes with the demo. Set the Linear
Frame Buffer off. I was able to run this with my ATI WinTurbo this way,
but I didn't really notice any difference in the frame rate.
However, my reaction to the demo is completely different than yours. To
each their own. I have P5-90 and found the frame rate okay, if I turn
off grass, track texture, grandstand objects. It does look nice if I
can run with everything on, but I want to race not enjoy eye-candy. I
think the performance of the car and the AI are greatly enhanced over
ICR1. That and being able to run in SVGA (even with the gloss turned
off) is why I'm a sucker and will buy it.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
>My ICRS teammate ran it on a DX2-66 and reported that VGA is FAR faster
>than ICR1, and also commented that SVGA is usable on his system. He's got
>one with a PCI bus, but that's hardly uncommon these days.
Yet another data point:
dx2/66 (with a nice ASUS MB, and a lot of tweaking of the BIOS), 16MB,
Stealth32 2MB.
Univbe adds perhaps 1 fps.
I found ICR1 would show more detail for a given set minimum framerate. I'm
surprised your "teammate" found ICR2 faster. Is ICR2 using 320x240 compared
to ICR1's 320x200? Further, ICR2's low-res graphics seem more blocky than
ICR1's. I've noticed this in maybe every SVGA/VGA game I've seen. Is it
because the graphics are designed for 640x480 and in some simple way
translated to 320x240, rather than optimised and anti-aliased as the old games
were? Whatever the reason, it looks worse, especially the LCD's. I'd have to
agree with the sentiment that, if you don't have the hp to run it in SVGA, it
may not be worth "upgrading" from ICR1 (though you do get all the tracks sans
indy).
However, hi-res is another story. I can run it with "acceptable" framerate
(about 12 fps) with objects and skids on. Depending on number of cars, with
car texture too. But with a lot of cars, it becomes a surrealistic endeavor
as all I have is me, the ribbon of a track, and cars disappearing and
reappearing. Overall, impressive. Time for a CPU upgrade...
-------------------
David Masten
This correlates to a comment I posted to another message. My Pentium
90 really hummed ICR2 along with all the graphics on. NASCAR
required a lot turned off. So that is what you did! Glad I
invested in a Pentium.
Thanks...Craig
******************************************************************************
* Canberra, Australia *
* IWCC3 Marker Bindings #2 Pontiac - Rick Higbee Motorsports *
* IGN4 QANTAS Airways #75 Pontiac - Rick Higbee Motorsports *
******************************************************************************
i just wanted to comment that i have a basic dx2 66 with a 1meg video card...
i found if i run my soundblaster16 in mono, and drop the opponents cars
to down around 15 20, i get an acceptable frame rate to play in svga....
comparable to running nascar in low res with 20 cars....that univesa program
included with the demo makes a big difference....
cant wait for the full version if icr2!!!!!
ALL HAIL PAPYRUS for outdoing themselves again!!!!!!!!
Can you tell me why they are so bad under DOS? Is it possible that the
Win95 version would run better with an ATI?
--
Thomas O'Donohoe
[link lost in import]
: Well, managed to get the demo from ftp.std.com (contrary to what everyone
: was saying earlier today, I DIDN'T get a "permission denied" message).
: Anyway, I digress.
: Simply put (just like Nascar) if you don't have a Pentium, don't bother
: with the SVGA mode. I have a DX4-100, 16 mb RAM, ATI Graphics Xpression
: VLB graphics card and even with a clean boot I got ch-ch-choppy performance
: unless pretty well all the graphics are turned off (and no, the UniVBE
: driver didn't work with my graphics card - it detected fine but the frame
: rate was worse).
While the ATI cards with the Mach chipset are good under windows, they
sadly are one of the worst cards you can get for dos-based games.
Sorry, but with that card you won't get a fluid framerate even with a
pentium 200...
Only the Millenium has overcome this problem.
Ralf
Actually, my 100MHz Pentium (PCI) runs far faster on ICR2's 640x480 SVGA
mode than NASCAR does in the same mode...I can turn on every graphical
option, and still get an acceptable frame rate...It's amazing...
>While the ATI cards with the Mach chipset are good under windows, they
>sadly are one of the worst cards you can get for dos-based games.
What garbage. The mach64 is within 10% of any card out there.
More garbage.
And I gather you own one right?
rms
I'll add two hints to fastest mach64 bencchmarks:
Use univbe51a, which was specifically released to cover
the mach64, and also PCI owners should get the utility
ctpci.zip and use it to disable burst mode. The mach64
is not happy with burst mode on and doing this will bump
you 3dbench scores by several points.
rms
>>What garbage. The mach64 is within 10% of any card out there.
> I'll add two hints to fastest mach64 bencchmarks:
> Use univbe51a, which was specifically released to cover
> the mach64, and also PCI owners should get the utility
> ctpci.zip and use it to disable burst mode.
I did this a while back, but the instructions are in German, and,
well, perhaps my German isn't what it should be! What about BIOS
support for disabling burst mode? Got any English instructions on
CTPCI?
Personally I can't believe thet other cards are soooo much faster than
my ATI Mach64 as the original post implied. ICR2 runs with full
graphics at Laguna Seca very well, with the only tricky spot being at
the sharp S-bend(s). If this is poor then I would love to try
something else. Mixed with my complete lack of problems running it
with a variety of OSs means I'm happy.
Stuart
--
From the bedroom of Stuart Booth,
Somewhere in Guildford, England...
Quoted text (8 lines)
>>What garbage. The mach64 is within 10% of any card out there. > I'll add two hints to fastest mach64 bencchmarks: > Use univbe51a, which was specifically released to cover > the mach64, and also PCI owners should get the utility > ctpci.zip and use it to disable burst mode. The mach64 > is not happy with burst mode on and doing this will bump > you 3dbench scores by several points.>Actually, my 100MHz Pentium (PCI) runs far faster on ICR2's 640x480 SVGA
>mode than NASCAR does in the same mode...I can turn on every graphical
>option, and still get an acceptable frame rate...It's amazing...
I have a P100 with 512k cache, 32mb of RAM, and a Diamond Stealth 64
with 2 MB of VRAM (not DRAM) and I cannot drive with all the graphics
on... what do you consider an acceptable frame rate?? I can't stand
playing either ICR2 or NASCAR with anything less than SMOOOTH
anination.
Quoted text (10 lines)
> >What garbage. The mach64 is within 10% of any card out there. > I'll add two hints to fastest mach64 bencchmarks: > Use univbe51a, which was specifically released to cover > the mach64, and also PCI owners should get the utility > ctpci.zip and use it to disable burst mode. The mach64 > is not happy with burst mode on and doing this will bump > you 3dbench scores by several points. > >rmsHi I got P5-100 with S3 Trio 64, 16Mram.. I played the game will most of the
texture turned off.. coz I think the min framerate for me is at least 20fps.
Anything less than that just doesn't do the fun.. or we should play Ridge racer
on the PSX to get a feeling of 60fps.
Rgds,
Bernard.
: : Well, managed to get the demo from ftp.std.com (contrary to what everyone
: : was saying earlier today, I DIDN'T get a "permission denied" message).
: : Anyway, I digress.
: : Simply put (just like Nascar) if you don't have a Pentium, don't bother
: : with the SVGA mode. I have a DX4-100, 16 mb RAM, ATI Graphics Xpression
: : VLB graphics card and even with a clean boot I got ch-ch-choppy performance
: : unless pretty well all the graphics are turned off (and no, the UniVBE
: : driver didn't work with my graphics card - it detected fine but the frame
: : rate was worse).
: While the ATI cards with the Mach chipset are good under windows, they
: sadly are one of the worst cards you can get for dos-based games.
: Sorry, but with that card you won't get a fluid framerate even with a
: pentium 200...
: Only the Millenium has overcome this problem.
Oops, sorry. I mixed the names Matrox and Mach....
The Mach chips are good under dos, while the Matrox cards (exception: millenium)
are very slow.
Again, sorry.
Ralf
: I'll add two hints to fastest mach64 bencchmarks:
: Use univbe51a, which was specifically released to cover
: the mach64, and also PCI owners should get the utility
: ctpci.zip and use it to disable burst mode. The mach64
: is not happy with burst mode on and doing this will bump
: you 3dbench scores by several points.
Well I tried your 2 hints with No Difference. I have a P5-90 with a PCI
ATI Mach64 card with 2mb of ram. First of all there is no way to use
univbe with the linear framebuffer enabled with the Mach64 in ICR2.
There is something screwy with the way ICR2 loads the driver. I have
been able to load the 51a driver with the 51 univbe.exe program (had to
hex out the "a" after the 51 in the driver file). No difference.
I tried ctpci & ctpci2x and tried all kinds of combinations of turning
things on and off. Most made no difference (unless I messed with the
memory transfer settings and things got worse). Nothing made an
increase in either 3dBench or univbe's profile numbers.
The best my 3dBench score ever got was 71.4 (normal). Even running
the program I got with my computer (mergeon.exe) which is supposed to
force burst mode doesn't change the 3dBench score.
I have a sneaky suspicion the SciTech Software says that univbe supports
the mach64 series only because it doesn't BLOW-UP. It may not cause any
problems, but it certainly doesn't make it work any better.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Your ATI card is optimized for polygon type graphics. Since most DOS
games use bitmap graphics, the ATI card is not much better than using a
Trident 16-bit card. Well, that's an exaggeration, but it's a good
example.
--
Senior Systems Engineer (703) 379-3881
Simulation Technologies, Inc. FAX (703) 379-3890


































