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Rec.Autos.Simulators Archive

NASCAR ?s

3 posts by 3 people · 11 Sep 1995 - 15 Sep 1995

Crankst 11 Sep 1995#305120
Hi. I'm a new NASCAR Racing owner and have several questions/observations about the game that I'm hoping more experienced drivers can answer or comment on. Here goes: 1. When computer drivers are involved in a crash, it always seems like the crash is an isolated spinout that involves only one car hitting the wall. I've yet to observe a multi-car bangup when the yellow flag comes out. 2. Computer cars recover remarkably fast after hitting the wall from spinning out. So fast that their cars seem to magically flip themselves back in the right direction and off they go after just a few seconds delay. 3. Why isn't the current speed/gear of the selected driver displayed during a replay? This info is displayed in the arcade view, so why not here as well? Also helpful would be his current position and time ahead/behind. For novices like me, finding out when computer drivers shift down or how slowly they go around a corner would be of tremendous help. Anyone else agree out there? 4. Replays often show cars physically overlapping each other. Has anyone else observed this? 5. Computer drivers, usually on the outside lane, often lag back during the start of the race and thereby drop back a few places in the standings after only one lap, and that under yellow. The 2nd place driver will likely be 5th or 6th by the time the green flag drops. 6. The manual implies that too much rear spoiler angle will cause understeer (p.113) - how is this possible? 7. Should I adjust for more left bias adjustment on tracks like Louden with sharp turns or are large left bias adjustments best for tracks like Darlington with long, high-banked corners? I shift 1900lbs to the left for Louden, but shift less on Darlington - is this appropriate? 8. What exactly is cross weight? Why would positive cross weight alleviate oversteer? The manual suggests that cross weight adds as much understeer as correcting for oversteer, so why would I ever have the cross weight setting at anything other than 0%? 9. When racing at Louden, my tires usually squeal through most of each corner. I usually round them (on a good lap) at between 100-105mph, but can't seem to eliminate the tire squeal entirely. On tracks like Darlington, I only get tire squeal for a very short period around each corner. Any tips to avoid tire squeal on tight-cornered tracks? 10. The more weight on a wheel, the less grip that tire has, correct? But then doesn't more weight increase a tire's temperature, thereby improving the tire's grip? Hopefully someone can sort out my confusion. I think that just about covers all the questions and observations I have about NASCAR Racing. I've only raced 2 tracks so far, and my best lap times around Louden and Darlington are 126.899mph and 172.677mph respectively. Now if only I can learn how to pass cars without knocking myself out of the race! Thanks in advance for any help, Bill.
mdonn.. 12 Sep 1995#305171
> Hi. I'm a new NASCAR Racing owner and have several > questions/observations about the game that I'm hoping more experienced > drivers can answer or comment on. Here goes: > 6. The manual implies that too much rear spoiler angle will cause > understeer (p.113) - how is this possible? Simple. While the drive tires have adaquate traction (due to the spoiler) the front tires aren't getting the same help, ergo the front will tend to loose traction first and push. Nope. Max out the left side on everything except the road courses. Cross weight is changing the weight supported by diaganolly opposing tires. By putting more weight there their grip increases and are less likely to break traction. Lets say your coming out of a turn at Richmond and the car is pushing as you apply power. What is happening is the front wheels aren't getting the traction they need, most noteably the right front. By increasing cross weight, weight is shifted from the LF to the RF (which needs it) and from the RR to the LR (which also removes 'excess' traction from the RR making the speed which the tires loose grip closer to equal). The reason one wheel must loose weight for the other is because the rules require only 1900 lbs per SIDE. So, if you increase at diagonals, you are still in balance when comparing sides. Go slower through the turn. This might sound strange, but sometimes slower is faster. Why? Because the car spends more time accelerating. So, if the speed drops low at the corner, you can pick up the accelerator much sooner and spend even more time under acceleration. Wrong. Just the opposite. See above. The increased temp *does* improve grip up to a point. If the temp goes into the yellow you're beginning to lose grip. If it goes into the red or stays there, you are in trouble. The easiest track to learn (and most folks go there first) is Talladega. The bad part about 'dega is that it is 85% setup, 15% driving. But, it is fun and easy to pass at. Mike
Mike5001 15 Sep 1995#305348
As for the qurerry about the computer crashes, I was recently driving at Michigan, and with 50 laps to go I was in first place. Well Jeff Gordan spun on turn #3, rear-ended the wall, slid down, hit ted mugrave, who slid into rusty wallice mean while, the entir pack slows to 20 miles an hour within 2 inches and i rear-end michael waltrip. So no, not all computer crashes are singular. or

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