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Wish list for "IndyCar Racing, V2.0"

25 posts by 20 people · 08 Feb 1995 (approx.) - 23 Feb 1995 (approx.)

Wish list for IndyCar Racing 2.0

Players compiled a wish list for a second version of Papyrus's IndyCar Racing, including current chassis and engines, crew-chief radio, stereo sound, curbs, local yellows, pit-lane speed limits and a better paint kit. By far the most repeated request was better AI. Side discussions covered whether engine choices made a real difference, how to look sideways for nearby cars, and the Shift-R race-restart shortcut.

rumour/speculationphysics/realism debateIndyCar Racing

Automated summary.

Jeffrey K. Sti 08 Feb 1995 (approx.)#299631
O.K., We have the wish list for Formula-1 Grand Prix II. I am going to start a thread on what should be in the second version of "Papyrus IndyCar Racing". Alot of these are NASCAR inspired, so bear with me. 1. New chassis: 94 and 95 Reynards, 94 and 95 Lolas, and (of course) 94 and 95 Penskes 2. The current engines: Honda, Mercedes-Benz/Ilmor, Mercedes stock (from the 1994 Indianapolis 500), any upgrades to the Cosworth. 3. Firestone tires. 4. Pace cars. 5. Pit speed limits. 6. Black flags for: Passing under yellow, violating pit speed limits. 7. Having the Yellow come out when something happens to you (slide, blow a tire, etc.) 8. Smarter artificial intelligence opponents. 9. Roger Penske's California SuperSpeedway. 10. The Miami Grand Prix. Please add anything else you can think of to this list. Jeffrey K. Stier
Rex Tayl 08 Feb 1995 (approx.)#299637
In addition to these I would add: 11. Something like talk from a crew chief (like via radio?) helping you with what is going on. E.g.: Telling you you're 2nd in qualifying and to push harder, That you just won and to bring 'er in to victory lane. etc. Perhaps there could be a little dialog box that pops up with his comments. 12. Along similar lines: Something like a track announcer, telling you that the qualifying session is over, Gentleman start your engines, etc. I always feel like I am racing within a bubble. It would be more fun with some comments from outside the car. Btw: I have only the first 7 tracks, if any of this stuff comes with the add-ons, let me know.
My votes (in priority order): 1) better AI 2) better AI (especially at Australia and Cleveland) 3) better AI 4) stereo sound (which way'd he go?) 5) new tracks 6) simulation of curbs and pavement glitches 7) better AI 8) better AI 9) SVGA display (I'll buy a P125 or P133 just for this if we get this far) 10) better AI -- Brian Wong Product Marketing Engineering
WILLIAM SMI 09 Feb 1995 (approx.)#299682
-> 1. New chassis: 94 and 95 Reynards, 94 and 95 Lolas, and (of course) -> 94 and 95 Penskes -> 2. The current engines: Honda, Mercedes-Benz/Ilmor, Mercedes stock -> (from the 1994 Indianapolis 500), any upgrades to the -> Cosworth. Just go into the drivers.txt file and change it. Graphically, there wouldn't be much of a difference. -> 9. Roger Penske's California SuperSpeedway. From what I have heard of it, why not just copy the Michigan track over to a California directory. There won't be that much difference between the two tracks. Better AI is a must for V2.0. Pit speed limits and a pace car and a better paint kit would be nice.
Paul Hamilt 09 Feb 1995 (approx.)#299686
(Brian Wong - SMCC Product Marketing Engineering) says: Brian: I especially like your suggestion for #6... To which I would add: 11> Local yellows on road courses 12> More realistic chicanes that actually require you to SLOW DOWN... :) 13> Elimination of all or nothing damage to AI 14> A better paintkit -- NASCAR's was better, but keep improving it ...and if when they decide to come out with a new product, how about having SPRINT CARS.
Eric Jacobs 09 Feb 1995 (approx.)#299689
Second that one. DEFINITELY! This is really annoying. That'd be cool, but just a wish list item for me. That'd be good, too. Ayup. And my number 1 complaint: A REV LIMITER! No rev limiter means this has got to be the most unrealistic sim ever that claimed to be realistic. ------------------------------------------------------------- EF Data Corp. Vox: (602)968-0447 2105 W. 5th Pl. Fax: (602)921-9012 Tempe, AZ 85281 My employer snickers heartily at my opinions. -------------------------------------------------------------
Darrel David Cher 10 Feb 1995 (approx.)#299699
All these are nice, but we should prioritize the list and put the most important things first like BETTER AI!!!!! #1) Smarter AI which drive better lines and have realistic speeds on the straights and in the corners. The NASCAR things (black flag, pace car, penalties, radio in your pit requests, etc.) should be in a new version automatically. another VERY nice thing to see would be local yellow flags! Later, Darrel ------------------------------------------------------------------------- __&__ | Darrel Cherry / \ | San Jose State Math/Computer Science C ,---_) ------------------------------------------------------ | |,___| "I am Homer of Borg. You will be assimilated. Resistance | \__/ is futile. Preparation is futi...MMMmmm...doughnut!" /_____\ /_____/ \ -------------------------------------------------------------------------
khu.. 11 Feb 1995 (approx.)#299738
Engineering) writes: <SNIP>
Quoted text (15 lines)> My votes (in priority order): > 1) better AI > 2) better AI (especially at Australia and Cleveland) > 3) better AI > 4) stereo sound (which way'd he go?) > 5) new tracks > 6) simulation of curbs and pavement glitches > 7) better AI > 8) better AI > 9) SVGA display (I'll buy a P125 or P133 just for this if we get this far) > 10) better AI > -- > Brian Wong Product Marketing Engineering
You pretty much said what I'd love. I'd happily get a P150 for ICR 2.0 IF... 1. BETTER AI!!!!!!!!!!!!!!!! 2. SVGA graphics... NASCAR Racing is SO Beautiful even at 3 fps. :( 3. A little easier to finish 100% races, I've only finished once with Damage on. I don't want to talk about the other 399 races. Make it easier to finish... same difficulty in winning. I don't mind finishing 9th as long as I can finish consistently. Speed always comes later. Bonuses I'd like: 1. Stereo Sound 2. Some kind of communication. (I always feel really lonely in the car) Has anyone noticed they drive a lot better when talking to friend. 3. Different looking cars, (polygons... not the bitmapped stuff) 4. Better crashes... damage like NASCAR's. 5. Smarter way to control the pit crew while racing. Nascar's way is a little dangerous (if you don't pause) IMO. If only half of these things would be done.... **************************************************************** Hartsdale, NY "BsOiRgInNaGture" Cloud 9 Internet ****************************************************************
Mark Woy 13 Feb 1995 (approx.)#299787
As far as communication, how about notification of 1 lap to go during yellows. I was racing at Milwaukee last night and couldn't get a good jump on the restart. It would be great to know when the course is going to go green. ============================================================================== Mark A. Woyna | Section Manager - Information Systems | Advanced Computer Applications Group | "Germans who wish to use firearms Decision & Information Sciences Division | should join the SS or the SA -- Argonne National Laboratory | ordinary citizens don't need guns, Argonne IL 60439 | as their having guns doesn't serve | the State." -- Heinrich Himmler ==============================================================================
Baloney. I'm not the best driver out there, but I can *easily* tell the difference between the Ilmor and Cosworth engines at Michigan. I had to work real damn hard to get a Penske/Ilmor to 240.413 mph, and when I just switched engines to the Cosworth I went 240.9xx - I had to change the gearing slightly too. I can't run the 241mph laps like the real front runners, but it's VERY obvious that there is a real and quantifiable difference between the engines. The Cosworth/Menard differential is even bigger - the hotshots go high 241's, but the Menards can go 243. That's a HUGE difference. If one had a Honda implemented, it would be a gross difference. -- Brian Wong Product Marketing Engineering
Simon A. Milbu 14 Feb 1995 (approx.)#299799
>Subject: Re: Wish list for "IndyCar Racing, V2.0" >Date: 13 Feb 1995 15:42:20 GMT >As far as communication, how about notification of 1 lap to go during >yellows. I was racing at Milwaukee last night and couldn't get a good jump >on the restart. It would be great to know when the course is going to go >green. Absolutely. Also, black flags (a-la NASCAR) and what about oil flags and blue flags to indicate overtake ?? Cheers ! Simon. -------------------------------------------------------------------------------- Simon A. Milburn, B.Sc, B.Bus.Hons. Analyst/Programmer | | | | | | "Blind obedience carries me through it all." | | | | | | - Behind The Crooked Cross [Slayer] |M|I|N|C|O|M
Bob Mallett 14 Feb 1995 (approx.)#299812
>Engineering) writes: [Snip] Control of the pit crew during racing. How is this done. I've only got the UK manual, for what it's worth, and mentions nothing about this. What can be done? Where can I get hold of the US manual? Bob -- Bob Mallett - Maidstone, England
Vesa Slot 15 Feb 1995 (approx.)#299824
NO!!! I don't want to be the only one to use ridiculous lines through corners ;-) How true... One thing I'd like to see would be some way of knowing if there is someone driving right beside me. Perhaps mirrors a'la NASCAR would be a solution? Of course the Miami circuit should be included. And maybe some of the F1 circuits as well... -- Taidonkaari 1 A 7 90570 OULU FINLAND All errors, if any, in the text above are +358-(9)81-5546152 intentional. Really.
Amiri Jone 15 Feb 1995 (approx.)#299840
Quoted text (11 lines)> >Engineering) writes: > [Snip] > >5. Smarter way to control the pit crew while racing. Nascar's way is > > a little dangerous (if you don't pause) IMO. > Control of the pit crew during racing. How is this done. I've > only got the UK manual, for what it's worth, and mentions nothing > about this. What can be done? Where can I get hold of the US > manual?
I think Brian's talking about how in NASCAR you can 'radio' the crew while on the track and tell them what needs to be done when you pull in to pit, as opposed to IndyCar, where you have to pull in first, then select items from a menu. Yeah, I would suppose choosing items from a menu at 150+ mph would be dangerous. I look at pausing the game as being the computer implementation of the headsets I'm sure the drivers use in real racing. At least until we get reliable continuous speech recognition... :) AJ
Terje Wold Johans 15 Feb 1995 (approx.)#299842
Wait a minute. Even if two tracks look quite similar their demands are radically different. Michigan is one track, and Roger Penske's California SuperSpeedway is a completely different track. They have two things in common though, they are superspeedways and they are both owned by Roger Penske, but that's it. Maybe they are similar in length, too, I don't know. The engines are quite different from each other when it comes to engine torque, top speed and revs. I am not so sure if the choice of chassis has any practical consequences in the sim but I guess it has, the Lola94 is quite jumpy and cannot compare with Penske94 or Reynard94. (Correct me if I'm wrong on the chassis side). Anyway the real Lola94 that was used in the last IndyCar season was not good at all, the new Lola95, which is being tested by the Newman/Haas team among others, is said to be a major improvement, even Paul Tracy liked it. Better AI? I mean as far as have seen those cars doesn't have any AI at all, so Papyrus, give those lame ducks some brains? If you're satisfied with the AI try to race at Cleveland. __________________ University of Oslo, Norway ______________________________________________ "I am your inferior superior." ----------------------------------------------
Macsen Galv 17 Feb 1995 (approx.)#299889
I spoke to *** UK and they said that they're trying to get a new manual done and regsitered users (that card in the box) will get it! Max
Jo Haavar Slangsvo 17 Feb 1995 (approx.)#299890
>Subject: Re: Wish list for "IndyCar Racing, V2.0" >Date: 15 Feb 1995 00:41:11 GMT [snip] No, why not some type of "fast_virtuality_side_view_left" and "fast_virtuality_side_view_right" like the ones found in F.Sims? That would be great. But as the race is going at full speed, I think it's up to us to "know" that somebody is now right beside us, with the use of standard mirrors... >-- >Taidonkaari 1 A 7 >90570 OULU FINLAND All errors, if any, in the text above are >+358-(9)81-5546152 intentional. Really. JoHS
Imre Kol 17 Feb 1995 (approx.)#299891
[...] :) :) Yeah ! almost complete, I have only four things to add. 1) better AI 2) simulation of grass (especially at Mid-Ohio !) 3) better AI 4) Pitlane speed limit (enforced?) Imre
Mark Woy 17 Feb 1995 (approx.)#299892
Since I seem to be doing quite a bit of crash and burn lately, how about a way to restart a race from the track main menu without having to leave the track, just to reselect it and wait for it to load! ============================================================================== Mark A. Woyna | Section Manager - Information Systems | Advanced Computer Applications Group | "Germans who wish to use firearms Decision & Information Sciences Division | should join the SS or the SA -- Argonne National Laboratory | ordinary citizens don't need guns, Argonne IL 60439 | as their having guns doesn't serve | the State." -- Heinrich Himmler ==============================================================================
Richard Smi 17 Feb 1995 (approx.)#299899
writes: In ICR and NASCAR all you have to do is hit <Shift-R> and it'll restart.
Quoted text (21 lines)>> My votes (in priority order): >> 1) better AI >> 2) better AI (especially at Australia and Cleveland) >> 3) better AI >> 4) stereo sound (which way'd he go?) >> 5) new tracks >> 6) simulation of curbs and pavement glitches >> 7) better AI >> 8) better AI >> 9) SVGA display (I'll buy a P125 or P133 just for this if we get this far) >> 10) better AI >:) :) >Yeah ! almost complete, I have only four things to add. >1) better AI >2) simulation of grass (especially at Mid-Ohio !) >3) better AI >4) Pitlane speed limit (enforced?)
Your list makes it look like you might be an IICC driver :-) :-) The Mid-Ohio problems must be just a bug, because they sure did have the grass done right at Portland... -- Brian Wong Product Marketing Engineering
Michael E. Carver 18 Feb 1995 (approx.)#299914
Go back and re-read the manual of the keyboard card that came with the game. SHIFT-R I think is the magic trick for doing this in version 1.0x -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. <- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
WILLIAM SMI 20 Feb 1995 (approx.)#299922
-> > -> 9. Roger Penske's California SuperSpeedway. -> > -> > From what I have heard of it, why not just copy the Michigan track -> over > to a California directory. There won't be that much -> difference between > the two tracks. -> Wait a minute. Even if two tracks look quite similar their demands -> are radicall y -> different. Michigan is one track, and Roger Penske's California -> SuperSpeedway i s a -> completely different track. They have two things in common though, -> they are superspeedways and they are both owned by Roger Penske, but -> that's it. Maybe th ey -> are similar in length, too, I don't know. Actually from what I have read, they are so similar, it's pathetic. A lot of fans are complaining that the new speedway should be changed because it is too much like Michigan. Of course, another problem is that during races, the drivers will be driving into the sun and the sun will also be in the eyes of the fans; but that's not relevant to the sim.
Andy Y 21 Feb 1995 (approx.)#299942
Quoted text (13 lines)> writes: > >Subject: Re: Wish list for "IndyCar Racing, V2.0" > >Date: 15 Feb 1995 00:41:11 GMT > [snip] > No, why not some type of "fast_virtuality_side_view_left" and > "fast_virtuality_side_view_right" like the ones found in F.Sims? That would > be great. > But as the race is going at full speed, I think it's up to us to > "know" that somebody is now right beside us, with the use of standard > mirrors...
I agree with this totally. You want to so that if you keep your finger on the left or right view button it will still be looking that why until you let go of it. This will make it is to just have a quick flick to the left or right to see if anyone is nearby just by pressing the button quickly and not keeping your finger on it. -- Andy Yau (aka: Speed) BSc Hons Information Technology DeMontfort University - Leicester England
Simon A. Milbu 23 Feb 1995 (approx.)#299998
Quoted text (21 lines)>Subject: Re: Wish list for "IndyCar Racing, V2.0" >Date: 17 Feb 1995 07:58:57 -0600 >Engineering) 9 Feb 1995 09:43:06 GMT >> My votes (in priority order): >> 1) better AI >> 2) better AI (especially at Australia and Cleveland) >> 3) better AI >> 4) stereo sound (which way'd he go?) >> 5) new tracks >> 6) simulation of curbs and pavement glitches >> 7) better AI >> 8) better AI >> 9) SVGA display (I'll buy a P125 or P133 just for this if we get this far) >> 10) better AI >Yeah ! almost complete, I have only four things to add. >1) better AI >2) simulation of grass (especially at Mid-Ohio !) >3) better AI >4) Pitlane speed limit (enforced?)
What about ripple strips as opposed to concrete walls (ie, Surfers Paradise, AUS) - the track in ICR has huge concrete walls where there actually should be ripple strips with either grass or 'kitty litter' (ie. gravel) in the centre. Oh, better AI would be good too... ;-> Cheers ! Simon. -------------------------------------------------------------------------------- Simon A. Milburn, B.Sc, B.Bus.Hons. Analyst/Programmer | | | | | | "Blind obedience carries me through it all." | | | | | | - Behind The Crooked Cross [Slayer] |M|I|N|C|O|M

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