Since irl the Penskes are having such problems running at Indy, I
was wonder if anyone with the Indy Track and the 1995 car set is having a
similar problem?
bryon
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What's so wrong with a tax cut anyway.
Bryon S. Lape
Hodges Library in the department formerly known as "Automation"
Proud owner of two songs banned from MTV.
Suffering from political correctness deficiency syndrome.
>> Since irl the Penskes are having such problems running at Indy, I
>was wonder if anyone with the Indy Track and the 1995 car set is having a
>similar problem?
Another gem of an ignorant post: the 95 car set has no different
virtual cars in it than the 93 or 94 car sets - just different
paint and names attached to the stilloriginal performance data
of the original game.
Division of Information Technology | 608-262-0282
1210 W. Dayton St., Madison, WI 53706 |
Quoted text (8 lines)
>>> Since irl the Penskes are having such problems running at Indy, I >>was wonder if anyone with the Indy Track and the 1995 car set is having a >>similar problem? >Another gem of an ignorant post: the 95 car set has no different >virtual cars in it than the 93 or 94 car sets - just different >paint and names attached to the stilloriginal performance data >of the original game.Another gem of an arrogant post. Since I do not have the
PaintKit, I did not know this. That would explain why all the engines
sound alike and this greatly lessen my appreciation of the game.
Basically, that sucks.
It also explains why IndyEdit only sees the first car set.
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What's so wrong with a tax cut anyway.
Bryon S. Lape
Hodges Library in the department formerly known as "Automation"
Proud owner of two songs banned from MTV.
Suffering from political correctness deficiency syndrome.
> Another gem of an arrogant post. Since I do not have the
>PaintKit, I did not know this. That would explain why all the engines
>sound alike and this greatly lessen my appreciation of the game.
>Basically, that sucks.
If you think you can do a better job, then program your own damn
simulator! Otherwise, can your friggin' dribble!
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Pat Campbell Go #6, #94
Huntsville, AL
The Auburn Baseball Tigers--Regular Season SEC West Division Champs!
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Never once have I implied I could do a better job. But it would
have been nice to make some aspect of the AI configurable. Like let the
user define attributes in the car set for things like: ability to block,
passing, etc. Seems simple enough....
Of course, many things seem simple enough from the outside....
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What's so wrong with a tax cut anyway.
Bryon S. Lape
Hodges Library in the department formerly known as "Automation"
Proud owner of two songs banned from MTV.
Suffering from political correctness deficiency syndrome.
Quoted text (11 lines)
>Subject: Re: ICR and 1995 car set >Date: 17 May 1995 18:49:26 GMT >>Another gem of an ignorant post: the 95 car set has no different >>virtual cars in it than the 93 or 94 car sets - just different >>paint and names attached to the stilloriginal performance data >>of the original game. > Another gem of an arrogant post. Since I do not have the >PaintKit, I did not know this. That would explain why all the engines >sound alike and this greatly lessen my appreciation of the game. >Basically, that sucks.Quoted text (10 lines)
>Subject: Re: ICR and 1995 car set >Date: 18 May 1995 00:55:09 GMT >>If you think you can do a better job, then program your own damn >>simulator! Otherwise, can your friggin' dribble! > Never once have I implied I could do a better job. But it would >have been nice to make some aspect of the AI configurable. Like let the >user define attributes in the car set for things like: ability to block, >passing, etc. Seems simple enough....: > Another gem of an arrogant post. Since I do not have the
: >PaintKit, I did not know this. That would explain why all the engines
: >sound alike and this greatly lessen my appreciation of the game.
: >Basically, that sucks.
: If you think you can do a better job, then program your own damn
: simulator! Otherwise, can your friggin' dribble!
I don't think he even has a concept of what it is like to program a huge
game such as ICR and how it is impossible to make a game %100 perfect.
ICR in my opinion is the best Indy simuator for the PC, period. You can
only ask so much.
Mike
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~ Michael McCune ~ Computer Science Major ~
~ Rush(the group) Fanatic ~ University Of Oregon ~
~ Eugene, Oregon ~ Dyment Hall ~
~ Rushhearinggolfplayingbackpackingmoviewatchingbeerdrinking ~
~ collegestudent ~
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: >> Since irl the Penskes are having such problems running at Indy, I
: >was wonder if anyone with the Indy Track and the 1995 car set is having a
: >similar problem?
: Another gem of an ignorant post: the 95 car set has no different
: virtual cars in it than the 93 or 94 car sets - just different
: paint and names attached to the stilloriginal performance data
: of the original game.
That one might just have been a gag.......
DR J
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me90drj : "It's an old code sir, but it checks out. I was about to clear him."
is94drj : "....5....4....3...Wait! What's that red light?...."
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------======= <URL:http://http1.brunel.ac.uk:8080/~is94drj/> =======------
: : >> Since irl the Penskes are having such problems running at Indy, I
: : >was wonder if anyone with the Indy Track and the 1995 car set is having a
: : >similar problem?
: : Another gem of an ignorant post: the 95 car set has no different
: : virtual cars in it than the 93 or 94 car sets - just different
: : paint and names attached to the stilloriginal performance data
: : of the original game.
: That one might just have been a gag.......
Not if you've seen Bryon's previous posts... :-)
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