How can get through the corners faster? It seems no matter what I do,
the computer guys are always much quicker through the turns. I've used
softer tires, closer gear ratios, followed the racing line, etc.... Am I
missing something?
--
D. Sunn
How to corner faster in World Circuit
A player asked how to match the computer cars through corners in World Circuit. Replies recommended more front wing, rearward brake bias, braking in a straight line and pulsing the throttle, with debate about oversteer and track-specific technique; GPPerf .prf telemetry files were suggested as a way to compare driving. David Gymer called for track guides for the FAQ and Glenn Durd wrote a lap description of Adelaide. Late posts noted mail-order firms advertising 'World Circuit 2' prematurely, with posters confirming the sequel was not out and was expected later in 1995.
Automated summary.
: How can get through the corners faster? It seems no matter what I do,
: the computer guys are always much quicker through the turns. I've used
: softer tires, closer gear ratios, followed the racing line, etc.... Am I
: missing something?
: --
: D. Sunn
More down force with wing adjustments maybe?
Quoted text (7 lines)
>How can get through the corners faster? It seems no matter what I do, >the computer guys are always much quicker through the turns. I've used >softer tires, closer gear ratios, followed the racing line, etc.... Am I >missing something? >-- >D. SunnQuoted text (15 lines)
>>How can get through the corners faster? It seems no matter what I do, >>the computer guys are always much quicker through the turns. I've used >>softer tires, closer gear ratios, followed the racing line, etc.... Am I >>missing something? >>-- >>D. Sunn >David, >I d/l'd the "Hall of Fame" list and the set ups there suggest--and this >works--that higher downforce is nec. for the front wings. Some of the times >are really fast, and they often use front wing settings of 60-64. >Hope this helps.: Yeah, use a high front wing, low rear wing (30 to 40).
Well, everybody is different. If you have your wings split too far apart
the car will snap into oversteer. That is not a good thing. You'll have
to find that fine line between snapping into oversteer and being able to
keep the back end following the front.
: And don't apply the gas in a corner.
I'll have to disagree with this. Some corners are meant to be
accelerated through.
Take Parabolioca at Monza. I always brake heavy BEFORE the curve, let off
the brakes before the turn in and slam the gas to the floor just before
the apex. Repsol in Spain is taken the same way.
The hairpins at Phoenix, Portugal and Japan are taken with the gas to
the floor. It helps whip around the back end (even with Traction Help)
to get around there quicker.
Etc, etc
If you can't do the above, then you don't have enough wing. ;)
>: And don't apply the gas in a corner.
>I'll have to disagree with this. Some corners are meant to be
>accelerated through.
>Take Parabolioca at Monza. I always brake heavy BEFORE the curve, let off
>the brakes before the turn in and slam the gas to the floor just before
>the apex. Repsol in Spain is taken the same way.
Personally, I find the best way to take tight corners is to errr.. 'pulse'
the accelerator on and off quickly.
I use a foot pedal, so its probably easier than a normal joystick, but its
better than either totally off (coasting) or totally on (spin out).
Quoted text (11 lines)
>: Yeah, use a high front wing, low rear wing (30 to 40). >Well, everybody is different. If you have your wings split too far apart >the car will snap into oversteer. That is not a good thing. You'll have >to find that fine line between snapping into oversteer and being able to >keep the back end following the front. >: And don't apply the gas in a corner. >I'll have to disagree with this. Some corners are meant to be >accelerated through.>>: And don't apply the gas in a corner.
>>I'll have to disagree with this. Some corners are meant to be
>>accelerated through.
You're right, I was talking about corners in general. Especially 90 degree
corners on street circuits.
Chicanes are always a special case, the toughest to take, and one can gain
a lot of time there. For example, the first chicane in Australia, I take
it with full gas in sixth gear, no need to break.
I disagree with this. Usually, you have to break once, stear once and then
apply the gas once to take the corner without loosing time. Again, speaking
in general.
Maybe it's because I'm using keyboard, then...
------------------------------------------------------------------------------
Rene Smit AKA The SDI, Technical University Delft Faculty of Computer Science
2522 CL THE HAGUE | www: http://dutian.twi.tudelft.nl/~smit/sdihome.html
The Netherlands | tel: +31-(0)70-3999138
------------------------------------------------------------------------------
GD> >Take Parabolioca at Monza. I always brake heavy BEFORE the curve,
GD> let off >the brakes before the turn in and slam the gas to the floor
GD> just before >the apex. Repsol in Spain is taken the same way.
GD> Personally, I find the best way to take tight corners is to errr..
GD> 'pulse' the accelerator on and off quickly.
To widen the discussion here.....
Is there an FAQ or something similar as a guide to how to drive the
circuits fast......for ICR as well perhaps? If not, could we create one?
I'm thinking of something along the lines of the "My lap of......" in
Autosport - but since we all can drive there, see the same markers, etc,
it can be much more detailed.
There are some awsomely quick (for me anyhow! B-> ) laps posted. I'd be
interested in some discussion on how these are achieved......what's your
car setup, and how do you take a particular corner (in terms of what
gear, what revs, what entry speed, what breaking point, what line, when
does the power come on, do you use/avoid the curb, etc). And overtaking
manouvres - where and how - would be interesting.
I can't claim any great skill or achievements to get the ball rolling -
would any of those FAST people (or the young pretenders) like to comment
..... how do YOU do it?
Cheers!
---
* RM 1.3 U0414 * CONNECT 14400 ARQ/ OINK OINK OINK OINK OINK OINK OINK
: GD> >Take Parabolioca at Monza. I always brake heavy BEFORE the curve,
: GD> let off >the brakes before the turn in and slam the gas to the floor
: GD> just before >the apex. Repsol in Spain is taken the same way.
: GD> Personally, I find the best way to take tight corners is to errr..
: GD> 'pulse' the accelerator on and off quickly.
: To widen the discussion here.....
: Is there an FAQ or something similar as a guide to how to drive the
: circuits fast......for ICR as well perhaps? If not, could we create one?
: I'm thinking of something along the lines of the "My lap of......" in
: Autosport - but since we all can drive there, see the same markers, etc,
: it can be much more detailed.
: There are some awsomely quick (for me anyhow! B-> ) laps posted. I'd be
: interested in some discussion on how these are achieved......what's your
: car setup, and how do you take a particular corner (in terms of what
: gear, what revs, what entry speed, what breaking point, what line, when
: does the power come on, do you use/avoid the curb, etc). And overtaking
: manouvres - where and how - would be interesting.
: I can't claim any great skill or achievements to get the ball rolling -
: would any of those FAST people (or the young pretenders) like to comment
: ..... how do YOU do it?
: Cheers!
: ---
: * RM 1.3 U0414 * CONNECT 14400 ARQ/ OINK OINK OINK OINK OINK OINK OINK
--
Nice idea. I am kind of baffled by some of the lap times posted in the
Hall of Fames - even with the setups shown I am 3 or 4 seconds slower than
the fastest times, and I cant see how to gain significantly more (maybe
a second or so, but four....?)
I wouldn't think of myself as that bad a driver, as I can wipe the floor
with everyone at pro level, but I am still quite a way behind the cutting
edge laps here. How about some tips, or a FAQ, guys.
__ ____ ________________________________________________________
|_/|___|\ | | |
| \| | \| | "It's a fairly embarrasing situation to admit that we |
|_/|___| | | cannot find 90% of the universe" |
-------------|________________________________________________________|
>There are some awsomely quick (for me anyhow! B-> ) laps posted. I'd be
>interested in some discussion on how these are achieved......what's your
>car setup, and how do you take a particular corner (in terms of what
>gear, what revs, what entry speed, what breaking point, what line, when
>does the power come on, do you use/avoid the curb, etc). And overtaking
>manouvres - where and how - would be interesting.
Maybe it's best to post GPPerf .prf files, these tell you exactly what
you want to know...
It's one of the greatest pleasures in playing the game to find it out
yourself. Besides, everyone has his own technique, and thus also different
setups. It also depends on the track how you drive. And further, the main
secret in driving fast laps is a lot of practise! :)
------------------------------------------------------------------------------
Rene Smit AKA The SDI, Technical University Delft Faculty of Computer Science
2522 CL THE HAGUE | www: http://dutian.twi.tudelft.nl/~smit/sdihome.html
The Netherlands | tel: +31-(0)70-3999138
------------------------------------------------------------------------------
GD> Personally, I find the best way to take tight corners is to errr..
GD> 'pulse' the accelerator on and off quickly.
Interestingly, telemetry from Senna race cars showed that he would do
this on the way out of a corner (before the days of traction control).
I've seen a comparison between Martin Brundle coming out of the same
corner as Senna - Brundle applied steadily increasing pressure on the
loud pedal as he came out of the corner - Senna pulsed it on the way out,
obviously taking the car to the max ends of the envelope - This gained
him HALF A SECOND in ONE CORNER . Wow.
I also agree with RitchiBW - I thought I was fast - wiping the floor
with the computer bods - but I'm 3-4 seconds down on the times. Is there
some corner cutting going on here - or are they unrepeatable one lap
flyers with a virtually undriveable car ?
Neal Rayner.
<<would any of those FAST people (or the young pretenders) like to comment
..... how do YOU do it?>>
I always got my fastest time when my frame rate was set really high. It's
like driving in slow motion.
king
RA> Maybe it's best to post GPPerf .prf files, these tell you exactly
RA> what you want to know...
What are these???
RA> It's one of the greatest pleasures in playing the game to find it
RA> out yourself. Besides, everyone has his own technique, and thus also
RA> different setups. It also depends on the track how you drive. And
RA> further, the main secret in driving fast laps is a lot of practise!
RA> :)
It is a pleasure, and different techniques work for different people.
But knowing what others are doing, and how, would be interesting and
valuable. And you say it depends on the track.....well we all drive the
same tracks, and potentially have the same cars - so detailed
discussions about the specifics _are_ possible - that was my point.
Potentially more useful than general principles of car control many of
us know already
Cheers!
---
* RM 1.3 U0414 * In DoubleSpace, no one can hear you scream !
>To widen the discussion here.....
>Is there an FAQ or something similar as a guide to how to drive the
>circuits fast......for ICR as well perhaps? If not, could we create one?
>I'm thinking of something along the lines of the "My lap of......" in
>Autosport - but since we all can drive there, see the same markers, etc,
>it can be much more detailed.
There were descriptions of ICR tracks (at least the street circuits)
in the OnLine Racing magazine which can be found at didnt.doit.wisc.edu.
There have also been some posted to the IICC mailing list - perhaps someone
has archived them?
If anyone wants to write one or more track guides for F1GP/WC tracks
I'll be more than happy to include them in either the FAQ or Hall Of
Fame. Doug Reichley has also sent me his GPperf data for Imola; if any
of the other really fast drivers want to send that data I could
probably find a way to make it available.
[...]
F1GP/WC setups can be gleaned from the Hall Of Fame, posted here every
two weeks (the news system seems to have lost it this week, hmm) and
from the WWW at http://brains.cc.rl.ac.uk/https/hof/wcpchof.html.
Chisa
-- Gizmo van der HOF
--
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Launchpad is an experimental internet BBS. The views of its users do not
necessarily represent those of UNC-Chapel Hill, OIT, or the SysOps.
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Well, I'll describe how I drive Adelaide.
Disclaimers of course that this isn't necessarily the absolute best
method (since I just knocked it together in an hour or so), but I doubt
that it'll be too far off. I wont write the lap times, since my version
of the game has been modified. I'm fairly sure I only changed the drivers
skill levels, but I'm not completely certain.
Note also that this is put together on the Amiga version (I cant run a text
editor at the same time on the PC ), but this technique compares well
with the PC version of the game on my desk at work.
Wing Settings: 55 front, 43 rear.
Gearbox: 24, 31, 38, 45, 52, 59.
Screaming down the start finish straight, you should be about to change into 5th
as you cross the line. Move over to the right hand side of the track in
readiness for the chicane. Here is where you collide with cars coming
out of the pits.
The chicane is tricky - I brake momentarily and drop to third for the left
turn part, then change into 4th while doing the right hand turn. I'm only
in 3rd gear for a fraction of a second, and I've contemplated doing the
whole thing in 4th, but the revs would be too low.
(I've noticed that on the PC version, touching the right side rumble strip as
you exit the chicane is fairly safe, while it is fatal on the Amiga version.)
After the chicane it's a simple left turn going into Wakefield road.
Move towards the left for the braking point, which for me is when the 100m
mark is level with the rear tyres of the car (or it would be if I could see it).
The right turn is done in 2nd gear, pulsing the throttle, keeping the revs at
the middle of the tacho (about 11,000), then accelerating once you are most of
the way through the turn, into 3rd - moving to the right in readiness for the
left turn. You are only in 3rd momentarily before braking (and you should be
all the way over to the right by now) and into 1st gear.
The left turn has less grip, so its 1st gear, but with high revs again pulsing
the throttle to keep the revs up around 13,000, until you are able to keep the
throttle down without going off, as you exit the turn.
Move all the way over to the left in readiness for the right hander.
As you do this, you'll get to 2nd gear with high revs.
The braking point is rather early, before the -> sign, where you tap the brake
momentarily to bring the speed down a touch (11,000) and pulse the throttle to
keep the revs up during this right hander. Needless to say, you get on the
power as soon as possible to exit.
Move to the right side of the track.
The east terrace quick left/right is taken flat out. Be very careful not
to let your right tyres hit the rumble strip, the car is quite unbalanced here
and that offputting bump will send you off the road.
Immediatly you are having to brake for the 2nd gear right hander leading onto
Jones straight. (Used to be Stag corner before they closed the pub.)
The braking point for the corner is about 1 metre before the rumble strip on
your left. Down into 2nd gear, trailbraking slightly into the corner, I get
down to about 11,000 revs and keep them there pulsing the throttle.
Flat down Jones straight, right bend onto the long Brabham straight, flat out
all the way. The dash says I reach 189mph at the braking point - 150metres
before the hairpin. (ie: halfway between the 100 and 200 metre boards).
I tend to brake in a straight line, only turning in when I'm down to 2nd.
First gear right hairpin, my car suffers from push (low speed understeer) at
this corner, as did heaps of F1 drivers at the last grand prix, judging by what
I heard over the scanner. I'm not happy about this corner and find I have
to take it slower than I'd really like. Only about 8000 revs in first
gear. At the exit, aim for the left hand side of the road - I cant see
any point in reducing the turning circle even if it looks like you might exit
the turn in the middle of the road.
Hug the left side of the road after the hairpin, this will throw you off to the
right side of the road after the little left-kink turn, where you turn left a
little, then brake hard for the 2nd gear left hander 90 degree bend.
Enter it at about 9,000 or so revs, accelerating through it all the way.
You are now in Victoria Park (horse) race course, where you take a left-kink
then a right kink where the pit entrance is. (flat out all the way, of course)
Braking point for the last hairpin is when the rumble strip on the left side
of the road has come up to meet your front wing. You are of course on the
left side of the road. This hairpin is taken with the revs kept at about
10,000. Be sure to not touch the rumble strip on the inside of the
corner, since this will send you straight on. Recoverable, but it wastes
time.
Accelerate out from here to complete another lap.
The revs during each corner are variable with the kind of tyres you use, and
how worn they are - adjust accordingly.
If 10,000 revs works, try 11,000. Tyre screeching sounds are a measure of
grip, so I guess the idea would be to go as fast as you can through the corner
such that you _just_ hear a bit of tyre screeching.
Anyone with a quicker way, modify the above text, please.
>What are these???
These are files made with GPPerf (PC only) that log your speed, rpm, etc...
at every ~5m of the track. You can download it at the regular site.
I believe some people on the WCPCHOF are already talking about exchanging
them.
Maybe someone has a complete list of all the corner names of all the
tracks? This would ease the discussion. (Maybe Doug has such a list?)
Yes, specific details on specific corners are more appreciated, I've
noticed...
------------------------------------------------------------------------------
Rene Smit AKA The SDI, Technical University Delft Faculty of Computer Science
2522 CL THE HAGUE | www: http://dutian.twi.tudelft.nl/~smit/sdihome.html
The Netherlands | tel: +31-(0)70-3999138
------------------------------------------------------------------------------
: Maybe someone has a complete list of all the corner names of all the
: tracks? This would ease the discussion. (Maybe Doug has such a list?)
All (most) of the corners are named in the manual.
: Doug Reichley has also sent me his GPperf data for Imola.
No, I sent you a .PRF file for Mexico; I could do Imola though.
DG> There were descriptions of ICR tracks (at least the street circuits)
DG> in the OnLine Racing magazine which can be found at
DG> didnt.doit.wisc.edu.
I'll go back there and look.
DG> If anyone wants to write one or more track guides for F1GP/WC tracks
DG> I'll be more than happy to include them in either the FAQ or Hall Of
DG> Fame. Doug Reichley has also sent me his GPperf data for Imola; if
DG> any of the other really fast drivers want to send that data I could
DG> probably find a way to make it available.
I hope they'll do this.
Cheers!
---
* RM 1.3 U0414 * "I think not!" said Descartes, and disappeared.
DR> : Doug Reichley has also sent me his GPperf data for Imola.
DR> No, I sent you a .PRF file for Mexico; I could do Imola though.
Go on then......any others? B-)
Cheers!
---
* RM 1.3 U0414 * Yes, I'm constipated. I don't give a s**t!
>Subject: Re: World Circuit corner?????
>Date: 1 Mar 1995 14:35:22 GMT
>These are files made with GPPerf (PC only) that log your speed, rpm, etc...
>at every ~5m of the track. You can download it at the regular site.
>I believe some people on the WCPCHOF are already talking about exchanging
>them.
Where are the regular site?
Jaco
>Where are the regular site?
>Jaco
I've seen this question a hundred times now in half a year. Can't
somebody put this in the FAQ (if it isn't there yet)? (Dave?)
------------------------------------------------------------------------------
Rene Smit AKA The SDI, Technical University Delft Faculty of Computer Science
2522 CL THE HAGUE | www: http://dutian.twi.tudelft.nl/~smit/sdihome.html
The Netherlands | tel: +31-(0)70-3999138
------------------------------------------------------------------------------
GD> >: Is there an FAQ or something similar as a guide to how to drive
GD> the >: circuits fast......for ICR as well perhaps? If not, could we
GD> create one?
GD> Well, I'll describe how I drive Adelaide.
_THANK YOU!_
A brave man sticks his head above the parapet! B-)
This is just the sort of response I was hoping for. I'm off to practice
laps my own way, and then I'll go through your version - need to remind
myself of the details first before it'll gel together so I can comment
on your style of driving.
But generally - a collection of these as an FAQ seems like a good idea.
Or even if not collected, makes for interesting reading.
Cheers!
---
* RM 1.3 U0414 * I've tried being grown up, it was overrated.
>>Where are the regular site?
>I've seen this question a hundred times now in half a year. Can't
>somebody put this in the FAQ (if it isn't there yet)? (Dave?)
Yeah, I know. It will be in the FAQ, and I do try to post it at
least once a week (the info, not the FAQ!). In future I will
post a weekly pointer to the FAQ, but bear with me while I
get the details sorted out.
Once again:
ftp://didnt.doit.wisc.edu/PublicFiles/Racing/F1GP/
ftp://brains.cc.rl.ac.uk/pub
Chisa
-- Gizmo
--
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Launchpad is an experimental internet BBS. The views of its users do not
necessarily represent those of UNC-Chapel Hill, OIT, or the SysOps.
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Bits and Bytes Had the following for sale:
"WORLD CIRCUIT 2 CD $44"
What gives
king
: Bits and Bytes Had the following for sale:
: "WORLD CIRCUIT 2 CD $44"
: What gives
: king
That's called "advertising deadline" Microprose probably promised the
software to be in by such and such a date, and that ad was placed months
ago. *then* the product got delayed.... sigh
--
[...track guides...]
A new FAQ is on its way; I'm hoping to post it within a week or two,
however, I need:
- More track guides! If it comes to it I'll write them myself, but
I'm not that fast. Rene? Doug? Ivanhoe?
- A convertor for RTF to plain text. I found one for Unix but I really
need it for DOS. Help!
- Any more rumors or news on version 2 of F1GP/WC.
- Someone to remind me where the "monza" crack can be found.
Chisa
-- Gizmo
--
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Launchpad is an experimental internet BBS. The views of its users do not
necessarily represent those of UNC-Chapel Hill, OIT, or the SysOps.
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
: Bits and Bytes Had the following for sale:
: "WORLD CIRCUIT 2 CD $44"
: What gives
: king
Your kidding right! This isnt due out till summer, and there
would have been lotsa talk. This cant be it.
What did the box look like?
Thanks
Chris Schaller
: Bits and Bytes Had the following for sale:
: "WORLD CIRCUIT 2 CD $44"
I Should have said "Chips and Bits" They do also have the orgiinal for
$14 if your looking for a bargin.
>: Bits and Bytes Had the following for sale:
>: "WORLD CIRCUIT 2 CD $44"
Certain UK mail order firms have had it advertized for about 6 months now.
In fact, some have even STOPPED printing it's name. MicroProse better
hurry up or soon they'll be calling it "F1GP 95", er "'96", ...
The game is not, I can assure you, out yet.
Chisa
-- Gizmo
--
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Launchpad is an experimental internet BBS. The views of its users do not
necessarily represent those of UNC-Chapel Hill, OIT, or the SysOps.
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
I called last weekend. They're just taking names to place in line
when it releases. No info on the new game at the retailers yet.
Hopefully, someone at Microprose has an ear to the board and will
reward the enthusiasts with a BIT of advance warning and info
Marc


































