Race Sim Central
Rec.Autos.Simulators Archive

NASCAR drivers.txt

3 posts by 3 people · 06 Mar 1995 (approx.) - 08 Mar 1995 (approx.)

Russ Shear 06 Mar 1995 (approx.)#300202
Could someone post an explanation of the drivers.txt file and what changing the numbers will gain a racer. Thanks, Russ
Mark McCuen 08 Mar 1995 (approx.)#300236
I know this. Change Power, Traction and Aggression to 999 and Drag to 001 and you will have created a MONSTER that will qualify 5 to 6 mph faster than EVERYONE else. I've E-Mailed Payprus for details and am awaiting a response. Later MMc
jhaa 08 Mar 1995 (approx.)#300246
Quoted text (7 lines)> >Could someone post an explanation of the drivers.txt file and what > changing > >the numbers will gain a racer. > I know this. Change Power, Traction and Aggression to 999 and Drag to > 001 and you will have created a MONSTER that will qualify 5 to 6 mph > faster than EVERYONE else.
Everything is documented in the Drivers.txt file. The game actually uses the drivers2.txt file for running. Regarding 999 -- what's the point? to me it's like taking the restrictor plate off at Taladega. I'd rather race other cars and the fact of being able to adjust the various values allows you to tune the field as it changes in real life. It's nice Papy did make this stuff available (same with track lap times) rather than someone having to hack it. Just my opinion, I know others like to see how much they can cheat to set unrealistic times as a challenge. Whatever. Regards, Jeff

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