Sorry...Just wanted to see who was paying attention. Really though,
I don't think it would be difficult to do, and I would be a blast to
race Nastrucks. Also...anyone heard plans for Nascar 2.0. I would
really like to see Daytona and Indy included in the game.
Thanx...
Rick Higbee
NASCAR SuperTrucks add-on joke and track licensing for Daytona and Indy
A joke subject about a SuperTrucks add-on led to discussion of whether trucks could be simulated and why Daytona and Indianapolis were absent from NASCAR Racing. Rick Genter of Papyrus explained that its Indianapolis rights covered only the original IndyCar Racing and gave reasons beyond names for omitting sponsored race titles; others noted alcohol and tobacco sponsorship restrictions. Genter also agreed to pass on a complaint about AI lines at Watkins Glen.
With Rick Genter (Papyrus)
Automated summary.
> Sorry...Just wanted to see who was paying attention. Really though,
> I don't think it would be difficult to do, and I would be a blast to
> race Nastrucks. Also...anyone heard plans for Nascar 2.0. I would
> really like to see Daytona and Indy included in the game.
It would be cool, but I don't think they could do it as an add-on.
The Supertrucks don't race on many of the same circuits as the WC and
BGN cars do (if any). So you'd need a complete set of tracks, along
with the mods to the simulation for the truck handling. Also, a
number of the rules are different.
----------------------------------------------------------------------
Jeremy Mitchell | Ivanova is always right.
Carleton University | I will listen to Ivanova
| Ivanova is GOD! The Babylon-5 Mantra -> | And if this ever happens again,
| Ivanova wil personally RIP YOUR LUNGS OUT! ----------------------------------------------------------------------
Indy and Daytona will never be added as long as Papyrus can't get past the
problem of not having rights to the tracks..... Until they can get past
that, we'll just have to dream about those tracks.....
>>>>Indy and Daytona will never be added as long as Papyrus can't get past the
>>>>problem of not having rights to the tracks..... Until they can get past
>>>>that, we'll just have to dream about those tracks.....
Can someone clear this one up, I know that Sega holds the rights to
Daytona. But what about Indy, I mean, Papyrus released it for ICR so
why can't they for Nascar. I know it's a logical reason but I don't
know what it is. Anyone here know?
SuperTrucks have a halfway pit stop where they stop the race, and I've
noticed that the pit area is sometimes behind the wall on the outside of
the track. I believe this is a result of the size of the tracks and the
fact that most places where SuperTrucks race looks like the same arena as
a rodeo.
While we're on the subject of add-ons and such. Does anyone know if
Papyrus Nascar knows that the BGN cars are 500 pounds lighter than the WC
cars. I haven't tried to drive a BGN car yet because I'm too busy with
IWCC3 but I was wondering if the program treats them the same, just with
different paintjobs and driver names.
David G. Martin BBB EEE EEE N N CC OO U U N N TTT RRR Y Y
354 Burnette-Womack B B E E NN N C C O O U U NN N T R R Y Y
CB# 7075 UNC-CH BBB EEE EEE N NN C O O U U N NN T RRR Y
Chapel Hill B B E E N N C C O O U U N N T R R Y
NC 27599-7075 B B E E N N C C O O U U N N T R R Y
919-966-5203 BBB EEE EEE N N CC OO UU N N T R R Y
Quoted text (19 lines)
> > Sorry...Just wanted to see who was paying attention. Really though, > > I don't think it would be difficult to do, and I would be a blast to > > race Nastrucks. Also...anyone heard plans for Nascar 2.0. I would > > really like to see Daytona and Indy included in the game. > It would be cool, but I don't think they could do it as an add-on. > The Supertrucks don't race on many of the same circuits as the WC and > BGN cars do (if any). So you'd need a complete set of tracks, along > with the mods to the simulation for the truck handling. Also, a > number of the rules are different. > ---------------------------------------------------------------------- > Jeremy Mitchell | Ivanova is always right. > Carleton University | I will listen to Ivanova > | Ivanova is GOD! > The Babylon-5 Mantra -> | And if this ever happens again, > | Ivanova wil personally RIP YOUR LUNGS OUT! > ----------------------------------------------------------------------Really though, I don't think it would be difficult to do, and I would be a blast to
I have been thinking about that too. If someone was really wanted to,
all they would have to do is create the paint schemes (like that is not
that much to do ;-) and then just paint the C pilar and part of the roof a shade of gray that
blends in with the track pavement. Then you could go Supertruck racing
Ummm, I think the BGN cars are just re-painted Winston Cup Cars, as far as
NASCAR Racing game is concerned. It would be nice to see a BGN add-on
package, complete with the missing BGN tracks (and race Winston Cup cars
there too!)...
Myrtle Beach, Hickory, South Boston, Miami, Nazareth, etc... drool...
> Can someone clear this one up, I know that Sega holds the rights to
> Daytona. But what about Indy, I mean, Papyrus released it for ICR so
> why can't they for Nascar. I know it's a logical reason but I don't
> know what it is. Anyone here know?
It's not the rights to the track, it's the rights to the name of
"Brickyard 400" that get in the way. They can model the track, just not
add the race. Doesn't seem a whole lot different to me, but, to a lawyer...
Mike
May you cut down a tire and back into a wall at 180.
May your roof flaps not deploy.
May you pop a throttle spring at Sears Point.
May Mr. E***ment give you a Darlington Stripe...
Shall I go on? (grin)
Me too. Please buy Sega and sell it for parts, selling the exclusive
rights for Daytona to Papyrus.
They only had the rights to use it in ICR, not carte blanche whatever
they want. I don't know if they will have it in (or an addon for) ICR 2
or not, anyone know for sure?
--
Quoted text (8 lines)
>> Can someone clear this one up, I know that Sega holds the rights to >> Daytona. But what about Indy, I mean, Papyrus released it for ICR so >> why can't they for Nascar. I know it's a logical reason but I don't >> know what it is. Anyone here know? >It's not the rights to the track, it's the rights to the name of >"Brickyard 400" that get in the way. They can model the track, just not >add the race. Doesn't seem a whole lot different to me, but, to a> Well, in the current game, not all races are identified by name anyway;
> i.e., for Atlanta you see the logo for the Purolator 500, but at Watkins
> Glen, you see just the track logo and not the nefarious "Bud at the
> Glen." So I don't see why the Brickyard 400 would have to be
> specifically acknowledged to permit the inclusion of IMS.
You don't see Wallace's Miller Genuine Draft car for the same reason:
it's illegal to put tobacco/*** 'advertising' in computer games. As
to the thing with the Brickyard the sponsors have claim on the name of
the race and would want some cash as well. Which is the stalling point
for Papyrus to get the IMS. The folks who own rights to it want too much.
Mike
>>>>You don't see Wallace's Miller Genuine Draft car for the same reason:
>>>>it's illegal to put tobacco/*** 'advertising' in computer games. As
>>>>to the thing with the Brickyard the sponsors have claim on the name of
>>>>the race and would want some cash as well. Which is the stalling point
>>>>for Papyrus to get the IMS. The folks who own rights to it want too much.
>>>>Mike
HHHHHHMMMMMMM, I seem to have the Miller Genuine Draft car along with
the Bud car. Must be that I have sooo many car sets that I got
illegal cars. But no, really, it really stinks that we get shafted
like this. I paid about $100 to get ICR with ALL the tracks (in three
boxes none the less). It's just really sad what has to be gone
through just to get "a track" put in a game. I really like an idea
that popped up awhile back about Papyrus "making" their own track that
resembled the layout of tracks such as Daytona & IMS but make it a
little different (grandstand layout, scenery & such) and call it
Papyrus speedway and make up a town to put it in. I'm sure it is A
LOT more difficult than that but it sounds reasonable enough. I know
I would buy it, heck I've already got so much invested with ICR &
Nascar why not get something new for the *ole* game.
<snip>
The owners of IMS and Daytona propably wouldn't like this idea. I don't
know if it would cause any legal problems, but it could cause problems
in getting licences for future games. I don't know how much influence
Daytona has over Nascar. Cart propably doesn't care about IMS.
At least IRL Racing could be less likely to happen...
Pasi.
Has anyone asked Tony George about this?
But what about Indy, I mean, Papyrus released it for ICR so
why can't they for Nascar.
<<<
Our rights to IMS were only for the original IndyCar Racing.
Rick Genter
Technical Lead, IndyCar Racing II/NASCAR Racing for Macintosh/Windows
Papyrus Design Group, Inc.
Well, in the current game, not all races are identified by name anyway;
i.e., for Atlanta you see the logo for the Purolator 500, but at Watkins
Glen, you see just the track logo and not the nefarious "Bud at the
Glen."
<<<
There are other reasons that we don't call it "Bud at the Glen." One of
which is that we would be unable to sell NASCAR in California if we did so
(California doesn't allow the sale of any entertainment item to minors if
it promotes *** or tobacco).
Rick Genter
Technical Lead, IndyCar Racing II/NASCAR Racing for Macintosh/Windows
Papyrus Design Group, Inc.
Quoted text (12 lines)
><snip> >>resembled the layout of tracks such as Daytona & IMS but make it a >>little different (grandstand layout, scenery & such) and call it >>Papyrus speedway and make up a town to put it in. I'm sure it is A >The owners of IMS and Daytona propably wouldn't like this idea. I don't >know if it would cause any legal problems, but it could cause problems >in getting licences for future games. I don't know how much influence >Daytona has over Nascar. Cart propably doesn't care about IMS. >At least IRL Racing could be less likely to happen... >Pasi.Hey Rick. I've been meaning to ask how come the AI is so funky at the Glen.
The cars' line through the innerloops is really squared off instead of flat
and smooth. Any chance of a patch-fix for that? A good line gets you
pounded up throgh there.
how can i get this ad on
thanks rustyian
I was wondering if anyone would be kind enough to repost this
announcement or E-mail me a copy of it. Also, when do they expect this
Add-on to be out.
Thanks for any info,
Andrew
--
Andrew Heckman
Hey Rick. I've been meaning to ask how come the AI is so funky at the
Glen.
The cars' line through the innerloops is really squared off instead of
flat
and smooth. Any chance of a patch-fix for that? A good line gets you
pounded up throgh there.
<<<
I'll pass this on to the AI guys. Thanks for the suggestion.
BTW, I changed the subject line so that people don't think we announced a
SuperTrucks add-on. We didn't; somebody started this thread with that
title to catch everyone's attention.
Rick Genter
Technical Lead, IndyCar Racing II/NASCAR Racing for Macintosh/Windows
Papyrus Design Group, Inc.
Now THAT would be interesting... The car sets "took care of themselves", and
gave us the chance to make our own car sets and keep them up to date. It's
nice knowing that when 1996 rolls around, there are those talented enough to
produce car sets with the latests drivers/schemes. No problems with ***
and tobacco stuff!!
A Track Generator would allow us pretty much the same. Sure, someone would
come up with Daytona and Indy tracks (or something close) but think of all
those new tracks we could come up with? I would love to design a few
racetracks and try my hand there. Maybe a 1/3 mile oval, maybe a road course
(now THAT could be fun! I could setup something like Hockenheim or Brazil F1
courses!)
I hope Papyrus is listening!


































