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Rec.Autos.Simulators Archive

modem play and .pcx files?

3 posts by 3 people · 11 Oct 1995 - 12 Oct 1995

My friend and I have discovered the world of modem NASCAR and enjoy it.(it's nice to race someone who wrecks as much as i do). Were both on V1.21 and the same car set with our own custom cars. On my screen his car appears with my paint job and I have Rick Mast's (Matt uses #1 as his car#). On his screen it's the same situation. Do we need unused car numbers? Do we need each others .pcx files loaded in our car sets? Thanks for any info from anybody who has worked this one out. Larry Murrish GO#5 "A calm sea does not produce a skilled sailor"
Eric Busch 11 Oct 1995#306279
Quoted text (9 lines)> My friend and I have discovered the world of modem NASCAR > and enjoy it.(it's nice to race someone who wrecks as much > as i do). Were both on V1.21 and the same car set with our > own custom cars. On my screen his car appears with my paint > job and I have Rick Mast's (Matt uses #1 as his car#). On > his screen it's the same situation. Do we need unused car > numbers? Do we need each others .pcx files loaded in our > car sets? Thanks for any info from anybody who has worked > this one out.
The caller uses car50.pcx (Rick Mast in my carset as well) and the answerer uses the default car94.pcx. You need to replace both pcx files with your respective cars so that all will be well. If you are going to call, make sure that your friends car is in the car94.pcx slot in your carset, and that your car is in the car50.pcx slot in his carset. It will automatically use the right information from your drivers2.txt file for your names and numbers. Just make a copy of youir existing carsets and name it modem or something like that. Replace the pcx files like I said above, and switch to this set before you modem race. Otherwise use the origional set so that Rick Mast will still be there. -- Eric T. Busch Emory University
LM->My friend and I have discovered the world of modem NASCAR ->and enjoy it.(it's nice to race someone who wrecks as much ->as i do). Were both on V1.21 and the same car set with our ->own custom cars. On my screen his car appears with my paint ->job and I have Rick Mast's (Matt uses #1 as his car#). On ->his screen it's the same situation. Do we need unused car ->numbers? Do we need each others .pcx files loaded in our ->car sets? Thanks for any info from anybody who has worked ->this one out. Hmm....what you could try is send each other your pcx files, export the car #50, and then import each others car over car #50. From what I've read, that seems the first thing to try. I wreck alot too. I like denting bumpers on the short tracks. <g> ... A pain in the ***may be a friend in need..

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