Hi,
I just picked up the 3.7mb demo of EA's Need for Speed, and I
am really impressed. If I do buy this game, will I be stuck with
the same old stuff, or is EA planning on coming out with add on
disks for tracks, cars, etc? (a la Test Drive III). I've had
a few games of this type, but they were all sort of mediochre...
NFS is the first driving game (demo, technically) that's made me
sit back and say "WOW!". The first I dropped the clutch on the Viper,
I could almost smell $600 in tires going up in smoke...
I'm hoping to get the full CD version the next time I'm out to
the store, especially if EA is going to support this game with
future add ons. Has anyone heard anything?
Thanks!
-Jon-
.-------------------------------------------------------------------------.
| Jon Steiger == DoD# 1038 == USUA# A46209 == NMA# 117376 == KotWitDoDFAQ |
| 1991 Yamaha FZR600R /* Just another mangy hacker */ | `-------------------------------------------------------------------------'
Hopes for Need for Speed car and track add-ons
After trying the PC demo of EA's The Need for Speed, a player asked whether add-on cars and tracks would follow. Others shared hints for unlocking the bonus track and car and listed dream cars such as the McLaren F1, Ferrari F50 and Jaguar XJ220, while some wanted more ordinary road cars, motorcycles or network play. No add-on plans were confirmed.
Automated summary.
Quoted text (16 lines)
>Steiger) writes: >> Hi, >> I just picked up the 3.7mb demo of EA's Need for Speed, and I >>am really impressed. If I do buy this game, will I be stuck with >>the same old stuff, or is EA planning on coming out with add on >>disks for tracks, cars, etc? (a la Test Drive III). I've had >>a few games of this type, but they were all sort of mediochre... >>NFS is the first driving game (demo, technically) that's made me >>sit back and say "WOW!". The first I dropped the clutch on the Viper, >>I could almost smell $600 in tires going up in smoke... >> I'm hoping to get the full CD version the next time I'm out to >>the store, especially if EA is going to support this game with >>future add ons. Has anyone heard anything?Well, here's a hint: to get the extra car (and
some other fun stuff), you need to do axactly twice as much
as you did in getting the extra track. After you've done
that, be sure to check out the credits.
--Evan
Thanks for the tip!
///////////////////////////////////////////////////////////////////////////////
Wade 'FoxMan' Foxworth
Huntsville, AL
///////////////////////////////////////////////////////////////////////////////
It should be easy to make car and track upgrades. If NFS gets popular
enough (in sales), they will probably make some add-ons. I'd like to
drive a Vector, or a McLaren, or a Ferrari F50, or, or...
--
____________________________________________________________________________
Have:
Edward Carter | The Red Hot Chili Peppers Rock!!!| '92 Honda Accord
Newport Beach, CA, USA | IndyCar Racing Rules!!! | '95 Corvette ZR-1
White Male | Al Unser Jr. Kicks *** | '95 Suburban 454 4X4
________________________________________________________________________________
Want:
"Love Lone" on KROQ in | NASCAR Racing is cool too! | Vector Avtech WX-3
L.A. at 10:00pm RULES!!| Jeff Gordon And Rusty Wallace | Dodge Viper
R.R. and D.D. are cool!| RULE!!! | Ferrari F40
Quoted text (7 lines)
>>Bonus car??? What car is it?? I've heard of the bonus track, but no >>bonus car... > Well, here's a hint: to get the extra car (and >some other fun stuff), you need to do axactly twice as much >as you did in getting the extra track. After you've done >that, be sure to check out the credits.What do you mean by doing exactly twice as much as you did in getting the
extra track? please explain (layman terms) what we have to get the extra track
& car. Thanks.
Raven
A 20 or 30 CD ROM set of "Race Across America" scenery would
be cool (dreaming again). Authentic state patrol cars, authentic
Interstate route... Actually, I'd guess we'll see tracks instead
of cars for add-on, even though they've fairly well represented
most of the terrain you'd want to race on...
SC
Quoted text (12 lines)
>>>Bonus car??? What car is it?? I've heard of the bonus track, but no >>>bonus car... >> Well, here's a hint: to get the extra car (and >>some other fun stuff), you need to do axactly twice as much >>as you did in getting the extra track. After you've done >>that, be sure to check out the credits. > Hmmm. So I'd have to win the turny *twice*? > I have yet to win on any track but rusty, so > that should be quite awhile in the future. > Do I have to use the same player name or what?Quoted text (7 lines)
> Well, they just might, but for starters, the game >has 6 tracks, which is twice what the original (3DO) version >had. It's also got a bonus track and a bonus car which are >fantabulous. I wouldn't exactly call it a skimpy game by >any means... >--Evan>It should be easy to make car and track upgrades. If NFS gets popular
>enough (in sales), they will probably make some add-ons. I'd like to
>drive a Vector, or a McLaren, or a Ferrari F50, or, or...
Personally, I'd like to see a few more "down to earth" cars made available.
I'd kinda like to see how an MR2, Eclipse, 300ZX, 3000GT-VR4, or even
something as mundane as a Firebird Formula or Mustang Cobra would do on
some of those tracks/roads.
Of course, ultimately, I'd like to see the NFS engine used to do a decent
motorcycle simulator, but I guess this is kind of the wrong newsgroup for
that.
-LjM
--
James | Social Engineer | 93 Kaw ZX-6E | means never having | E O E
Mackey | BitterCynicalSOB | DoD #587 | to say "Thank you, | E U A
v1.0 | Beer Snob | "Pinky" | drive through." | D R D
Please Lyle, don't give them any ideas, they already have some pretty
lame cars in there, namely the 911 and the RX7 (which if the models
of the cars performance is based on reality, Porsche needs to sell out
and make vacuum cleaners, the car can't get out of it's own way). The
Acura NSX is a bit gutless on twisting turns but great on straights
(too bad there aren't alot of straight lines on the tracks). The car
in the game that surprised me the most was the Viper, very solid
and...American made. The Vette is so-so in the game, you never
see it win. One car that saved my bacon on winning some races
in the tournament mode is the Toyota Celica Supra....a real rice
burner, buzzy, torquey and you can toss the nose around a bunch
and the car is very forgiving. Since I can't afford a Ferrari or
Lambo at the moment, the Supra would be a nice $250,000-less
compromise. I do agree with the 300ZX (Twin Turbo) idea and
maybe the 3000 (If they made it the Spyder and put the top down).
I'm wondering where the Lotus is....
Regards,
SC
: >
: >It should be easy to make car and track upgrades. If NFS gets popular
: >enough (in sales), they will probably make some add-ons. I'd like to
: >drive a Vector, or a McLaren, or a Ferrari F50, or, or...
: Personally, I'd like to see a few more "down to earth" cars made available.
: I'd kinda like to see how an MR2, Eclipse, 300ZX, 3000GT-VR4, or even
: something as mundane as a Firebird Formula or Mustang Cobra would do on
: some of those tracks/roads.
:-) Yeah, that'd be neat! Along with some of those cars out in the
stratosphere, of course. :-) It would be kinda neat to see how
an "ordinary" car would take those courses... Immagine doing some of thse
courses in a Honda CRX, a Dodge Dakota, "ordinary" cars, though I don't
think there'd be enough interest to make it worth R&T's or the programmers'
time...
: Of course, ultimately, I'd like to see the NFS engine used to do a decent
: motorcycle simulator, but I guess this is kind of the wrong newsgroup for
: that.
That would be really great! R&T was the one who did that huge 0-100-0
compro and threw in a ZX-7 for kicks, which proceeded to thrash the
cars so bad that it wasn't even funny. :-) I'd love to take some of
these tracks on a ZX-11, FZR1000, etc.
Thought of something else... What about a utility that would allow you
to build your own car? You could choose body panel shapes, or cut your own,
choose a realistic (or create your own fantastic) engine, and then load these
cars in. I'd love to give all the computer opponents Ford Festivas, and
then pull in some 4000hp beast with 3g's of cornering ability, etc. for
myself... :-)
Hey, I'd pay more than the game cost for something like that!!!
BTW: I'm not really familiar with games of this type... How would such
add on cars be used? Do you load them from the game, or copy them over
the original files, or something?
Well, I've rambled way too long! :-) I hope someone from EA is
listening, and that NFS's sales do great... I'd love a car/track editor...
That would be even better than add ons, IMHO. (Course, if they want to
give us *both*... ;-)
-Jon-
.-------------------------------------------------------------------------.
| Jon Steiger == DoD# 1038 == USUA# A46209 == NMA# 117376 == KotWitDoDFAQ |
| 1991 Yamaha FZR600R /* Just another mangy hacker */ | `-------------------------------------------------------------------------'
With the old test drives, you'd have add-on disks for the cars and the tracks.
I used to play test drive II on my IIgs, and I had do quite a lot of disk
swapping anytime I used the addons. I'd imagine any upgrade for NFS will have
you swapping CD's, or just copy some stuff to the hard disk.
---------
Lon Seidman
http://www.pcnet.com/~lon
----------
Public keyring available on my web page.
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That would be cool. I'd especially like to see a computerized remake of
Connecticut's Route 9. Another great add-on would be the M3 BMW and the Audi
A4, and something more down to earth like a Yugo.. You could drive it against
traffic and see how far up in the air the on-coming traffic could knock it.
---------
Lon Seidman
http://www.pcnet.com/~lon
----------
Public keyring available on my web page.
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> < snip >
I'm pretty firmly of the opinion that all the cars have their place
(well, except maybe the ZR-1, which I'm not overly fond of), depending
entirely on what track you're running.
There is also the angle of handicapping- if you're playing multiplayer
against someone with a lot less experience, take the RX-7 or NSX and give
him the Supra or even the 512TR.
I'm a pretty big fan of the 512TR on faster courses like Rusty Springs
or City, but when you get on a course like Alpine or Vertigo Ridge, a
slightly slower car is simply easier to handle (not sure how this would
apply if the game could do some sort of analog steering on the
keyboard... my main gripe about this game is the "on/off" steering and
throttle).
Boy, talk about struggling to get out of it's own way...
-LjM
--
James | Social Engineer | 93 Kaw ZX-6E | means never having | E O E
Mackey | BitterCynicalSOB | DoD #587 | to say "Thank you, | E U A
v1.0 | Beer Snob | "Pinky" | drive through." | D R D
R&T does 5th-wheel tests on most of the cars they do comprehensive tests
on in the first place, it doesn't seem like it'd be too tough to plug the
values into the various places and...
Of course, I'm not a programmer, so...
Actually, it was a ZX-9R, but you were close...
Yeah, I'd love to run a ZX-11 against the 512TR... Let me do the things I
have the good sense not to do on the real roads on my wimpy little ZX-6...
But of course, the computer would STILL come in right behind you. The
computer adjusts to compensate for your own level of skill (or
sucktitude, depending...). Ever seen an NSX hit a top speed of 162 MPH on
Rusty Springs? Try a head-to-head against the computer with you in the
512TR and the computer in the NSX.
I'm afraid we'd have to- probably kind of a limited appeal. If x people
buy the game, only x-y people would buy the add-ons. Now, if x was a
sufficiently high number...
Depends entirely on how the game is coded. I assume it'd have to be
patched to allow the game to read info from any car files that happen to
be in the car directory. As it is, it's hard-coded to only look for the
specific models.
I'm not sure about a track editor. It's not as simple as a tile-based
track system like Stunts (for example) used. The 3-d scenery would be a
little bit hard to code for Joe User. I believe on the box or in a promo
or something I read something about EA using SGI renderings for the track
scenery. Too bad for the editor idea, but very cool for the game itself...
The car editor, however, would be pretty cool. Just max out all the right
values and min out the right values and...
Though you'd also have to include code to handle front wheel drive... hm.
-LjM
--
James | Social Engineer | 93 Kaw ZX-6E | means never having | E O E
Mackey | BitterCynicalSOB | DoD #587 | to say "Thank you, | E U A
v1.0 | Beer Snob | "Pinky" | drive through." | D R D
There is no such thing as a Bugatti EB110 GT Super Sport. There is a
Bugatti EB110 SS. The SS doesn't stand for Super Sport like most
people think. It stands for some Italian words, or something.
--
____________________________________________________________________________
Have:
Edward Carter | The Red Hot Chili Peppers Rock!!!| '92 Honda Accord
Newport Beach, CA, USA | IndyCar Racing Rules!!! | '95 Corvette ZR-1
White Male | Al Unser Jr. Kicks *** | '95 Suburban 454 4X4
________________________________________________________________________________
Want:
"Love Lone" on KROQ in | NASCAR Racing is cool too! | Vector Avtech WX-3
L.A. at 10:00pm RULES!!| Jeff Gordon And Rusty Wallace | Dodge Viper
R.R. and D.D. are cool!| RULE!!! | Ferrari F40
: > Thought of something else... What about a utility that would allow you
: >to build your own car? You could choose body panel shapes, or cut your own,
: >choose a realistic (or create your own fantastic) engine, and then load these
: >cars in. I'd love to give all the computer opponents Ford Festivas, and
: >then pull in some 4000hp beast with 3g's of cornering ability, etc. for
: >myself... :-)
: You might even lose to the Festiva in a car like that. You'll have to carry
: a truck load of fuel for an engine that produces 4000hp, and at the start you
: will be spinning your tires making smoke but going nowhere. And you may
: even run out of fuel midway because such a powerful engine will consume a
: tremendous amount of gas. Finally, the tension and stress and the extreme
: high temperatures will destroy the car. The Ford Festiva can easily win.
: :-)
True. Fortunately though, NFS isn't a 100% real world model, and
we'd get to pick and choose which laws of physics we obey. :-)
-Jon-
.-------------------------------------------------------------------------.
| Jon Steiger == DoD# 1038 == USUA# A46209 == NMA# 117376 == KotWitDoDFAQ |
| 1991 Yamaha FZR600R /* Just another mangy hacker */ | `-------------------------------------------------------------------------'
> Please Lyle, don't give them any ideas, they already have some pretty
> lame cars in there, namely the 911 and the RX7 (which if the models
> of the cars performance is based on reality, Porsche needs to sell out
> and make vacuum cleaners, the car can't get out of it's own way).
Hey! Smile when you say that! Actually the real question is why didn't
they use the 911 Turbo? Now that would be hot! And since they're including
***s, what about the 959?
Also, I like the fact that the 911 is tail heavy -- sometimes you can slide
around corners using oversteer....
I have to agree about the RX-7, though....
--
No fate but what we make
Yes indeed. How about a 916 or one of the Grand Prix 500 bikes. Scary!
As for new tracks, how about the Isle of Man TT circuit. There certainly
seems to be a lack of such two wheeled thrills in games. Maybe designers
feel that not enough people ride bikes these days and so they wouldn't be
interested in a game. I would certainly fork out for a motorcycle verion.:-)
Graham.
*****************************************************************************
* * *
* From a brochure of a car rental firm in Tokyo. * Graham Davies *
* * *
* When passenger of foot heave in sight, tootle * *
* the horn. Trumpet him melodiously at first, * 1994 Triumph Sprint *
* but if he still obstacles your passage, * *
* tootle him with vigor. * *
* * *
*****************************************************************************
* *
* *
*****************************************************************************
Quoted text (10 lines)
|> |> >A 20 or 30 CD ROM set of "Race Across America" scenery would |> >be cool (dreaming again). Authentic state patrol cars, authentic |> >Interstate route... Actually, I'd guess we'll see tracks instead |> >of cars for add-on, even though they've fairly well represented |> >most of the terrain you'd want to race on... |> |> That would be cool. I'd especially like to see a computerized remake of |> Connecticut's Route 9. Another great add-on would be the M3 BMW and the Audi |> A4, and something more down to earth like a Yugo.. You could drive it..
>: I'd kinda like to see how an MR2, Eclipse, 300ZX, 3000GT-VR4, or even
>: something as mundane as a Firebird Formula or Mustang Cobra would do on
>: some of those tracks/roads. ..
> :-) Yeah, that'd be neat! Along with some of those cars out in the
>stratosphere, of course. :-) It would be kinda neat to see how
>an "ordinary" car would take those courses... Immagine doing some of thse
>courses in a Honda CRX, a Dodge Dakota, "ordinary" cars, though I don't
>think there'd be enough interest to make it worth R&T's or the programmers'
>time...
Street cars would be nice. But, if they toss in one of the
following then I'd be thrilled :
Jaguar E-Type
Jaguar C-Type
Jaguar D-Type
Jaguar XK220
Jaguar MkIV
Jaguar XK140
Mustang Cobra
(hmm, how'd that Ford get in there ?)
Scott
---
Hughes Aircraft Co. voice: (310) 616-1059
PO Box 902, EO/E01/A172, El Segundo, Ca. 90245
Nobody mentioned my favorite (not because of the performance necessarily), the
Porche 928S. And how about the Dodge Stealth. For that matter, how about a
disk every year with the '96 cars, or '97 cars, etc.
Hi there,
I must be very dim. I have sat infront of my computer for an hour or 2 and
still cant see anything in the credits! I have tried putting a few of the
programmers names instead of mine. I have listened to voices ( that arent
usually there (-: ). Hmm, is there a FAQ? Please give me a few more clues, I
am going nuts... ;-{
My 20 cents worth for the cars:
Plymouth Acclaim
Plymouth Voyeger(sp?)
I rented these cars while in the states. Ever done 100 mph in a van? SCARY!
I would like to see some supercars in there. F50 would be good, an IMSA
perhaps, or a 962 Porsche. A go kart would be kewl....
See ya's!
Mike
When I play and drive by that light blue Honda CRX I wish I could jump
out of whatever "supercar" I'm in and drive the Honda. At least in
that I'm familiar with the dashboard and turning capabilities.
But then again, I'd probably wind up with a CRX HF. Bleeeech! :)
Claff
writes:
>..
>>: I'd kinda like to see how an MR2, Eclipse, 300ZX, 3000GT-VR4, or even
>>: something as mundane as a Firebird Formula or Mustang Cobra would do on
>>: some of those tracks/roads.
>..
>> :-) Yeah, that'd be neat! Along with some of those cars out in the
>>stratosphere, of course. :-) It would be kinda neat to see how
>>an "ordinary" car would take those courses... Immagine doing some of thse
>>courses in a Honda CRX, a Dodge Dakota, "ordinary" cars, though I don't
>>think there'd be enough interest to make it worth R&T's or the programmers'
Nah, If they are gonna release more cars/tracks i'd love to see the
following:
1) Mclaren F1 (PLEASE!)
2) Jaguar XJ220
3) Buggatti EB110 (i think thats it)
4) ASTON MARTIN VANTAGE (2xSupercharged V8 Please,Please)
5) Ferrari F40/F50
6) PORCHE 911 TURBO (1-60MPH = 3.7secs)
7) LOTUS ESPRIT S4S
8) FORD MUSTANG Saleen-351 Pace car :)
Then they could add some new tracks, Some differn't weather, + Night time
like the LOST VEGAS track. Add some road blocks and cop Bikes, add a Front
Camera View, Enable the Joystick to be able to press forward/backward to
change Up/Down gears instead of Button1/2 And this would be the Best GAME
EVER made. Perhaps in 3/4 years when NFS2 comes out. or TEST DRIVE 4 :)
Sly!
Quoted text (12 lines)
>>time... >Street cars would be nice. But, if they toss in one of the >following then I'd be thrilled : > Jaguar E-Type > Jaguar C-Type > Jaguar D-Type > Jaguar XK220 > Jaguar MkIV > Jaguar XK140 > Mustang Cobra >(hmm, how'd that Ford get in there ?): >>complete with other cars that would be so cool. The cars i would love
: >>to see are F1-McLaren, F40 & F50 & 355 Ferrari,
: >>Porsche 959 or 911 RSR, Bugatti EB110 GT Super Sport,
: >
This game need some very fast cars. Bugatti, Porsche 911 Turbo and 959,
Yamaha, Jaguar XJ220, McLaren F1, Vector and of course more Ferraris.
We need cars that really can kick Lamborgini's ass!!!
I'm glad that i'm not the only one having this feeling.
We do also need some drag strips for the ultimate burn-out :)
Question: how do I find the policeman. I want a ticket :)) Mail me if you
know how to get involved with him/her...
CU
FLEX
Has anyone hacked the files yet. I'd like to make the
RX7 the same as my RX7 in terms of performance.
Duane Kimball
--
Duane Kimball
Quoted text (36 lines)
|> > |> > |> > Hi, |> > |> > I just picked up the 3.7mb demo of EA's Need for Speed, and I |> >am really impressed. If I do buy this game, will I be stuck with |> >the same old stuff, or is EA planning on coming out with add on |> >disks for tracks, cars, etc? (a la Test Drive III). I've had |> >a few games of this type, but they were all sort of mediochre... |> >NFS is the first driving game (demo, technically) that's made me |> >sit back and say "WOW!". The first I dropped the clutch on the Viper, |> >I could almost smell $600 in tires going up in smoke... |> > |> > I'm hoping to get the full CD version the next time I'm out to |> >the store, especially if EA is going to support this game with |> >future add ons. Has anyone heard anything? |> > |> > Thanks! |> > |> > -Jon- |> |> It should be easy to make car and track upgrades. If NFS gets popular |> enough (in sales), they will probably make some add-ons. I'd like to |> drive a Vector, or a McLaren, or a Ferrari F50, or, or... |> -- |> ____________________________________________________________________________ |> Have: |> Edward Carter | The Red Hot Chili Peppers Rock!!!| '92 Honda Accord |> Newport Beach, CA, USA | IndyCar Racing Rules!!! | '95 Corvette ZR-1 |> White Male | Al Unser Jr. Kicks *** | '95 Suburban 454 4X4 |> ________________________________________________________________________________ |> Want: |> "Love Lone" on KROQ in | NASCAR Racing is cool too! | Vector Avtech WX-3 |> L.A. at 10:00pm RULES!!| Jeff Gordon And Rusty Wallace | Dodge Viper |> R.R. and D.D. are cool!| RULE!!! | Ferrari F40 |>Race Head to Head. He'll find _you_
Could someone mail me a list of them.
Thanks,
Flash G
P.S. Anyone ever get a working set of High Octane codes? The only ones
I saw didn't seem to work worth a crud. Laterz.
Quoted text (8 lines)
> : Of course, ultimately, I'd like to see the NFS engine used to do a decent > : motorcycle simulator, but I guess this is kind of the wrong newsgroup for > : that. > That would be really great! R&T was the one who did that huge 0-100-0 > compro and threw in a ZX-7 for kicks, which proceeded to thrash the > cars so bad that it wasn't even funny. :-) I'd love to take some of > these tracks on a ZX-11, FZR1000, etc.Quoted text (13 lines)
>> : Of course, ultimately, I'd like to see the NFS engine used to do a decent >> : motorcycle simulator, but I guess this is kind of the wrong newsgroup for >> : that. >> That would be really great! R&T was the one who did that huge 0-100-0 >> compro and threw in a ZX-7 for kicks, which proceeded to thrash the >> cars so bad that it wasn't even funny. :-) I'd love to take some of >> these tracks on a ZX-11, FZR1000, etc. >Actually it would be better if it was a motocross game instead of a road >racing game... I still play the OLD Motocross game I bought back in 1988 >or was it 1989? Anyhows, its still a kick in the ***to triple jump, >although, it runs kind of fast on my p5-133... heh, considering it >used to run just right on my 386-sx16...> Well, they just might, but for starters, the game
>has 6 tracks, which is twice what the original (3DO) version
>had. It's also got a bonus track and a bonus car which are
>fantabulous. I wouldn't exactly call it a skimpy game by
>any means...
Could you tell me how to get bonus track and bonus car!?
Edmund
: It would be great if they could do both....I
: mean, there is a sand track in NFS....
: There are all sorts of possibilities, but the
: first thing I hope they do is put out an add-on disk...I
: hope they don't just stop with NFS.
I just hope for a network play....8)
--
CHEW YU CHOU
DISCS, Faculty of Science
Tel (Home) : 3452196 Internet Address :
RJ->Anyways, would SOME game manufacturer PLEASE make a decent motocross
->game/sim with the ability to build yer own tracks??? I remember playing
->E***bike on the NES till my thumbs were numb, that game ruled for
->one reason, you could build your own jumps and get some *** tracks
->going... The Motocross game on the Genesis 32X isn't bad, now if
->someone would take that, SVGA it, and add a track builder, all for the
->PeeCee, I probably wouldn't have to play DOOM ][ deathmatch so damn much!
I used to play E***bike alot too!! Think thats why Stunts was so popular?
Gee...I only have collected over 500 tracks for that game. I never play
anymore; I like to do my stunts in NASCAR now. <g>
... Genealogy: It's all relative in the end anyway.


































