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Rec.Autos.Simulators Archive

ICR and 1995 car set

11 posts by 8 people · 16 May 1995 - 03 Jun 1995

Bryon La 16 May 1995#301342
Since irl the Penskes are having such problems running at Indy, I was wonder if anyone with the Indy Track and the 1995 car set is having a similar problem? bryon -- ------------------------------------------------------------------------- - What's so wrong with a tax cut anyway. Bryon S. Lape Hodges Library in the department formerly known as "Automation" Proud owner of two songs banned from MTV. Suffering from political correctness deficiency syndrome.
Peter Burke 17 May 1995#301392
>> Since irl the Penskes are having such problems running at Indy, I >was wonder if anyone with the Indy Track and the 1995 car set is having a >similar problem? Another gem of an ignorant post: the 95 car set has no different virtual cars in it than the 93 or 94 car sets - just different paint and names attached to the stilloriginal performance data of the original game. Division of Information Technology | 608-262-0282 1210 W. Dayton St., Madison, WI 53706 |
Greg Cisko 17 May 1995#301393
Quoted text (8 lines)>>> Since irl the Penskes are having such problems running at Indy, I >>was wonder if anyone with the Indy Track and the 1995 car set is having a >>similar problem? >Another gem of an ignorant post: the 95 car set has no different >virtual cars in it than the 93 or 94 car sets - just different >paint and names attached to the stilloriginal performance data >of the original game.
Thats right. You tell 'em. Besides, any fool knows that we would still need a '95 Mercedes Benz engine & a bogus handling setup. While I'm sure Bryon would have no problem getting a bogus handling setup, I don't think a '95 Benz engine was included in the 93-94 ICR release. >Division of Information Technology | 608-262-0282 >1210 W. Dayton St., Madison, WI 53706 |
Bryon La 17 May 1995#301394
Another gem of an arrogant post. Since I do not have the PaintKit, I did not know this. That would explain why all the engines sound alike and this greatly lessen my appreciation of the game. Basically, that sucks. It also explains why IndyEdit only sees the first car set. -- ------------------------------------------------------------------------- - What's so wrong with a tax cut anyway. Bryon S. Lape Hodges Library in the department formerly known as "Automation" Proud owner of two songs banned from MTV. Suffering from political correctness deficiency syndrome.
P. Campbe 17 May 1995#301395
> Another gem of an arrogant post. Since I do not have the >PaintKit, I did not know this. That would explain why all the engines >sound alike and this greatly lessen my appreciation of the game. >Basically, that sucks. If you think you can do a better job, then program your own damn simulator! Otherwise, can your friggin' dribble! ------------------------------------------------------------------------------ Pat Campbell Go #6, #94 Huntsville, AL The Auburn Baseball Tigers--Regular Season SEC West Division Champs! ------------------------------------------------------------------------------
Bryon La 18 May 1995#301456
Never once have I implied I could do a better job. But it would have been nice to make some aspect of the AI configurable. Like let the user define attributes in the car set for things like: ability to block, passing, etc. Seems simple enough.... Of course, many things seem simple enough from the outside.... -- ------------------------------------------------------------------------- - What's so wrong with a tax cut anyway. Bryon S. Lape Hodges Library in the department formerly known as "Automation" Proud owner of two songs banned from MTV. Suffering from political correctness deficiency syndrome.
ICRS 18 May 1995#301457
Quoted text (11 lines)>Subject: Re: ICR and 1995 car set >Date: 17 May 1995 18:49:26 GMT >>Another gem of an ignorant post: the 95 car set has no different >>virtual cars in it than the 93 or 94 car sets - just different >>paint and names attached to the stilloriginal performance data >>of the original game. > Another gem of an arrogant post. Since I do not have the >PaintKit, I did not know this. That would explain why all the engines >sound alike and this greatly lessen my appreciation of the game. >Basically, that sucks.
Then stop playing the "boring" "GAME," Leave the sim racing to the big boys. Ralf ____ __ ___ __ ____ __ _\ \ /(__)\ | ( /(__)\ )( /(__)\ http://www.webcom.com/~sabata/
ICRS 18 May 1995#301458
Quoted text (10 lines)>Subject: Re: ICR and 1995 car set >Date: 18 May 1995 00:55:09 GMT >>If you think you can do a better job, then program your own damn >>simulator! Otherwise, can your friggin' dribble! > Never once have I implied I could do a better job. But it would >have been nice to make some aspect of the AI configurable. Like let the >user define attributes in the car set for things like: ability to block, >passing, etc. Seems simple enough....
The keyword here is "seems"... for you still do not comprehend. End of story. I shall now let you babble as much as you like. Your posts have wasted enough of my time, and I suggest the rest of us do the same. Bryon Lape obviously has no time to learn from the posts here, and doesn't care to proofread his own. Good luck in your non-existent plans to create the ultimate home PC Auto Racing game that everyone can edit to their heart's content. You'll need it. Ciao! Ralf ____ __ ___ __ ____ __ _\ \ /(__)\ | ( /(__)\ )( /(__)\ http://www.webcom.com/~sabata/
: > Another gem of an arrogant post. Since I do not have the : >PaintKit, I did not know this. That would explain why all the engines : >sound alike and this greatly lessen my appreciation of the game. : >Basically, that sucks. : If you think you can do a better job, then program your own damn : simulator! Otherwise, can your friggin' dribble! I don't think he even has a concept of what it is like to program a huge game such as ICR and how it is impossible to make a game %100 perfect. ICR in my opinion is the best Indy simuator for the PC, period. You can only ask so much. Mike -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Michael McCune ~ Computer Science Major ~ ~ Rush(the group) Fanatic ~ University Of Oregon ~ ~ Eugene, Oregon ~ Dyment Hall ~ ~ Rushhearinggolfplayingbackpackingmoviewatchingbeerdrinking ~ ~ collegestudent ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DR 26 May 1995#301812
: >> Since irl the Penskes are having such problems running at Indy, I : >was wonder if anyone with the Indy Track and the 1995 car set is having a : >similar problem? : Another gem of an ignorant post: the 95 car set has no different : virtual cars in it than the 93 or 94 car sets - just different : paint and names attached to the stilloriginal performance data : of the original game. That one might just have been a gag....... DR J -- ______________________________________________________________________________ me90drj : "It's an old code sir, but it checks out. I was about to clear him." is94drj : "....5....4....3...Wait! What's that red light?...." ______________________________________________________________________________ ------======= <URL:http://http1.brunel.ac.uk:8080/~is94drj/> =======------
: : >> Since irl the Penskes are having such problems running at Indy, I : : >was wonder if anyone with the Indy Track and the 1995 car set is having a : : >similar problem? : : Another gem of an ignorant post: the 95 car set has no different : : virtual cars in it than the 93 or 94 car sets - just different : : paint and names attached to the stilloriginal performance data : : of the original game. : That one might just have been a gag....... Not if you've seen Bryon's previous posts... :-) _ ___ ___ ___ _ _ ____ --Brian Ferguson | | | __|| . )/ __| | |_| | / __ \ LFRS '95-96 --Newmarket, ON, CAN | |_ | _| | < \__ \ |___ | \___ | Uranus-Nissan --

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