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Rec.Autos.Simulators Archive

F1GP and WIN95

7 posts by 6 people · 12 Sep 1995 - 18 Sep 1995

Prior to taking the big plunge I was wondering if there are any showstoppers with running F1GP under Windows 95. Any advice would be greatly appreciated.
>Prior to taking the big plunge I was wondering if there are >any showstoppers with running F1GP under Windows 95. It works just fine. Since the very beginning, I've run F1GP from Win95 without any problem. With 25 fps my 486 DX2/66 runs with 70-80% processor occupancy (according to F1GP) and that is with all details and texture turned on.
Rach 14 Sep 1995#305273
It also work fine in os/2. I can run it in a window, capture a screen shoot and paste it into an ICON for the desktop!
Joe Hartm 15 Sep 1995#305331
> >Prior to taking the big plunge I was wondering if there are > >any showstoppers with running F1GP under Windows 95. > It works just fine. Since the very beginning, I've run F1GP from Win95 > without any problem. With 25 fps my 486 DX2/66 runs with 70-80% > processor occupancy (according to F1GP) and that is with all details > and texture turned on. Does it run better than it used to under DOS? Joe
Quoted text (9 lines)>> >Prior to taking the big plunge I was wondering if there are >> >any showstoppers with running F1GP under Windows 95. >> It works just fine. Since the very beginning, I've run F1GP from Win95 >> without any problem. With 25 fps my 486 DX2/66 runs with 70-80% >> processor occupancy (according to F1GP) and that is with all details >> and texture turned on. >Does it run better than it used to under DOS?
Well, I would say that there is no real difference even though there is less processor occupancy in DOS. But what you can not do in DOS is to, during a race or qualifying, PAUSE the game and switch to an analyzing program like GPA (Grand Prix Analyser) running in Windows to check out how good (or bad) your last lap really was.
: > : >> >Prior to taking the big plunge I was wondering if there are : >> >any showstoppers with running F1GP under Windows 95. : > : >> It works just fine. Since the very beginning, I've run F1GP from Win95 : >> without any problem. With 25 fps my 486 DX2/66 runs with 70-80% : >> processor occupancy (according to F1GP) and that is with all details : >> and texture turned on. : > : > : >Does it run better than it used to under DOS? : > : Well, I would say that there is no real difference even though there : is less processor occupancy in DOS. But what you can not do in DOS is : to, during a race or qualifying, PAUSE the game and switch to an : analyzing program like GPA (Grand Prix Analyser) running in Windows to : check out how good (or bad) your last lap really was. Yes, but I've been doing that under 3.1 for months - Win 95 isn't the only way to do that. --Brian Ferguson | "When I'm racing, I'm alive. | LFRS '95-96 --Newmarket, ON, CAN | Everything else is just | Uranus-Nissan --
>>Does it run better than it used to under DOS? >Well, I would say that there is no real difference even though there >is less processor occupancy in DOS. But what you can not do in DOS is >to, during a race or qualifying, PAUSE the game and switch to an >analyzing program like GPA (Grand Prix Analyser) running in Windows to >check out how good (or bad) your last lap really was. I haven't noticed any difference in occupancy but like Win3.1 the fade routine is almost instantaneous (of course, Win3.1 also works for switching back to analyzers too). One brief mention; do NOT use the "protected" option in the memory tab of the properties dialog, or the TSRs won't work. -- Gizmo http://www.mal.com/~dgymer/ -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- Launchpad is an experimental internet BBS. The views of its users do not necessarily represent those of UNC-Chapel Hill, OIT, or the SysOps. -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

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