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Rec.Autos.Simulators Archive

ver. 0.3 of RARS (Robot Auto Racing Simulation)

1 post by 1 person · 07 Feb 1995 (approx.) - 07 Feb 1995 (approx.)

Mitchell E. Tim 07 Feb 1995 (approx.)#299619
The Robot Auto Racing Simulation (RARS) is a simulation of auto racing in which the cars are driven by robots. Its purpose is two-fold: to serve as a vehicle for Artificial Intelligence development and as a recreational competition among software authors. The host software, including source, is available at no charge. It currently runs under MSDOS; several persons are now working on ports to other platforms. This announcement introduces the third release of the software, which we call version 0.3: The Robot Auto Racing Simulation A Challenge for Evolutionary Programming A Competition for Programmers by Mitchell E. Timin Version 0.3 of RARS is ready. It is written in the Borland flavor of C++ and has been compiled and tested with Borland C++ 3.1, to run under DOS. It should be easy to port to any C++ that has functions for drawing lines and arcs, a flood-fill or color fill function, and text output to the graphic screen. Hence it will not be difficult to make it run on a Macintosh or Unix system. C++ is not required for the robot "driver" programs. The race tracks are now defined by ASCII files. Several pre-defined tracks are supplied. The desired track is named on the command line. Users can create their own tracks using any text editor, although this is not a trivial process unless a CAD program is used to find the exact lengths, angles, and radii for the track segments. It is possible to do it by trial and error, however. There is now a RARS anonymous ftp site: magdanoz.mcafee.com in directory /bin/ftp/rars. Anyone can get any RARS stuff there, code, announcements, car controllers, documentation, etc. There is now a listserver so that interested parties may discuss RARS by e-mail. To subscribe to the list service send e-mail to subscribe rars-list RARS consists of a simulation of the physics of cars racing on a track, with a simple bird's-eye view of the race. The unique feature is that each car is controlled by a separate and independent control program. Each car is "driven" by its own control program, which receives information from the simulation telling it about the car's local situation. The "driver" (control program) adjusts the steering and throttle, and then the physics simulation moves the car a little. This happens many times per second, of course. Every car has exactly the same physical characteristics, only the "drivers" are different. Hence, the result is a competition between the control programs. Furthermore, the competition is visible as an auto race, with acceleration, passing, cornering, braking, etc. It is intended that many users will write their own robot "drivers". Six similar, but not identical, examples are supplied. These are meant to serve as examples for programmers wishing to develop their own. The control programs may be written in other languages, although for version 0.3 they must be linkable with the Borland linker. (or supplied in source form for C, C++, TASM or Pascal) For genetic programming, the races will be between several programs selected from an evolving population of programs. The racing may take place continuously for long periods of time, with the graphic display disabled for faster execution. Of course losers will be eliminated and winners will breed. Genetic Algorithm proponents will probably design robot drivers with a vector of parameters to be determined by evolution. Neural nets are also candidate "drivers". Wanted - People to do or help with any of the following: Porting to other platforms Testing the software and suggesting enhancements Improving the graphics Locating a corporate or university sponsor Act as a race director to manage a "race meet" Reporting, both to academic journals and popular magazines Improving the software in any of dozens of ways Adding sound effects (and of course, building "drivers" to compete in the races!)

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