Race Sim Central
Rec.Autos.Simulators Archive

Gpfps.zip questions?

1 post by 1 person · 19 Oct 1995 - 19 Oct 1995

Adams 19 Oct 1995#306519
It's the same with me, on my P60 (with ATI Mach64 PCI) I got the same strange and amusing effects. For example driving on suzuka, none of the AI cars can keep the first right-corner after start-finish, they all go off like crazy. It's like that the AI cars think that their speed is much higher than it actually is. When the yellow flag is waved they have no problem getting trough the corner. I won't talk about the replays, they are disastrous, it's better you will not play the replay, you will find yourself on a totally different location on the track after the replay (on the grass and crashed into a wall that is). The frame-rate performance is somewhat improved by gpfps but the side-effects are a bit to big, to play the game satisfactionary, but if you are one of those people who are bored with f1gp and try all kinds of things (like jumping over cars etc) gpfps can be quite fun.... Robin.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy