If you are using the European version of the simulator, you need to hex-edit
the car names from the American version to the European ones, since they are
different. There are several people on the newsgroup who have done this
successfully.
If you're using the American version, however, your problem stems from an
incorrect installation of the .ZIP file. In IWCCCARS.ZIP's case, there is a
readme.txt file that fully details how to install the file; read that BEFORE
you install everything.
RASNOFF/MMA/IWCCD
#52 IWCC/#6 #19 #37 #71 WC/#60 #74 #77 BGN/#88 SRF
Watch "Flame-Fisherman" weekdays on R.A.S.N.!
I HAVE THE SAME PROBLEM WITH MINE.
I FOUND OUT THAT WHEN YOU WANT TO GO INTO THE GARAGE
THE COMPUTER LOOKS FOR YOUR ACR AND YOUR TEAM MATES CARS.
AS WE HAVE NO TEAM MATE ON THE 95 CAR SET, WE CANNOT
ENTER THE GARAGE. THE WAY I SOLVED IT WAS TO SET THE CAR
UP USING THE ORIGINAL CARS THEM FOR THE RACE, LOAD THE NEW CARS.
SO FAR THIS HAS WORKED.
: I HAVE THE SAME PROBLEM WITH MINE.
: I FOUND OUT THAT WHEN YOU WANT TO GO INTO THE GARAGE
: THE COMPUTER LOOKS FOR YOUR ACR AND YOUR TEAM MATES CARS.
: AS WE HAVE NO TEAM MATE ON THE 95 CAR SET, WE CANNOT
: ENTER THE GARAGE. THE WAY I SOLVED IT WAS TO SET THE CAR
: UP USING THE ORIGINAL CARS THEM FOR THE RACE, LOAD THE NEW CARS.
: SO FAR THIS HAS WORKED.
To use carsets, which were created with the US Version of Nascar, with
the *** version you must do the following:
either make your *** version a US version by
changing all occurences of the ASCII sequence beng13 to kell_5
in the two files OBJS.DAT and your CARS94.DAT
or make the US carset a *** carset by
changing all occurences of the ASCII sequence kell_5 to beng13
in that new <carset>.DAT file.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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