Race Sim Central
Rec.Autos.Simulators Archive

F1 GPII

1 post by 1 person · 12 Jan 1995 (approx.) - 12 Jan 1995 (approx.)

Douglas G. Borde 12 Jan 1995 (approx.)#299188
Quoted text (30 lines)> OK, let's face the obvious....after all, we're talking Microprose here. > 1) There will be no sound support at all- just take a look at the > ***XCOM. > 2) Digital engine sounds? Good luck. They can't even do FM correctly, > see World Circuit for details. > 3) Modem support? That will come after the second beta (oops, retail > version) comes out. > 4) CDROM version? Yup. Two years after the floppy version, higher price, > and the EXACT SAME GAME, including the insulting copy protection. > 5) Copy protection this time will be better than ever....if you hack the > game, the .OVL files will destroy your boot sector. As far as what > it makes you do, you need to hold page X, line Y, word Z from the > code manual under a Nd:YAG laser and count the number of consonants, > divide by Pi (better use a Pentium!) and multiply by the serial number > on the proof of purchase, which you need to mail in for registration. > 6) The menuing system will be even more refined, sporting nine*** menus, > none of which call any of the others. > 7) The stripes on the kerbs will still go by at the same speed, no matter > whether your at La Source or one of the 4th gear chicanes at > Hockemheimring.... > +-----------------------------------------------------------------------------+ > +-----------------------------------------------------------------------------+
Settle down Beavis!!!! It has it's faults, but at least it doesn't take a power monger machine to play it. Doug

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