Race Sim Central
Rec.Autos.Simulators Archive

The Robot Auto Racing Simulation

1 post by 1 person · 21 Oct 1995 - 21 Oct 1995

RARS Version 0.64 A Challenge for Evolutionary Programming A Competition for Programmers by Mitchell E. Timin The Robot Auto Racing Simulation (RARS) is a simulation of auto racing in which the cars are driven by robots. Its purpose is two-fold: to serve as a vehicle for Artificial Intelligence development and as a recreational competition among software authors. The host software, including source, is available at no charge. It currently runs under MSDOS and UNIX, including Linux, and on the Macintosh and Amiga. This announcement introduces the eighth release of the software, which we call version 0.64. RARS is written in C++. The DOS version was compiled and tested with Borland C++ ver. 3.1. C++ is not required for the robot "driver" programs. The race tracks are defined by ASCII files. Many pre-defined tracks are supplied. The desired track is named on the command line. Users can create their own tracks using any text editor, although this is not a trivial process unless a CAD program is used to find the exact lengths, angles, and radii for the track segments. It is possible to do it by trial and error, however. There is a RARS anonymous ftp site: ftp.ijs.com in directory /rars. Anyone can get any RARS stuff there, code, announcements, car controllers, documentation, and tracks. Jivko principal file that you probably want for DOS is rars064.zip. There are also files for UNIX, Amiga, Macintosh, and also for other compilers besides Borland. Also, check out the tracks, robots, and digest sub-directories. An executable file for DOS on the PC is in exe62.zip; read exe62.txt for some information about it. There is a listserver so that interested parties may discuss RARS by e-mail. To subscribe to the list service send e-mail to subscribe rars-list (To unsubscribe, send "unsubscribe rars-list" to the same address.) There are several WWW locations devoted to RARS. Two that were up on June 18, 1995 are: [link lost in import] [link lost in import: /~dgymer/rars/] RARS consists of a simulation of the physics of cars racing on a track, with a simple bird's-eye view of the race. The unique feature is that each car is controlled by a separate and independent control program. Each car is "driven" by its own control program, which receives information from the simulation telling it about the car's local situation. The "driver" (control program) adjusts the steering and throttle, and then the physics simulation moves the car a little. This happens many times per second, of course. Every car has exactly the same physical characteristics, only the "drivers" are different. Hence, the result is a competition between the control programs. Furthermore, the competition is visible as an auto race, with acceleration, passing, cornering, braking, etc. It is intended that many users will write their own robot "drivers". Many robots are supplied. These are meant to serve as examples for programmers wishing to develop their own. The control programs may be written in other languages if they are linker-compatible on the intended platform. To date the robot "driver" programs have used C++ or ANSI C. For genetic programming, the races will be between several programs selected from an evolving population of programs. The racing may take place continuously for long periods of time, with the graphic display disabled for faster execution. Of course losers will be eliminated and winners will breed. Genetic Algorithm proponents will probably design robot drivers with a vector of parameters to be determined by evolution. Neural nets are also candidate "drivers". It will be up to the experimenter to decide if human-designed robots are allowed to compete with the evolving population. New features introduced with version 0.45 were: - The drivers which are to race can be named on the command line. - The computer can generate a random starting order. - The race can be run with no graphics display. - A series of races can be run, on the same track with the same drivers. - A report is generated in a file, giving the results of all races in a series. Points are accumulated using the F1 scoring system. - Degrees or radians may be used in any track definition file. - Clockwise tracks will work now. Version 0.50 introduced these features: - "instrument panel" showing how a selected car is behaving in real-time - the F and S keys speed up or slow down the simulation during a race - several additional command line options - a portable draw_arc function for drawing the track rails Version 0.62 added many items. Among them are: - Fuel consumption and variable mass, with lost time for re-fueling - command line option to enter the RVG seed, to replay a race exactly - race report has laps completed, damage and fuel for each car - optional pre-race practice, for robots which can learn - new collision code, making passing and collision avoidance more important - The file "WHATNEW.DOC" details all the differences w.r.t. ver. 0.50. Wanted - People to do or help with any of the following: Porting to MS-Windows Testing the software and suggesting enhancements Improving the graphics Locating a corporate or university sponsor Act as a race director to manage a "race meet" Reporting, both to academic journals and popular magazines Improving the software in any of dozens of ways (and of course, building "drivers" to compete in the races!)

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy