Race Sim Central
Rec.Autos.Simulators Archive

Numbers in drivers2.txt

4 posts by 4 people · 15 Apr 1995 - 21 Apr 1995

anderst9.. 15 Apr 1995#300791
Is there a document or program somewhere that deciphers what all the numbers are for in the drivers2.txt file? I want to edit my file to reflect changes I want to make to some of the drivers abilities but I don't know what each number represents. Thanks. Travis Anderson #56 Nike Air Monte Carlo
GlenRKen 15 Apr 1995#300792
That's a easy one Travis. Print or view file drivers.txt. It will tell you what the numbers represent. I changed all the traction numbers to 100 100, and all the agression numbers to 999 999. The power numbers get regular revision to reflect the status of the real NASCARS. Glen
Ron W. Au 16 Apr 1995#300800
Take a look at the drivers.txt file. It lists what each pair of numbers represents, Papyrus just didn't put the info in drivers2.txt. The first number in each DINFO line is the car number, second is car manufacturer, third is tire manufacturer. The rest (all the 3 digit ones) are treated as pairs to give a range of possible power, traction, drag and aggression. +-----------------------+----------------+-------------------+ | Sr. Software Engineer | | belt-fed weapon!" | +-----------------------+----------------+-------------------+
WILLIAM SMI 21 Apr 1995#300935
-> Is there a document or program somewhere that deciphers what all the -> numbers are for in the drivers2.txt file? I want to edit my file to -> reflect changes I want to make to some of the drivers abilities but I -> don't know what each number represents. Thanks. Look in the drivers.txt file. In the "drivers.txt", it tells what all the values are for at the top of the file.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy